Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Gameplay questions threads (http://forum.fulqrumpublishing.com/forumdisplay.php?f=197)
-   -   What would you like next? (http://forum.fulqrumpublishing.com/showthread.php?t=28562)

tarks 12-29-2011 03:06 AM

The ability to make maps / islands more then anything. All this other stuff can modded into it then.

Chivas 12-29-2011 08:49 AM

Quote:

Originally Posted by cheesehawk (Post 374261)
Not to be rude, but where did it ever mention that Moscow was going to be a 3rd party expansion? The only 3rd party ware I know of is Deasastersoft's. Also, where did they fold in these 3rd party developers?


Luthier was the lead developer of a third party addon for the Korean theater using the new IL-2 engine. Luthier and his team dropped work on the Korean addon to help Oleg finish COD, and Oleg eventually made Luthier the front man while he pursued other interests.

There were large banners announcing the Battle for Moscow at Russian Expo that was also highlighting COD months before COD's release. I assumed at the time it was going to be third party addon as the developers were still working hard on COD, but its quite conceivable that the map, object, and aircraft modellers had finished and were available for the next sequel long before COD was finished. COD's troubles aren't map, object, or aircraft models related. The Battle for Moscow development team is all speculation on my part.

archer11 12-29-2011 08:58 AM

Quote:

Originally Posted by smink1701 (Post 371695)
Anything that includes a P-51.

Sorry, I normally do not correct people, but you spelled FW 190 wrong. ;)

Heliocon 12-31-2011 09:24 PM

Quote:

Originally Posted by Chivas (Post 374317)
Luthier was the lead developer of a third party addon for the Korean theater using the new IL-2 engine. Luthier and his team dropped work on the Korean addon to help Oleg finish COD, and Oleg eventually made Luthier the front man while he pursued other interests.

There were large banners announcing the Battle for Moscow at Russian Expo that was also highlighting COD months before COD's release. I assumed at the time it was going to be third party addon as the developers were still working hard on COD, but its quite conceivable that the map, object, and aircraft modellers had finished and were available for the next sequel long before COD was finished. COD's troubles aren't map, object, or aircraft models related. The Battle for Moscow development team is all speculation on my part.

A new engine though would mean they probably need to put more work into the older models for lighting/shading and LOD change reasons.


All times are GMT. The time now is 08:39 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.