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-   -   Regarding the whining about anti aliasing not working.... (http://forum.fulqrumpublishing.com/showthread.php?t=29519)

icarus 02-06-2012 08:50 PM

3840 x 1024 is 3 x lower res screens at 1260 x 1024 each. Lots of low res pixels spread over three screens. So quality-wise, not pixel amount size, it is 1260 x 1024 vs 2650 x 1600. 2650 x 1600 30" monitors are by far higher quality and actually is the highest quality monitor res at this time. There is one 3840 res monitors which is $18,000 and are only 22" diagonal for medical purposes. For those who may be reading this. The resident know-it-all-spammer-obsessive quoter/arguer cannot admit when he is wrong on all counts. :rolleyes:

ACE-OF-ACES 02-06-2012 08:56 PM

Quote:

Originally Posted by icarus (Post 388426)
For those who may be reading this. The resident know-it-all-spammer-obsessive quoter cannot admit when he is wrong on all counts.

I would be more than willing to admit to something I 'said' was wrong, if it truly was wrong. But I can not admit to it yet because you have yet to provided (quote) what I said that you consdier to be wrong.

icarus 02-06-2012 08:59 PM

LOL :rolleyes: Big surprise another quote.

fruitbat 02-06-2012 09:01 PM

This is pure goldhttp://i15.photobucket.com/albums/a3...chdrama8jm.gif

so far its a definite points victory to Ace, lol.

ACE-OF-ACES 02-06-2012 09:01 PM

Quote:

Originally Posted by icarus (Post 388428)
LOL :rolleyes: Big surprise another quote.

Well I am done playing tit for tat with you.. No reason to muddy up this thread pointing out over and over that you can not quote anything I said that is wrong, thus we will have to leave it at you got nothing to support your claims.

icarus 02-06-2012 09:03 PM

LOL another quote. :rolleyes: Pure gold is right.

FS~Phat 02-07-2012 09:06 AM

Guys please stop provoking each other and the name calling before i have to start dishing out the infraction points! ;) Who wants to win the points score then? ;)

StG2_Winni 02-07-2012 10:15 AM

I just quickly looked through this thread, so maybe it slipped through....

My question: Is the AA subject addressed by Luthier and Co? Just want to know whether or not it will be reworked so that it will work in the future?

Thx mates!

Ataros 02-07-2012 10:44 AM

Quote:

Originally Posted by StG2_Winni (Post 388524)
My question: Is the AA subject addressed by Luthier and Co? Just want to know whether or not it will be reworked so that it will work in the future?

Now AA works on some surfaces and does not work on other due to technological difficulties described above. The devs are reworking the graphics engine and will manually program AA after that. I am sure they will try to make AA work better than now before BoM is out. Whether or not they succeed in this depends on problems they face in the process and deadline set by 2 publishers I think.

An impression I got reading sukhoi.ru forums is that deadline for aircraft modelling is very tough already. I think it might be even more tough for programming taking into account how many bugs must be fixed. Thus my conclusion is only time will tell when we can have AA. Maybe they decide to include some quick&dirty AA technology but it will have disadvantages like texture blurring, etc.

StG2_Winni 02-07-2012 10:54 AM

Quote:

Originally Posted by Ataros (Post 388531)
Now AA works on some surfaces and does not work on other due to technological difficulties described above. The devs are reworking the graphics engine and will manually program AA after that. I am sure they will try to make AA work better than now before BoM is out. Whether or not they succeed in this depends on problems they face in the process and deadline set by 2 publishers I think.

An impression I got reading sukhoi.ru forums is that deadline for aircraft modelling is very tough already. I think it might be even more tough for programming taking into account how many bugs must be fixed. Thus my conclusion is only time will tell when we can have AA. Maybe they decide to include some quick&dirty AA technology but it will have disadvantages like texture blurring, etc.

Thanks Ataros for the quick reply. That the devs are aware of the problem and try to fix it in the future, is what I wanted to hear :) I'm sure, in the end, we all will be very happy with this sim!


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