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-   -   Daidalos Team's Room -QUESTIONS AND REQUESTS ONLY - For 4.11 (http://forum.fulqrumpublishing.com/showthread.php?t=18260)

Ace1staller 07-14-2011 08:18 PM

Quote:

Originally Posted by IceFire (Post 308469)
I could be wrong here but it sounds a bit like you aren't aware that the Ki-21 is in the game already...

Ki-21-I and Ki-21-II have been available in the game for a few years now :)

The request is mostly around making it flyable. Having it or a Ki-48 or some sort of Japanese Army bomber would be really great.

oops, forgot about that, but the French potez 540 would be nice

Ace1staller 07-14-2011 08:28 PM

Also a new request :

Nakajima B3N Torpedo Bomber, I know its prototype, but what if its in WWII.

Here what it looks like :

http://http://archives.starbulletin..../news/artb.jpg

ElAurens 07-14-2011 09:25 PM

Quote:

Originally Posted by Bat*21 (Post 308721)
True, but the I-400 would be the one I'd like to see in the sim.

The I 400 never sailed with it's intended aircraft, or on it's intended mission (attack of Panama Canal).

The other classes of IJN subs would be more useful.

But I't take anything I can get.

Bat*21 07-14-2011 09:45 PM

I think with some of the '46 aircraft in the sim, we can allow a bit of artistic license on the Pacific front too....

ElAurens 07-15-2011 11:27 AM

Oh I agree with that.

But then we would need a Rita, Kikka and Shinden.

;)

Bat*21 07-15-2011 12:24 PM

and why not? :grin:

I'm in no position to make demands, but I feel the experimental weapons on the Pacific front have been rather neglected.



Had another thought too, maybe a USN variant of the P-80, with arrestor hook etc?

idonno 07-16-2011 03:04 PM

Please, please, please do something about the ability of gunners, both human and AI, to fire accurately (or at all) while the airplane is maneuvering violently.

I'm so sick of taking hits from inverted bombers pulling 5 "G's".

Does anybody really think this kind of thing as at all reasonable? And it's been like this for how long?

It's long past time for this incredible oversight to be addressed.


I.D.

ElAurens 07-16-2011 04:45 PM

This is one of the best things about Cliffs of Dover.

The AI gunners behave like humans under stress and not robots from the planet Argus 9.

You can attack BF 109s and actually have a chance in a stern attack, unlike in IL2 where they snipe you from great distance. In fact all encounters with aircraft that have flexible gunners stations are far more realistic in Cliffs than IL2, and result in far more historical outcomes. (110s get slaughtered, as in real life).

Pursuivant 07-16-2011 07:05 PM

Quote:

Originally Posted by ElAurens (Post 308455)
The Curtiss SOC Seagull would be a good one to have for the Allies, and the Misubishi F1M "Pete" for the IJN.

If some plane designer were to get the urge to model catapult-launched float planes, these would be my choices:

USN: Vought OS2U Kingfisher (most important operationally and numerically). Free of copyright, but not as good: Curtiss SOC Seagull, SOC3 Seamew or SC Seahawk.

RN: Swordfish Mk I (with floats) or Fairey Seafox, Supermarine Walrus (off-limits due to CloD) or Supermarine Sea Otter. Also, US lend-lease designs could substitute; the RN used the SO3C Seamew.

IJN: Mitsubishi F1M Pete, Aichi E13A Jake.

VVS: Beriev Be-4/KOR-2.

Regia Marina: IMAM Ro-43

France: Liore 130

The problem is that the sort of work that patrol/recce floatplanes did doesn't lend itself to in-game action. In the game, they're just targets and there are already plenty of planes which serve that role.

Pursuivant 07-16-2011 07:06 PM

Quote:

Originally Posted by Bat*21 (Post 308254)
I wouldn't mind being able to put AAA on the roofs of buildings or on bunkers.

Or, just being able to place objects on top of other objects, so that you could, for example, put trucks or cargo on piers.


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