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Zorin 10-28-2012 01:21 PM

Quote:

Originally Posted by Luno13 (Post 473739)
It still looks very good Zorin, don't worry. It will look great under the wings of the Val. The torps are still a huge improvement over the old mesh, even with two-sided parts.

I can see you're very detail-oriented, which is a good quality to have, but don't allow the pursuit of perfection to frazzle your nerves. If you made every bomb to the initial level of quality you've presented, you would absolutely lose it, considering how many types there are.

Those high-detail models would fit in nicely into the CloD/BoM engine when the Pacific theatre is covered, so not all is lost.

Cheers.

Thank you for your encouraging words :)

Inbox still empty... Certainly not me delaying the progress here.

ElAurens 10-28-2012 02:55 PM

DT are not a monolithic organization. It's just a group of enthusiasts like yourself Zorin, that do this in their free time.

They have family, jobs, and real life issues just like everyone else does, and those take first priority.

Keep checking your inbox.

In my small interactions with them it is my experience that they will get back to you in time.


Cheers.

Luno13 10-28-2012 02:56 PM

DT are probably having more than one person look over it. In my experience, the guys at DT may not reply the next day, but they always reply, and with a thorough response. :grin:

ElAurens 10-28-2012 02:57 PM

Indeed.

Zorin 10-28-2012 05:20 PM

I think the process could be streamlined a lot if a certain amount of time would be dedicated to "SDK kits" and pdf guides.

Those could be given to interested parties and would limit the interaction with TD members to a minimum, not taking away any of their precious time to answer cetain questions over and over again.

HundertneunGustav 10-29-2012 08:23 PM

DT Modelers guide and philosophy v.2012.pdf

:)

Sita 10-30-2012 06:17 AM

my attempt to do it ...

http://img-fotki.yandex.ru/get/6620/..._55c3d604_XXXL

http://img-fotki.yandex.ru/get/6620/...4_a5ed978_XXXL

not finished and not perfect ....
if interesting, i'll say polycount little bit later

Pershing 10-30-2012 06:29 AM

Quote:

Originally Posted by Sita (Post 474815)
my attempt to do it ...
not finished and not perfect ....
if interesting, i'll say polycount little bit later

SAB? Soviet flare bomb?

Sita 10-30-2012 06:49 AM

yep

Zorin 10-30-2012 03:32 PM

Quote:

Originally Posted by Sita (Post 474826)
yep

I appreciate your work on Soviet loadouts as they are quite low on my priority list due to limited resources I could gather on them.


Though I have two questions.

1. Was it ten sided in real life?

2. Why do you use a lower tri model for the shadow mesh? That is like using no shadow mesh at all, IMO, total immersion killer.


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