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-   -   Why not pay every month to play COD! (http://forum.fulqrumpublishing.com/showthread.php?t=28671)

jg27_mc 12-26-2011 09:05 PM

Quote:

Originally Posted by Osprey (Post 373565)
No Farber I think he is saying that they need cash in order to run and continue to make content.

One thing seriously overlooked here is the detail in the models today, not only graphically but behaviorally too. The point is they all take way more man hours to make and that means higher costs - but there aren't more people buying the game and relative spending power has actually dropped in the past 10 years. Everyone here wanting sequels and free patches with content is dreaming if they think they'll get the 200+ aircraft which the first series ended up with. You have to face up to the fact that you have to pay or development stops. The problem I have is that I see people complaining about how they spent £2000 on a supercomputer and somehow see it as 1C's job to deliver something worthy of it - so the failure of a £40 game is the tipping point for them - they think they have paid enough. If you join a golf club the membership fee and quality of course has no bearing on the cost of your golf clubs, bag, balls and shoes!

When you add it up £40 for a game is remarkably cheap for the hours of entertainment = you don't get that in any other hobby I know of. I think there needs to be more to secure the longevity of the series this time, DLC is the only thing I can think of right now which avoids the truly awful subscription. Just because 777 have lost sight of producing a testament to the Great War air fighting it doesn't mean that 1C have to.

If all else fails let the modders make it :)

+1

Triggaaar 12-26-2011 09:11 PM

I don't pay monthly for any game. I also don't want to pay per plane, otherwise when you're online, everyone has to have paid for every plane, or you'll be limited to planes others have paid for. I'd rather CoD followed the original IL2 model.

ACE-OF-ACES 12-26-2011 09:47 PM

Quote:

Originally Posted by Triggaaar (Post 373653)
I also don't want to pay per plane, otherwise when you're online, everyone has to have paid for every plane, or you'll be limited to planes others have paid for.

I can not speak for all games.. but that is not true for RoF

When RoF comes out with new plane for you to buy (DLC) they also come out with a patch.. That patch contains all the 3D art for that new plane(s)..

And everyone that plays RoF has to dl the new patch to play online..

So everyone has access to the 3D art of the new plane.. By doing this everyone who flys online will be able to 'see' (3D external art) this new plane when one flys by.. But only the people who pay for the new plane get to fly it

ElAurens 12-26-2011 10:25 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 373649)
That is because Guse is working at the speed of 'free'! ;)

I know. But the discussion is that "modders" will take up the slack in aircraft development, and I'm using the B24 as an example of how long it will take the unpaid "modders" to create content. And as good as the B24 is, and it's real good, it is not even close to the specs for Cliffs and beyond.

Osprey, I will not pay a monthly subscription, nor will I buy aircraft one at a time at the 1C store. So, I won't be playing it if they go that route. I am prepared for that. If it goes under before hand anyway, well, it would be sad, but I'm a big boy now and there are things in life far more important than a piece of gaming software. I didn't cry when I walked away from RoF, and I won't if I have to quit CloD for whatever reason.

BigC208 12-26-2011 10:50 PM

Quote:

Originally Posted by ElAurens (Post 373666)
I know. But the discussion is that "modders" will take up the slack in aircraft development, and I'm using the B24 as an example of how long it will take the unpaid "modders" to create content. And as good as the B24 is, and it's real good, it is not even close to the specs for Cliffs and beyond.

Osprey, I will not pay a monthly subscription, nor will I buy aircraft one at a time at the 1C store. So, I won't be playing it if they go that route. I am prepared for that. If it goes under before hand anyway, well, it would be sad, but I'm a big boy now and there are things in life far more important than a piece of gaming software. I didn't cry when I walked away from RoF, and I won't if I have to quit CloD for whatever reason.

You walked away from RoF? Could you not just get the ICE version and be done with it? RoF, imho, right now is the best looking and most realistically simulated flightsim on the market.

ElAurens 12-26-2011 11:54 PM

Quote:

Originally Posted by BigC208 (Post 373674)
You walked away from RoF? Could you not just get the ICE version and be done with it?

I paid for it once.

Now my original game is just a "demo level".

As I said I am done with their pay per plane business model, and I really really resent their begging for money in the emails I get peridically from them.

The whole thing is a scam.

If you enjoy it, that's fine, I'm glad you have found something you like in it. Really I am, but it's not for me.

5./JG27.Farber 12-27-2011 12:24 AM

Quote:

Originally Posted by ElAurens (Post 373691)
I paid for it once.

Now my original game is just a "demo level".

As I said I am done with their pay per plane business model, and I really really resent their begging for money in the emails I get peridically from them.

The whole thing is a scam.

If you enjoy it, that's fine, I'm glad you have found something you like in it. Really I am, but it's not for me.

+1

Wolf_Rider 12-27-2011 07:27 AM

Quote:

Originally Posted by addman (Post 373503)

I think the financial investment overrides any emotions that the devs may or may not have in this sim. They are running a business, the goal of a business is profit. If they don't make a game that people wants to buy then they won't make enough money and then they will have to close down, it is when all said and done, whining or no whining, a fact.

A qulaity product will have customers beating a path to the developers' http... devleopers milking their customers, will have none within a short time

Quote:

Originally Posted by addman (Post 373503)

Back to subject though, weren't most add-on planes for MSFS third party?

an excellent point... look at what that became

Quote:

Originally Posted by addman (Post 373503)

It's important to be able to know the difference between bug-fixing patches and DLC. Most games get their patches for free and DLC would be a new tank or plane or hat or whatever they're selling. DLC is usually content only and not a patch so I wouldn't worry about support for the game itself. The DLC would help fund further support for the game you see, so that the devs don't have to cry themselves to sleep every night because they are supporting their own -maybe bug ridden- game for "free".

refer back to MSFS for that

Quote:

Originally Posted by addman (Post 373503)

DLC might be crucial for smaller developers to keep going, imaging that the whole development team is working on a new patch for the IL-2 series but one of the 3D modelers has his hands free. Wouldn't it be nice if he could put together some new in-game objects/vehicles/ships or whatever and release it as DLC for a smaller fee in the meantime whilst we wait for the patch?

wait for the expansion packs... patience is a virtue and the immediate gratification, "I want it NOW!" mentality, just sux and is a drain on everybody else.

Quote:

Originally Posted by addman (Post 373503)

Maybe some here think it's better for the developers to churn out expansions/sequels every 2 years with almost nothing in-between, solely relying on the revenue from those few expansions. That's almost insane financially. This is my opinion only though. :)

yes, that's your opinion

Have you ever stopped to consider that the il2 developers develop because they want to? , because the take pride in what they do? , because they develop for their own satisfaction?/ sport, these guys are artists... now compare the work of an artist who does so for the love of what they produce primarily, compared to an artist who produces purely to make a buck primarily...

and yes, that's another opinion ;)

addman 12-27-2011 12:34 PM

Quote:

Originally Posted by Wolf_Rider (Post 373752)
Have you ever stopped to consider that the il2 developers develop because they want to? , because the take pride in what they do? , because they develop for their own satisfaction?/ sport, these guys are artists... now compare the work of an artist who does so for the love of what they produce primarily, compared to an artist who produces purely to make a buck primarily...

and yes, that's another opinion ;)

It's a nice thought and in the case of MG there might be some truth to it but that doesn't change the fact that 1c (their publisher) expect revenue from MG.

Feathered_IV 12-27-2011 01:14 PM

Quote:

Originally Posted by ElAurens (Post 373691)

As I said I am done with their pay per plane business model, and I really really resent their begging for money in the emails I get peridically from them.

At the bottom of each email there is an 'unsubscribe' button that will allow you to opt out of their mailing list.


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