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-   -   4.12 development update discussion and feedback (http://forum.fulqrumpublishing.com/showthread.php?t=31734)

ECV56_Guevara 01-15-2013 12:07 PM

Quote:

Originally Posted by Bearcat (Post 494359)
Whoever picks the music for these videos is killing me.. I love it.

indeed. Lovely music. I guess Mr. Kubani is DT´s disc jockey :grin:

Pfeil 01-15-2013 02:08 PM

Quote:

Originally Posted by daidalos.team (Post 494350)
Probably nobody ever found the easter egg in 4.10, but it is finally revealed in 4.12. You can see a switch related to it at 0:53.

Morse code comms?

Treetop64 01-15-2013 04:56 PM

Quote:

Originally Posted by Bearcat (Post 494359)
Whoever picks the music for these videos is killing me.. I love it.

IKR. I love classical, and the stuff in DT's vids is good. Someone knows what to look for...

TheGrunch 01-15-2013 05:40 PM

I'd love it if the music choices from these videos were the new menu music, in fact. :)

Luno13 01-15-2013 06:16 PM

I think it's possible to change the menu music already.

Quote:

Originally Posted by daidalos.team (Post 494350)
Pursuivant please watch this video again and stop at 1:03

Oh, that's cool! I must have missed that by not going full screen HD the first time around. :grin:

Claymore 01-15-2013 08:34 PM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 494253)
Implementing sound files without save copyright issues could bring us into trouble. Creating quality sounds from scratch on the other side is out of our abilities. Most mod sounds are 'borrowed' somewhere.

Please, ask to Tiger_33 I'm pretty sure that he can created all sounds you want from scratch or not ;)

FlyingShark 01-15-2013 08:55 PM

Quote:

Originally Posted by Claymore (Post 494422)
Please, ask to Tiger_33 I'm pretty sure that he can created all sounds you want from scratch or not ;)

Still, I'm not sure if he recorded all those sounds himself. Sure, he found a way to use them in the sim but I doubt the sounds are really his copyright.

~S~

X-Raptor 01-15-2013 09:23 PM

no A.I. Improvement and/or debugging in 4.12 -very sad
 
However I thank all D.T. boys for their great and nice add-on in next 4.12 there is really important missing promise: I didn't see ANY MENTION about A.I. debugging as promised to take care from D.T. about the many bugs that still affect A.I. 4.11 like deeply explained in the 4.11 debugging tread in this forum by all guys (like me) pointing out what is still wrong into A.I. of 1946/IL2.
I like graphic and cosmetic improvements like shown in last videos or the possibility to change A.i. formation flight ... but I think was much more important and prioritarie to improve and debug the A.I. of this game as promised. :(

Treetop64 01-15-2013 10:14 PM

Quote:

Originally Posted by X-Raptor (Post 494431)
However I thank all D.T. boys for their great and nice add-on in next 4.12 there is really important missing promise: I didn't see ANY MENTION about A.I. debugging as promised to take care from D.T. about the many bugs that still affect A.I. 4.11 like deeply explained in the 4.11 debugging tread in this forum by all guys (like me) pointing out what is still wrong into A.I. of 1946/IL2.
I like graphic and cosmetic improvements like shown in last videos or the possibility to change A.i. formation flight ... but I think was much more important and prioritarie to improve and debug the A.I. of this game as promised. :(

Considering the vast improvements to the AI since v4.11, it's a bit tasteless to come here shouting about how the AI needs fixing. Consider using constructive criticism and offer a practical suggestion, instead of bemoaning how bugs you pointed out apparently didn't get addressed with the sense of urgency you felt it should have.

As long as DT continues to deliver the sort of quality work they've been delivering for years now - on their own time and at no cost to us - they can follow whatever priorities they like, whenever they like.

fruitbat 01-15-2013 10:23 PM

Quote:

Originally Posted by X-Raptor (Post 494431)
However I thank all D.T. boys for their great and nice add-on in next 4.12 there is really important missing promise: I didn't see ANY MENTION about A.I. debugging as promised to take care from D.T. about the many bugs that still affect A.I. 4.11 like deeply explained in the 4.11 debugging tread in this forum by all guys (like me) pointing out what is still wrong into A.I. of 1946/IL2.
I like graphic and cosmetic improvements like shown in last videos or the possibility to change A.i. formation flight ... but I think was much more important and prioritarie to improve and debug the A.I. of this game as promised. :(

wait till the readme before moaning.

and then don't moan anyway, cause they do this in there free time.


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