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-   -   Post made by Jason at Sim HQ (http://forum.fulqrumpublishing.com/showthread.php?t=25701)

rkirk77 08-28-2011 09:09 PM

I think the moral of the story is "Think twice before you take people's money and release an incomplete game".

I would have been gald to have waited 1 more year for a COMPLETE game that had most of the major bugs worked out of it and was ready to go, versus what we have currently. At the same time, we can't undo what has already been done, so we do what we've been doing since the beginning.. We wait and continue to stand behind the team and it's on-going quest to deliver the best WWII Flight Sim..

Tvrdi 08-28-2011 09:30 PM

It so f*in sad....

skouras 08-28-2011 09:59 PM

Quote:

Originally Posted by rkirk77 (Post 328079)
I think the moral of the story is "Think twice before you take people's money and release an incomplete game".

I would have been gald to have waited 1 more year for a COMPLETE game that had most of the major bugs worked out of it and was ready to go, versus what we have currently. At the same time, we can't undo what has already been done, so we do what we've been doing since the beginning.. We wait and continue to stand behind the team and it's on-going quest to deliver the best WWII Flight Sim..

second to that

icarus 08-28-2011 10:00 PM

Quote:

Originally Posted by Tvrdi (Post 328081)
It so f*in sad....

+100%

Protecting this game with full blinders on like it is some kind of religion. So pathetic. I want it to be fixed as much as the next person, but I'm not going to go into denial over it. :rolleyes:

Rather peeved 08-28-2011 11:30 PM

Whatever the history, it would be nice to have some communication and clarification about what is going on NOW as opposed to two to three years back.

The random nature of updates from Luthier at the moment only serves to increase the uncertainty. and posts of youtube vids of kids playing banjos - while funny for about two seconds - don't help.

It would be nice for Luthier to make a good honest post then stick around a bit to answer questions. try and build a bit of a dialogue with the fans.

At the moment we are getting a post every now and then about what will happen - then more often than not those things don't happen. it just feeds the whole vibe the project is in chaos.

Jason at 777 has the right idea. He's constantly posting over at SimHq. he's worked very hard at building his relationship with his community and it's paid off.

Feathered_IV 08-29-2011 12:03 AM

Perhaps Oleg did indeed quit, rather than being sacked.
I'm not sure how 1c could have forced him to leave his own company, unless they have bought controlling shares in MG. Does anyone know if this is the case?

Theshark888 08-29-2011 03:22 AM

Quote:

Originally Posted by icarus (Post 328086)
+100%

Protecting this game with full blinders on like it is some kind of religion. So pathetic. I want it to be fixed as much as the next person, but I'm not going to go into denial over it. :rolleyes:

+1

You got it. Looks like Oleg screwed up bigtime and possibly lied about a sick son. Not very cool, but maybe this is how things are done in Russia????:confused:

One more point; Over $1 million a year for a staff of how many; 6-10, in Eastern Europe???? Seems like good financing to me. It's probably even worse since the game was 2-3 years late;)

trashcanman 08-29-2011 03:40 AM

Quote:

Originally Posted by Skoshi Tiger (Post 327959)
$8,000,000 @ $45 would need arround 178,000 copies to be sold. At the Russian price of $14.00 that would be be 570,000 copies. I know UBiSoft was asking about $80AUD for their download.

I wonder how close they are to breaking even?

I got two copies, the collectors edition and in a rush of blood the steam download (Thinking it would get to me quicker- The Collectors edition turned up first so my second copy was passed on to my brother.

Please accept my apologies for using your post Skoshi Tiger as an example of the child like innocence on this forum, and please note I am a huge fan of IL-2 and any other flight sim.

Return on Investment (ROI) is generated by profit.
A game sold @ $45 by a distributor (UBI,1C, Steam, JustFlight ... etc etc ..) does not mean that the developer and \ or investor gets all of that money.
They get a share of the profit of that revenue.
Therefore the investor(s) will break even after the profit has met their costs.

However, businesses also apply a discounted cash flow analysis to investments to reflect the relative performance of the investment.
For example, if you had $1million 7 years ago and put it into an investment account that guaranteed x% interest, what would that be worth now?

Software development is a business and that means that money talks ... imho I will be amazed if CloD generates an ROI that means that the investors will stay on board ..

I hope I am wrong.

S!

Wolf_Rider 08-29-2011 05:13 AM

Quote:

Originally Posted by zapatista (Post 327934)



so when ubi (and/or 1c) put their foot down and said "no more delays, you have 1 yr and then its out the door", how did oleg react ? that is the real question. (its a minor issue whether oleg by then was still 5 days per week in the office managing it, or had taken on an additional part time positions with some other company as a consultant, since he by then was only macro managing the CoD project itself).

given olegs very good track record (in game creation and project management) he likely would have known that this forced early release date wasnt realistic, so did he tell them "either i do it right and i need more time", or if they tried to then force his hand "you do it without me" ? likely some years will go by before we find out, but that is much more likely then jason's recent spin story.

another piece of the puzzle we are missing is what exactly happened mid development that caused the lost 2 or 3 years which became the Achilles heel in this whole CoD project ? time wise this is the period we know oleg fired some people, or some left on their own (taking part of the code ?) and the RoF project was started. are all those facts linked, its all speculation at this stage, but those missing years caused the whole delay mess that landed us where we are now.


I tend to agree... an ultimatum made and a go ahead do it without me then

Skoshi Tiger 08-29-2011 05:31 AM

Quote:

Originally Posted by trashcanman (Post 328116)
Please accept my apologies for using your post Skoshi Tiger as an example of the child like innocence on this forum, and please note I am a huge fan of IL-2 and any other flight sim.

Return on Investment (ROI) is generated by profit.
A game sold @ $45 by a distributor (UBI,1C, Steam, JustFlight ... etc etc ..) does not mean that the developer and \ or investor gets all of that money.
They get a share of the profit of that revenue.
Therefore the investor(s) will break even after the profit has met their costs.

However, businesses also apply a discounted cash flow analysis to investments to reflect the relative performance of the investment.
For example, if you had $1million 7 years ago and put it into an investment account that guaranteed x% interest, what would that be worth now?

Software development is a business and that means that money talks ... imho I will be amazed if CloD generates an ROI that means that the investors will stay on board ..

I hope I am wrong.

S!

That's quite Ok! My statement meant to be as simplistic as possible.

If the companies don't make a profit then development stops. Simple as that.

What we have is, on many peoples systems, a product that has some outstanding features.

Unfortunately other people have some serious issues running the program. If development stopped now we ALL loose out.

Investors, developers, customers, everyone. In our niche market we cant afford too many failures or investment in the genre will disappear.

In my opinion everyone should be doing their best to show support for the developers.

Cheers!


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