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Can someone explain what to look for? I see two shots, average and max fps the same in both shots? only current fps different? But that bounces around like crazy anyway, so there is a difference, or not?
And, 16 fps is supposed to be GOOD? Fixed? Give me a break! |
I wonder what the improved FPS would be with 20 planes, flying in / out of clouds and firing guns...7???
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hey guys relax, all of this can be tested the monday (i hope) so lets get constructive till the monday, and later test it , take opinions
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HORAY! Well there ya have it folks, more to look forward to on Monday!
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What we are seeing now is the reaching of last stages by new texture manager introduced along with the rewritten graphics engine.
The screenshots are almost equal but if you look closely you will see how the clouds, reflections, smoke and tracers are more blurry (for example), that's because now the effects option is tweaking down the textures resolution from the effects. This is an improvement because tweaking down the effects in the official build have almost no impact, so it solves nothing for low profile PCs. |
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http://en.wikipedia.org/wiki/Deferred_shading Quote:
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Black Six Suggestion to resovle XFIRE & SLI Issues
Hi Black Six,thanks for the update and Screen Shots.Looking foreward to testing the patch.
Could you please look at my post on the Q & A,July 25th,2012 Thread page 6 post 52 and ask Luthier if this could help in the advanced testing of any public patches to rectify SLI & XFire performance.Many thanks in advance. |
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That was the "before" screenshot... |
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But great news just the same! |
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