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-   -   4.14 Release (http://forum.fulqrumpublishing.com/showthread.php?t=230290)

Sita 04-30-2019 08:35 PM

Quote:

Originally Posted by Music (Post 719209)
The AleXserver has switched to 4.14.1

week ago we ask admins of Alex server to check4.14.1 hot fix ...becuse those brave mens almost a month with difficulties and issues was fly on 4.14 in online ... so we decide make some kine open beta test on server ... because there flying big numbers of pilots and it will be good test for fixes all that issues which was find in 4.14 in online...

and today main Alex server was updated to 4.14.1

here you can take 4.14.1

http://forum.aviaskins.com/showthrea...899#post194899 but it will be posted here too with some small delay...

will be 4.14.1 as hot fix for 4.14

and version Rebuild of 4.14 from 4.13.4 to 4.14.1 at once with all fixes for 4.14 and reworked fixed instalation without any desapearing files and supports 3rd party apps ... i suppose it will be post here soon ... in right way from right accaunt

Music 04-30-2019 10:00 PM

cepBep is the International English version.

Thanks sita

**It's the top one of the second group, 40mb

The first is for 4.13.4 to 4.14.1 1.9G

Verdun1916 05-05-2019 07:56 PM

A tip!

It would be good if you add some info/claryfication on what files of the ones above a user needs to download to be able to successfully update the game.

Just a thought.

Avimimus 06-05-2019 04:52 AM

Same thing regarding how to use the mod enabled exe files... the readme was the only really weak part of this release (aside from some of the anti-cheat measures messing up people who didn't do a fresh install and/or disabling some mission generators such as UberDemon's).

dimlee 06-06-2019 11:10 AM

Quote:

Originally Posted by Avimimus (Post 719447)
Same thing regarding how to use the mod enabled exe files... the readme was the only really weak part of this release (aside from some of the anti-cheat measures messing up people who didn't do a fresh install and/or disabling some mission generators such as UberDemon's).

Apparently, even the fresh install does not help in all cases.
For example, on my desktop those new "anti-cheat" measures are still in conflict with something which I can not identify. Multiplay is impossible due "timeout" error.
Fresh install, re-install, etc. ...

wheelsup_cavu 06-20-2019 06:43 PM

1 Attachment(s)
Quote:

Originally Posted by stovak (Post 718991)
You can make fine adjustments with your z-move and mouse combo by changing the mouse speed.

In Controls under Mouse Move Object 3D, you can assign keys for Speed: Slow, Normal and Fast (F1, F2 and F3 by default).

I used it to put this gunner on top of a tower:

PHP Code:

[IMG]https://i.imgur.com/MVvZmsu.jpg[/IMG] 


Does the gunner still stay at the raised altitude if just the tower is destroyed?
I seem to recall that was a limitation with the lights so I suspect it is going to be the same with the gunner.


Wheels

stovak 06-20-2019 07:26 PM

Quote:

Originally Posted by wheelsup_cavu (Post 719526)
Does the gunner still stay at the raised altitude if just the tower is destroyed?

Unfortunately, yes. There is an option to have the gunner fall to ground level if you kill him, but if you only shoot out e.g. the gas container he is standing on then he will be left floating where he was placed. Not an ideal situation.

Sita 06-20-2019 07:39 PM

if i remember correctly there was few variants what can be with damaged model when it will destroyed .. stay .. placced on ground ... and disapear .. there is no physic unfortunately

nic727 08-04-2019 07:40 PM

Does the 4.13.4 to 4.14.1 patch include the two campaigns or not?

Sita 08-04-2019 07:58 PM

no, those two campaigns is separate thing.


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