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-   -   1C Team Questions and Requests (closed) (http://forum.fulqrumpublishing.com/showthread.php?t=28341)

Flanker35M 12-21-2011 10:55 AM

S!

Question :
To dev team regarding the SpeedTree technology. We all know the problems with them: shimmering,LOD changes and what not. I scoured thru SpeedTree forums and saw similar issues with trees and also solutions. Add that there are new versions of it etc. So my question is that has dev team worked with SpeedTree Inc and using newer version and tools? Can anything be done with trees?

Thank you in advance..

Richie 12-21-2011 09:22 PM

Type of improvement: Ju-88 fuel cock levers.

Explanation of proposals: It's so hard to find these behind the Ju-88's seat. Could the hidden icons be made larger so you don't have to hunt around for ages trying to find them.

Benefits: Makes things a little less frustrating.

jimbop 12-21-2011 09:32 PM

Type of improvement:
Compass and gyro view improvement

Explanation of proposals:
Provide a compass and gyro view OR remove the control stick from the Glance at Dash view. It is difficult to see the compass and directional gyro, especially in allied planes.

Benefits:
Easier to navigate and I'm certain it wouldn't have been that difficult to view compass IRL.

JG53_Valantine 12-21-2011 11:02 PM

Type of improvement:
AI

Explanation of proposals:
Improve the AI so that it reacts much more regularly and to the situation it finds itself in. If a fighter formation that is returning home or disengaging is engaged by an enemy fighter it frequently flies away in a straight line in formation rather than defend themselves.
The AI needs to be much more happy to defend itself and fight rather than ignore the cannon fire hitting it and continue flying straight and level.

Benefits:
Increased realism of offliners and Co-op onliners as well as online dogfights with AI formations present.

klem 12-21-2011 11:08 PM

Quote:

Originally Posted by jimbop (Post 372047)
Type of improvement:
Compass and gyro view

Explanation of proposals:
It is difficult to see the compass and directional gyro, especially in allied planes.

Benefits:
Easier to navigate and I'm certain it wouldn't have been that difficult IRL.

+1

The Gyro isn't so bad but the Compass is hard to see if the player doesn't have TrackIR or other means of looking around the stick at it. Could the 'Glance at Dashboard' have the Stick removed?

jimbop 12-21-2011 11:16 PM

Quote:

Originally Posted by klem (Post 372064)
+1

The Gyro isn't so bad but the Compass is hard to see if the player doesn't have TrackIR or other means of looking around the stick at it. Could the 'Glance at Dashboard' have the Stick removed?

Now that's a good suggestion! I've edited my suggestion above. Agree that gyro is not so bad.

Stealth_Eagle 12-22-2011 01:48 AM

Type of improvement: Train mission builder overhaul.
Explaination of proposal: Instead of searching the map for railroad tracks, have them appear on the map. Also smoothen out the "rough edges" of the train track in existing maps so we don't have unrealistic train behavior such as climbing steep cliffs (go to Dover and follow the train tracks away towards the west along the coast and then you'll see what I mean). Also make it possible for trains to stop to simulate train stops and make the sidings able to take on trains. Also add a collision model for trains vs trains since they currently pass right through each other.
Benifits: Mission builders in general as well as scripting train deliveries for online war were supply matters (hint hint) and can turn the tide of war.

Acid 12-27-2011 02:20 AM

Quote:

Originally Posted by ordway (Post 370283)
Type of improvement: Gameplay (Campaign)

Explanation: of proposals: Add the campaign format of the original Red Baron simulator (the best flight simulator campaign I have ever played). For COD, this would mean in offline campaign mode, being able to first lead a flight, then lead a section then a squadron. Also it would mean getting the ability to get the best new planes' features first (metal ailerons, semi-no negative g cutout, pick of the best aircraft in the squadron (it performs a little bit better than others, climbs a little faster than others, has tighter controls, etc.). Thirdly, you would be able to choose a personal airplane marking as well as choose the pilots who fly with you.

Benefits: This would add more fun to COD, get higher magazine reviews and get more customers to buy the product so you can make more money.

Agree with this, make it like rise of flight with a dynamic career mode :)

JG26_EZ 12-27-2011 10:52 AM

Type of improvement:

Ground Personnel - (the lack of)
Vehicle Crew - (the ability to "populate/unpopulate" a vehicle)

Explanation of proposals:

Many people enjoy the ability to populate the airfields for missions so that when a pilot enters the mission and is sitting in his cockpit, he sees an airfield that is busy with trucks being unloaded, a pilot inspecting his aircraft, or whatever the scenario might be. The static personnel, like in "1946" is what I'm asking for (not asking for moving dudes or dudettes, I figure that might be too much to ask). These really need to be added to the FMB, though they're already there (kinda) with troops manning a AT gun or standing around a field kitchen for example.

Currently, with a slight edit, we have the ability to see a vehicle we've added, have a crew inside it.. (ie. A static truck appears with a driver inside it.)

It would be nice if we could somehow be able to check or un-check a box that decides wether or not the vehicle will be populated or not, ie.. I want a truck to be parked on the side of the road with no crew in it, yet in a truck down the road that is stopped at a checkpoint, I DO want a driver/crew in it, or a parked (static) field kitchen that isn't feeding people every time it appears in the mission.

Benefits:

Visual stimulants that raise the immersion levels.

Acknowledgements:

I DO realize some things are more important than others, but it would just be nice, that's all. ;-)

6BL Bird-Dog 12-27-2011 11:19 PM

Level Stabaliser
 
Type of improvement: Level Stabaliser

Explanation of proposals: Add Level Stabaliser key for Bombadier position in bombsight mode with the ability to trim left or right.

Benefits: Players can concentrate on setting the Bombsight without the need to pilot the aircraft at the same time .
Players are requesting this on other parts of the forum & it worked well in the iL2 series when it was added.
This would also benefit further sequels .


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