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King Jareth 09-15-2009 07:22 AM

Finally got round to reading all of this and its a top post, big thumbs up from me.

I've been frantically trying to unlock some more planes because trying to hang with the guys on goats games in a spit MkII was just not going to happen (not that that was the only reason I was getting smoked every 2 seconds :() but I'll have to hook up for another game tonight. Been missing the sim action.

PedroTheGoat 09-15-2009 08:03 AM

Quote:

Originally Posted by King Jareth (Post 101307)
Finally got round to reading all of this and its a top post, big thumbs up from me.

I've been frantically trying to unlock some more planes because trying to hang with the guys on goats games in a spit MkII was just not going to happen (not that that was the only reason I was getting smoked every 2 seconds :() but I'll have to hook up for another game tonight. Been missing the sim action.

Yeah, Spit II won't hold up too well against an La 7 or a mk XVI.

cydno 09-15-2009 08:26 AM

Hi PedroTheGoat :grin:

Thx for this post cause it helped me quite a lot and I completly agree with you. Unfortunately I play on the PS3 and I cannot join you guys which mentality sticks to mine.

Anyway I have two questions for you that could sound stupid.

this il all about ADJUST YOUR ELEVATOR SENSITIVITY things...

1st:

In the options settings, you can effectively adjust your elevator sensitivity... can you give an example of what you do with the plane you use the most?
For instance: " I fly the spit MKIX and set the ailerons sensitivity max - 5"

2nd ( 2 for the price of one;)):

Also, while explaining all this, do you refer to the "flow corrector" (sorry if that is the worng term but that is a direct translation from french)?
I mean, when your flightstick is on its neutral position, do you let your plane fly horizontally, or do you set it to fly going up a little bit so this might increase your turning rate?

I hope that my questions were clear... :rolleyes:
And thank you for your help I appreciate it much....:grin:

PedroTheGoat 09-15-2009 09:20 AM

Quote:

Originally Posted by cydno (Post 101318)
Hi PedroTheGoat :grin:

Thx for this post cause it helped me quite a lot and I completly agree with you. Unfortunately I play on the PS3 and I cannot join you guys which mentality sticks to mine.

Anyway I have two questions for you that could sound stupid.

this il all about ADJUST YOUR ELEVATOR SENSITIVITY things...

1st:

In the options settings, you can effectively adjust your elevator sensitivity... can you give an example of what you do with the plane you use the most?
For instance: " I fly the spit MKIX and set the ailerons sensitivity max - 5"

2nd ( 2 for the price of one;)):

Also, while explaining all this, do you refer to the "flow corrector" (sorry if that is the worng term but that is a direct translation from french)?
I mean, when your flightstick is on its neutral position, do you let your plane fly horizontally, or do you set it to fly going up a little bit so this might increase your turning rate?

I hope that my questions were clear... :rolleyes:
And thank you for your help I appreciate it much....:grin:

I typically fly the La 7 or the Yak 3. La 7 usually gets about -3. Yak gets about -5.

I usually do not adjust my trim. I leave it alone... If you mess with your trim too much then it may mess up your envelope.

FOZ_1983 09-15-2009 10:29 AM

Nice going mate, some usefull tricks in their to help newer players. 10/10.

Catch you soon.

KurtG85 09-15-2009 01:36 PM

Quote:

Originally Posted by PedroTheGoat (Post 101246)
The map is a tad hokey I will admit. But it seems like a necessary evil from my point of view. A lot of the maps are just too large to easily identify your target visually. So it seems like a lot of matches would end up people running around the map lost and a dogfight would just be a chance encounter. As realistic as that may be, it just doesn't sound fun to me.

The virtual cockpit is necessary because as of this point... The players would only be able to fly a dozen or so aircraft. So that's out the window.

I think the addition of flaps and trim make a HUGE difference from realistic. And the whole targeting stuff makes realistic a completely different game from simulation. Also, not having the radar in your face makes the game completely different also.

Not to mention that there isn't a big red warning on the screen for almost every action you take. And the fact that your plane will fly straight and level in realistic no matter the conditions unless you hit a complete stall.

I'm not downing on realistic. If that's what you like to play then you should play it. I just don't think it's fair to marginalize simulation mode because of your reasoning.

I'm sure I could think of a fix for being able to find planes right now without having what is essentially a radar avaliable if I took a couple seconds.... ok got it. Just one idea would be to have the players positions mapped to a pretty large 'grid' of air space, as one person mentioned. At far distances other planes would have a pronounced glare or 'glinting' effect coming from their cockpit glass, basically highlighting their location at excessive distances. This effect would go away at moderate ranges. As you probably know, the biggest difficulty is just finding the enemy to begin with in sim. Once you find them you will usually stay engaged with him till one of you dies as long as one of you is adept at using the look around camera. Relocating problem solved without having to have a radar present in sim.

As for the virtual cockpit thing, thats what I meant when I said that would, obviously, be 'broke'.

The map is simply radar no matter which way you look at it and this will be made especially easy and less awkward to access with the coming controls update.

I think my reasons are perfectly good ones for why sim mode is marginalized. These things are just my opinion, not a statement that everyone must feel the same way.

FOZ_1983 09-15-2009 02:26 PM

Quote:

Originally Posted by King Jareth (Post 101307)
Finally got round to reading all of this and its a top post, big thumbs up from me.

I've been frantically trying to unlock some more planes because trying to hang with the guys on goats games in a spit MkII was just not going to happen (not that that was the only reason I was getting smoked every 2 seconds :() but I'll have to hook up for another game tonight. Been missing the sim action.



If you want a hand getting some of the planes then hit me up. Seems of fair to help the other fly boys in the 202nd.......... even if they are not part of gold squadron ;)

PedroTheGoat 09-15-2009 06:45 PM

Quote:

Originally Posted by KurtG85 (Post 101402)
I'm sure I could think of a fix for being able to find planes right now without having what is essentially a radar avaliable if I took a couple seconds.... ok got it. Just one idea would be to have the players positions mapped to a pretty large 'grid' of air space, as one person mentioned. At far distances other planes would have a pronounced glare or 'glinting' effect coming from their cockpit glass, basically highlighting their location at excessive distances. This effect would go away at moderate ranges. As you probably know, the biggest difficulty is just finding the enemy to begin with in sim. Once you find them you will usually stay engaged with him till one of you dies as long as one of you is adept at using the look around camera. Relocating problem solved without having to have a radar present in sim.

As for the virtual cockpit thing, thats what I meant when I said that would, obviously, be 'broke'.

The map is simply radar no matter which way you look at it and this will be made especially easy and less awkward to access with the coming controls update.

I think my reasons are perfectly good ones for why sim mode is marginalized. These things are just my opinion, not a statement that everyone must feel the same way.

All your points are valid. Sorry I sneered earlier.

Wissam24 09-15-2009 06:51 PM

I played my first sim game online today. Man, it's a totally different game, so much more fun! And I found I was pretty good too. SO much fun. But am I cheap for using the virtual cockpit?

PedroTheGoat 09-16-2009 12:13 AM

Quote:

Originally Posted by Wissam24 (Post 101534)
I played my first sim game online today. Man, it's a totally different game, so much more fun! And I found I was pretty good too. SO much fun. But am I cheap for using the virtual cockpit?

Well good on your success! Wish you were on 360. You could fly with a good amount of sim players.

No, unfortunately you're not being cheap at all. A lot of the planes do not even have a cockpit (of course), so choosing to not lose 60% of your viewing area is not cheap. Maybe someday we will have cockpits for all airplanes... Then we could add a mode for cockpit only. At this point though, to be competitive, being in cockpit is not an option.


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