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When I first got 1946 my initial reaction was very similar to yours. Kind of a little too intense, like there's so much to learn and you don't feel like learning it. So I pretty much played like 10 vs 16s Spitfires vs 109s, Spitfires vs Fw190s, P-40s vs Zeroes. Stuff like that, pretty simple and with the "superman cockpit view" with the gunsight floating in the middle of the screen, and unlimited ammo. I'd say I put in about 150 hours, mastered firing my guns accurately as well as anyone, ( I say better :) ) before ever going online. It's not until you hop into one of the "Full Realism Switch" servers that you begin to actually experience the game though. There's really no better feeling than taking off in a Spitfire from England, shooting down 3 109's over a span of a 1 hour flight, finding your airfield, and getting her down safely unscathed. Except maybe shooting down more 109s! Hah. Well all I'm saying is be very patient with 1946, MASTER your gunnery skills, this will take what seems like decades, and then commit yourself to "Full Switch" servers online, and you'll have picked up your new favourite hobby and never look back. See ya.
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One problem I have with this game, which I should have mentioned in my arguments before, is that unless you have a joystick it's very hard to play. I in fact, nearly mastered playing with a keyboard, but it was still very hard to do and I didn't want to invest $60 for a good joystick at the time.
Without a joystick, control of the airplane is hard, maneuvers aren't smooth, basically any input to control the planes yaw, pitch, or roll is over sensitive, and I haven't found a way to change it. |
why would you play a floightsim if you DIDNT have a joystick? that's like saying I'm going to go play Half Life, without a keyboard.:confused:
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Except you can play Half Life without a keyboard, I've played it on the 360. You can also plug in a 360 controller to the PC and use that as well, if I'm correct. :) The one reason I bought 1946 in the first place was because of the damage model, it looked very realistic to me. I hadn't really seen that kind of attention to detail in a damage model before. Then, I got the demo, played it with a keyboard and (even though I sucked at it) still loved it. So I bought it. Before that time, I wasn't really into flight sims and so I hadn't considered purchasing the joystick, and even now I don't play 1946 or BoP seriously, so I don't think the investment will pay off. Also, I can still manage to shoot down many planes without a joystick. It's harder for sure, but it's definitely possible with a little practice. |
well to tell you the truth, the way my jysticks behaving i might swtich to keyboard and mouse :rolleyes:
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http://ecx.images-amazon.com/images/...500_AA280_.jpg Recently pulled the thing out of the garage and the thing was so stiff i had to give it some WD40 action to the ball joint. Oh and it works on BOP (which is rather strange) |
Got a new PC, and also jumped into the 1946 pool; not because I'm fed up of waiting for a patch or anything like that (although it would be nice ;)), just because it really sounded my kind of thing. Must say it's very awesome, and BoP is definitely more on the 'game' side than the 'sim' side, although for graphics and action it wins out.
Now I've got it running at 1600x900 and set up my 360 pad to cover flight controls until I can get a stick setup, very nice indeed. |
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