![]() |
Quote:
Can we just have optimization, improved FM, AA, AF and St.Paul's. That's all I want and I'll be happy. Not too much to ask is it? Thanks |
Quote:
|
I doubt that there is anyone working on manable tanks or AA guns at MG that would be of any use working on the aircraft FM or comms or anything else that anyone wants. Most of us want mostly the same things, with varying levels of priority granted.
I'd be surprised to find a single person here who would put the ground aspects before the air aspects, and I'd be just as surprised if Ilya wasn't acutely aware of that. I'm not worried at all. Perhaps I'm naive. |
S!
Simply brilliant! Keep it coming! |
Quote:
|
Quote:
|
Best update ever.
Now it's really Storm Of War! |
Quote:
But since we are all speculating anyway, here`s how it was in IL2 and could be in CloD. First off, the AI vehicles all have simplified physics enabled to reduce the burden to the CPU besides the fact that the AI calulations have to be done anyway. In a potential Clod scenario where a tank is driven by a human instead of the AI, it would have "un-simplified" everything that matters - armor thickness, suspension physics, ballistics, damage model. So we end up in the same spot in case of CPU burden as when AI was driving those vehicles. The situation you mentioned would mean leaving the same simplified everything, with the only difference in human driving them. That is a big ? in which way will 1C go with that. |
I've just been monitoring posts over the years and was really impressed by this update and had to type something. Great job and thanks.
Is there a possibility to have "fps START SHOW" typed in the console prior to next video? That would provide alot of answers..............or...........start more questions. Thanks B6 K9 |
Friggin awesome!
So much more than I expected both that a lot of the FM is rewritten and that there are A BUNCH of driveable vehicles! With interiors! Newer would have dreamed about this! To everyone concerned that they put effort into this I'm pretty sure this is what they wanted on day one but they where simply not done at that stage and focused on the base stuff that is the flight sim. Like others say, this really opens up for adding infantry and then you have a complete war simulator to take on ARMA, but with real flight models for aircraft! In a few year their attention to detail will probably give us tanks that are of the same quality and they may sweep the floor with the competition as they have a map that is hundreds of times bigger than the competition from the likes of ARMA... And then just think of the people talking about the "huge" battlefields of BF3 ;) And just think of the immense broadening of the customer base! All the tank simulator people, and maybe even the ground combat folks! If they just get the basic model working and don't overdo the models too much they can start pushing out more vehicles... Awesome... |
All times are GMT. The time now is 05:43 PM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.