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Tree_UK 11-05-2011 06:05 AM

Quote:

Originally Posted by Chivas (Post 358233)
I don't regret the monies I spent on the initial release of this sim. I consider it an investment in our genre. If the new IL-2 series fails I don't see any other developers now or in the near future doing the kind of sims the majority here are looking for. The ROF developers could eventually make a WW2 sim, but I don't see that happening for atleast another five years. I thought Gaijin made a good start, that could have been upgraded to a decent combat flight sim but they dropped the ball.

Well the lesson to be learned by all future developers is dont blatently lie to your fanbase and dont release a crap product.

The damage done to the flight sim community with the release of this shoddy product is unrepairable. Its virtually killed half the squadrons that had large numbers on il2 servers, and coupled with the fact that there can be no more online wars/competions the creation of future squads looks very bleak.

The death of WW2 flight simming will not come about because of those who have had the balls to ask questions and complain it will come about by the sheer arrogance of developers who believe they can get away with this kind of disrespect to their loyal customers , shame on them, they should be on here every single day thanking us greatly for our loyalty and extreme patience why they sort out the mess that 'they' created. How many time in the past did we hear the words "Oleg would never do that to us" or "Luthier wouldn't lie to us", well its time to wake up, because they have and they did.

ReconNZ 11-05-2011 06:43 AM

Quote:

Originally Posted by Tree_UK (Post 358239)
Well the lesson to be learned by all future developers is dont blatently lie to your fanbase and dont release a crap product.

The damage done to the flight sim community with the release of this shoddy product is unrepairable. Its virtually killed half the squadrons that had large numbers on il2 servers, and coupled with the fact that there can be no more online wars/competions the creation of future squads looks very bleak.

The death of WW2 flight simming will not come about because of those who have had the balls to ask questions and complain it will come about by the sheer arrogance of developers who believe they can get away with this kind of disrespect to their loyal customers , shame on them, they should be on here every single day thanking us greatly for our loyalty and extreme patience why they sort out the mess that 'they' created. How many time in the past did we hear the words "Oleg would never do that to us" or "Luthier wouldn't lie to us", well its time to wake up, because they have and they did.

LOL, :-P ahhh the sky is falling we are all doomed!!!!

Easy tiger. Its not so bad! Life will go on!

My squad mates and I have a great time playing this sim, with more of our squad making the move to cliffs all the time - the largest thing holding them back has been hardware updates needed.

Dude this game cost less than a box of beers. I think some perspective is needed. Just chill, enjoy it for what it is and like us all hope that it continues to improve. Or better yet, grab your stick - head onto the ATAG server and come have a good time.

Laterz,

Recon.

150GCT_Veltro 11-05-2011 07:00 AM

A price of 12 Euro is still too much for (this) CoD. It worths 10 Euros, not one only more cent. Actually this game is still so crude after 7 months that is really hard to be optimistic for its future.

However we need to wait for the next patch, but i seriously don't believe anymore in The Battle of Britain. Probably The Battle for Moscow will be the first chapter of the new IL2 serie (in the next two years).

addman 11-05-2011 07:24 AM

Well, it is what it is, I've "learnt" to accept that. It's great fun for some online skirmishes on either one of the two servers that I prefer to populate but that's about it. It's still very bare bones. I like it for what it is but Battle of Britain it is not, Skirmish of Britain rather.

Feathered_IV 11-05-2011 08:25 AM

Quote:

Originally Posted by addman (Post 358246)
...I like it for what it is but Battle of Britain it is not, Skirmish of Britain rather.

I don't think it will ever really replicate the sort of numbers one saw in a typical BoB engagement. Blaming it on hardware limitations is a cop out too. It just requires a creative solution that the developers are incapable of producing.

gwalch 11-05-2011 10:48 AM

Good luck to all who get it cheap.
I bought that wothless boxed thing when it first came out because I believed them.
I'm no fan or hater,just indifferent.
I am a Tree fan though!

pupo162 11-05-2011 11:22 AM

Quote:

Originally Posted by Feathered_IV (Post 358257)
I don't think it will ever really replicate the sort of numbers one saw in a typical BoB engagement. Blaming it on hardware limitations is a cop out too. It just requires a creative solution that the developers are incapable of producing.

WOV BOB, managed to get decent numebrs, and waht people claimed to be a decent AI. never got into that game. but numbers wise,best bobmer formations ive seen, with no lag due to them.

Feathered_IV 11-05-2011 11:41 AM

Quote:

Originally Posted by pupo162 (Post 358292)
WOV BOB, managed to get decent numebrs, and what people claimed to be a decent AI. never got into that game. but numbers wise,best bobmer formations ive seen, with no lag due to them.

I know. EAW did it too, many years ago. These days it'd take a creative aproach to give distant AI a simplified set of routines, changing to a full set of behaviour once the player aprroached within a certain distance. In my opinion though, the Maddox Games people have long since lost sight of the very basics of what makes for good gameplay, and I do not expect them to rediscover it under Luthier's leadership.

jcenzano 11-05-2011 12:20 PM

Quote:

Originally Posted by addman (Post 358246)
I like it for what it is but Battle of Britain it is not, Skirmish of Britain rather.

On big +1

TheGrunch 11-05-2011 01:17 PM

Quote:

Originally Posted by AKA_Tenn (Post 358213)
alot of games are really cheap now cause u make more money selling 5 copies for 10$ each than you do selling 1 copy for 30$... when the cost of the game is in development, not in the actual copies of the game, that makes sense, since its easier to sell something for 10$ than 30$....

Only because your comparison is invalid. If you sold 5 for $6 each to make $30 overall, you make less money than selling one for $30 because it still cost you the same amount to manufacture each copy of the game.

It's just desperation, presumably sales have been so low on the US release (because everyone knew that the game was a turkey) that they're just hoping to attract bargain-bucket sales. "How bad could it be?"


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