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-   -   The Blue Sun Mod (http://forum.fulqrumpublishing.com/showthread.php?t=14745)

safoolfool 04-26-2011 09:23 AM

I've got an, uh, odd problem with the OICW. I have 400 kills, not 500, but I still got the mission. That said, it all worked fine, I killed everyone, then started looting. I couldn't for the life of me find the grenade launching unit. I thought this was odd, since I remembered seeing an employee spawn right in front of me, and he was holding something that certainly looked like the other half of the OICW.

I went back and loaded my autosave from the begining of the second wave of guys. Since they'd caught me off guard the first time, I knew where some of the guys would be, so the autosave literally has me with a rifle aimed directly at employee #2's head, and I can kill him within .05 seconds of loading the save. When I load it, I clearly see that he does, indeed, have the OICW half. As soon as I kill him, however, he drops the gun, and you can see it instantly change into an MP5.
So what the hell is going on here? Is it because I have too few kills, and shouldn't be able to start the mission?

Harry Renquist 04-26-2011 02:29 PM

I can't seem to find the map to the secret warehouse? You know the one by the water?

It used to be stored in a container somewhere? either at the home base or the secret military base. I've searched thru every container in the game.

Maybe this mod BSM needs some kind of guide or manual now.

JackintheBox 04-26-2011 04:29 PM

The map was removed. Along with a lot of the old goodies ;)

To get the secret harbour you either have to pay the librarian NPC in sagrada 10.000 el, or you have to complete the quest tree for the police in sagrada.
And i think you have to do all the quests by the book, so no skimming off the top or shady deals. Could be wrong on that one though, never tried to complete it in a non honest way.

A more in depth manual would be neat though, would proably reduce the amount of questions that have been answered before.(no offense)

cheers

Harry Renquist 04-26-2011 05:49 PM

I've talked to the librarian a few times but the only option that comes up is"do you wish to know the location of Tanya Tomens base?"

I'll wait until the police quest in Sagrada like you mentioned.

Kuujis 04-26-2011 05:49 PM

Quote:

Originally Posted by safoolfool (Post 273592)
I've got an, uh, odd problem with the OICW. I have 400 kills, not 500, but I still got the mission. That said, it all worked fine, I killed everyone, then started looting. I couldn't for the life of me find the grenade launching unit. I thought this was odd, since I remembered seeing an employee spawn right in front of me, and he was holding something that certainly looked like the other half of the OICW.

I went back and loaded my autosave from the begining of the second wave of guys. Since they'd caught me off guard the first time, I knew where some of the guys would be, so the autosave literally has me with a rifle aimed directly at employee #2's head, and I can kill him within .05 seconds of loading the save. When I load it, I clearly see that he does, indeed, have the OICW half. As soon as I kill him, however, he drops the gun, and you can see it instantly change into an MP5.
So what the hell is going on here? Is it because I have too few kills, and shouldn't be able to start the mission?

I actually had some weirdness with this mission too. E.g. grenade launcher part became visible only when I came close. Also - avoid throwing grenades near the enemies, since they somehow tend to screw items and I had mission item disappear due to a extensive :rolleyes: usage of various kinds of explosives in one mission... :cool: Although changing into a MP5 is something new...

As for the need for manual - IMO its not necessary, more interesting this way and less tedious documentation tasks for R@S :)

safoolfool 04-26-2011 09:16 PM

Quote:

Originally Posted by Kuujis (Post 273853)
I actually had some weirdness with this mission too. E.g. grenade launcher part became visible only when I came close. Also - avoid throwing grenades near the enemies, since they somehow tend to screw items and I had mission item disappear due to a extensive :rolleyes: usage of various kinds of explosives in one mission... :cool: Although changing into a MP5 is something new...

As for the need for manual - IMO its not necessary, more interesting this way and less tedious documentation tasks for R@S :)

Yeah, I spent a while poking around, having read that you couldn't find it without getting close. It's definitely not there, nd definitely turned into an MP5.

JackintheBox 04-26-2011 10:05 PM

Quote:

I've talked to the librarian a few times but the only option that comes up is"do you wish to know the location of Tanya Tomens base?"
Whoops, that must be an error on my part. :grin:
You see, in older BSM versions he sold the map, but obviously it was changed. Have come back to BSM just recently so i assumed it was still like that.

But the police quest line is entertaining and not that long. Once you have picked up Paquito(your supposed guide) you trigger the "luggage" quest which will bring you some basic gear.
Afterwards you can work for his cousin in the police station, and Paquito is a neat merc when you consider he is free and a decent shot. Despite his drunken antics i always keep him around.

Harry Renquist 04-26-2011 10:49 PM

Are you saying the only way to get the map is thru Paquito?
I usually shoot him as soon as I see him.

Melthorse 04-27-2011 10:25 AM

Bug or feature
 
@R@S:

i put a new shotgun flashlight und a new shotgun laser on my bellini M3.
when i turn the flashlight on i was confused :confused:
is it normal that the flashlight, lights in the direction to my merc not to the target of the gun?!:rolleyes:
the laser lights in the right direction

safoolfool 04-27-2011 08:41 PM

Quote:

Originally Posted by Melthorse (Post 274306)
@R@S:

i put a new shotgun flashlight und a new shotgun laser on my bellini M3.
when i turn the flashlight on i was confused :confused:
is it normal that the flashlight, lights in the direction to my merc not to the target of the gun?!:rolleyes:
the laser lights in the right direction

Woops, I forgot to mention this. The new rifle light does this as well (at least on the VZ 58 (Czech AK-looking assault rifle). No idea if it is just a visual error, but still provides a benefit to eyesight in front of him, or if it is truly messed up and provides no benefit.

Which reminds me: did you increase the negative effect of night on vision/spotting? It seems like you have to be a lot closer to spot someone at night than used to be the case. It's bad for my style of play (long range+++++) but I like it a lot, since it does a much better job of differentiating night from day. Or maybe you didn't change it and I'm nuts :p


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