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I'm using Warrior (which I regret) on hard level |
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Agreed, but they are very good against Haas' dragons, especially if you have the Dragon sword and Dragon cloak, which you should have at this stage. Hell, I think there is a Dragon shield as well. :cool:
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You get Dragon Cloack after killing Haas' incarnations... ;p
And there is Dragonslayer shield, +6 def and 50% less attack for (enemy) dragons. |
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My favorites so far (I am level 19)
Evil beholders - Good damage, good initiative, and their special ability to mind control enemy units is awesome. Not only does it cause them to hurt another enemy stack and themselves, but it also makes them loose a turn. Polar Bears - Best bear troop imo. Many times after a *really* tough battle (like upgrading to archmage staff) they are one of the only units left. Canoneers - High intitiative, good damage, and the extra damage vs building is usefull when upgrading items (against those goblin towers). Inquisitors - Not the best damage wise, but they can raise dead troops, and the can bless a unit which also gives you some rage. Cyclops - Good unit with good damage and high health...unfortunetly I only found one place that had them so their usefullness was limited after the supply dried up. That leads me to a question...are the units availible for hire at all the various locations random? |
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As for attacking other things, it's true, they are not so great, but using their bless ability to "power up" their attack is a must in those cases to keep them viable. Quote:
Unfortunately their regular attack is much weaker when compared to other ranged units that need less leadership. At least, they suffer no melee penalty and have pretty good health. Quote:
Of course using them in such way to not let enemies retaliate is a must due to their low health. Still possibile with their high speed and high damage potential when blessed. |
I've only started going to the dwarven lands, but my favorites so far (played mage and paly on hard to both areas) -
Royal Thorns - if only they could be resurrected ... stupid plant :rolleyes: Polar Bears - gotta love them as tanks Dwarf cannons - love their initiative and salvo Archmage - versatile unit... shield is awesome for melee units Royal Snakes - love no retal Marauder - $$$ , Rina + chieftan belt make them quite viable for damage and income Sea Dogs - with Rina + chieftan belt these make fantastic units during freedom islands. Demon (level 4).. - I got a few in Darion and with good use of sacrifice I can see the hype for all demon units ;). Haven't got hold of level 5 units, beholders or shaman yet, but I'm sure they wont disappoint. |
I am playing warrior 21 lvl right now (19 att 21 def 13 int 82rage 72 mana) (rage spirits level 14(red) 15(green) 18(blue) 19(black) ) and my army consist of Cursed Ghosts (110) Acient Vampire(79) Black Knights(95) Necromancers (70) and canonners(65) . And i really liked this combination. Vampier and ghosts are tanks , vampires usually got stone skin and ghost peacfulness (bc u can sacrifice more and lost less of them ). So only undead army makes me problems but all another armies are quite easy to defeat. Especialy when u kill 50% of stack of living units with Gurdian of temple spirit (and it has only 2 rounds rest). When fought with spider boss i stared with 95 ghosts and finish fight with 211 it was really funny watching how they random attack troops .
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