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-   -   Daidalos Team's Room -QUESTIONS AND REQUESTS ONLY - For 4.11 (http://forum.fulqrumpublishing.com/showthread.php?t=18260)

Pursuivant 05-24-2011 01:16 PM

More ideas:

1) Make the red and blue target locator/tracking arrows separate from the no cockpit view. Allow them to be turned on or off either as a keyboard command or as a difficulty option. That way, the tracking arrows could be turned on when the cockpit view is on or turned off when the no cockpit view is on. This feature is available in CloD and might be an unused feature of IL2.

2) Allow the game to be paused while the map view is active.

3) Allow ships and stationary ground objects (i.e., buildings) to appear on the mini-map. Also have a switch so that ships and stationary objects don't appear on the mini-map, while planes still do (to simulate radar which can't pick up low-lying objects).

4) Provide a difficulty option which allow objects on the mini-map to remain hidden or unidentified until identified by a friendly unit (ship, vehicle, plane, etc.) equipped with a radio. This would represent the need to visually identify "bogies" picked up by ground-based radar.

Pursuivant 05-24-2011 01:24 PM

Quote:

Originally Posted by ocococ (Post 288069)
I don't understand why people still bitch about the lack of swastika.

I don't get it either. I hope it's just a desire for realism, not an actual desire to glorify fascism. Anyhow, if you want the hakenkreuz or realistic Finnish markings, just use one of the however many skins there are out there, Mat manager, or one of the various mods which allows politically incorrect markings to be displayed.

This option gets requested a lot, mostly by people who don't realize that the swastika is outlawed in some countries and is considered to be in extremely bad taste in many more. If DT had a FAQ, it should be right up there with other things that cannot be included in the game.

Florinm352 05-24-2011 02:01 PM

It is about history. Like it or not all German planes had a hakenkreuz painted on their tail. How about flying without any national markings on russian planes, because comunism was evil?

Asheshouse 05-24-2011 02:48 PM

At the risk of breaking a site rule, even the British Fleet Air Arm was known to use the swastika. This is a Blackburn Dart landing on HMS Furious in 1926. The use of the swastika by Finnish Air Forces pre-dated the rise of the nazi's in Germany. However laws are laws and some national sensitivities are understandably greater than others.

http://i239.photobucket.com/albums/f...titled-1-9.jpg

Don't click on the link if you might be offended.

ocococ 05-24-2011 04:24 PM

Quote:

Originally Posted by Florinm352 (Post 288168)
It is about history. Like it or not all German planes had a hakenkreuz painted on their tail. How about flying without any national markings on russian planes, because comunism was evil?

No it is not about history it is about politics. The luftwaffe symbol is there, so you instantly know that this plane belongs to Germany. That is enough for a flight simulator.

And the fact that you already gοt into politics discussion (the communism comment) confirms that I am right.

nearmiss 05-24-2011 05:04 PM

http://www.fredscorner.nl/hello_kitt...redscorner.jpgThe swastika is outlawed in several countries. Companies selling products must respect those laws or have problems. Who cares enough about a stupid swastika to create problems.

Basically, some people stupidly fixate on something like the swastika that means nothing. They just want to create issues for complaints.

Why not put a picture of "Hello Kitty" on the tail of your Axis aircraft. It would mean just about as much, and maybe even get a smile from the dude that blasts your butt out of the sky.

catch22 05-24-2011 06:45 PM

Swastika
 
GENTLEMEN, LET'S FORGET ABOUT SVASTIKAS!

I'm sorry my first post generated such a squabble. I didn't mean to, and I thought my 2 previous posts made my point clear: I consider this a side issue of the game, and as it would be outlaw, the question is over (and thus any debate in this place is of questionable interest, IMHO).

I created this situation against my will. So I'll try to put an end to the argument and bring everybody round:

A famous pioneer airman said: "The first guy who painted a roundel on an airplane is a criminal".

I ain't sure, but it may be famous Brazilian pilot Alberto Santos-Dumont, who was horrified by the use of (unarmed) airplanes for military purpose when WWI started, and even more by the use of armed airplanes when they appeared. As some of you may know, he ended committing suicide, depressed by incurable disease (sclerosis) and supposedly also by the use of aircraft in warfare.

---

I'd be pleased to see my 2nd initial topic debated with even more enthousiam (see next post).

catch22 05-24-2011 06:48 PM

Fly Me to the Moon
 
The AI nav lights issue correction paved the way to better night flight experience.

I think making exhaust flames visible could be the next (easy?) step which would notably improve night fighting.

I don’t fly at night in IL2. Not because I ain’t interested, but because I don’t see I damn thing - not to say downward. Any feedback on this?

On the other hand, AIs seem to be owl-eyed. Before thinking of blinding them, the next step IMO may be to give the player a chance (to spot exhaust pipes - as RL early night fighters).

Your opinion? Any other idea to improve night flying, fighting or bombing?

ImpalerNL 05-24-2011 06:50 PM

Coloured flares for ground target marking
Ammo crates and fuel tanks wich can explode
Bigger smoke plumes that follow the wind direction
Turn/slip indicator mounted on the P-47 gunsights
Bigger tracers for the 50.call mgs
Option to select tracer rounds or normal rounds
Larger normandy map
West Berlin map
Multi crew
Flyable Lancaster

catch22 05-24-2011 08:33 PM

Quote:

Originally Posted by ImpalerNL (Post 288315)
Flyable Lancaster

...Wellington, Defiant, He-219, Ju-88C/G
Non-flyable Hampden, Stirling
Radar antennas for Bf-110, Fw-190, Ju-88, Ar-234 (+ Coastal Command Wellington and Liberator)
Exhaust flame suppressors...


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