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Fantastic this is still being worked on just re downloaded sw3 for the 4th or 5th time.
One thing I would say is could you add to the OP that you need to download first the big file that's the main mod then the update. Other than that great work m8 keep it up.:o |
Hi there. Any news for this great mod?
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Not much other than the next update is still being worked on.
No ETA though. |
But I need answers NOW!
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ok
Heres a video of the new gameplay module in progress: https://youtu.be/ZM5r7f2R5kI associated code of the CapturePoints system: https://pastebin.com/AcR7qcWn Thats of course not everything new there, would be insane if it were. Would be actually happy to upload some more footage of other modules/systems soon(tm). Its basically a port from the Command Points from World in Conflict, although the fortification system is not in it (might add it later, dunno) |
to be fair, at this point, I've spent more time debugging the game itself than actually playing or modding it lmao.
Send help. |
Xpost from modb article
I Feel like this is long overdue, so here I am.
Note: Most features here are only possible due to use of an injected DLL What do we have ready?
So whats up? To be honest, not that much. Schools consuming all of my freetime to be honest, but I am still trying hard to make this game what its supposed to be... "more fun"(tm)(R) Don't quote me on the above part, please. But all in all, this journey has since been long and it'll still take a while before I'll call it a day. So don't you guys worry, the very few ones still active here. I really had hoped I'd have more to show, especially after so long inactivity, but thats all I have for now. I will continue, for the time being, to extend the modding support of the game by hacking it with a debugger and some C++ knowledge. And I'll soon follow to finally pursue the Prestus Mini-story, because I'd love to test out the new gameplay mechanics I've added. I hope I can also post a video of the new stuff soon. I know this might have been a short article, but fear not. This mod is not dead, and neither am I. To be honest, this mod has evolved so much over the years, but mostly behind the shadows, hidden from the public. I have only slowly started the work on the injection DLL and said injector, it was a rollercoaster of new information, and it was exciting to learn on how "injection" and manipulation of the memory of a game was possible. It was far easier than I'd like to, honestly. But I still took my time to learn it, and I've grown because of it. After all is said and done, I will, of course, release the DLL's Source Code including the Injector. Thats all for now, take care people! As a wise old Gaben once said: "These things, they take time" Especially since im dealing with x86 Debuggers! This is no longer a Mod, its a Hack |
I´VE been years in this forum and played multiple times the game, and i always come back to see if there is any news in this mod, its already 2019 and you are still working in the mod, i think that you are more VALUABLE than a lot of already big payed programmers, that can´t finish a game in 2019, so keep working and take your time, the ones interested in the game, will keep appearing from time to time to see if there are any news
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I am glad to see that you are still working on it. There WILL ALWAYS BE PEOPLE to wait for this mod. Take your time, just keep us posted from time to time. Can we expect a christmas surprise from you this year?
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Christmas surprise aye? Maybe I'll drop something fun, but it won't be some kind of actual update. More like a short-timed event update.
I'll think of something, its the least I can do. |
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