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:-) Yesss... the beginning is hard and tricky. I had the same problem when I tried the mod for the 1st couple of times. It depends on your tactic but my idea was to keep mothership as tank so I sold one of my fighters and some other unnecessary stuff, bought cheapest auto-repair system (~160K) for my ms and for the rest of cash (10-15K) best affordable fighter. Even basic turrets for your ms are costly at the beginning and with fresh pilots don't do much damage. To survive your first fights you need to regenerate your ms. IMO fighters are too fragile to serve as a tank.
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OK spoiler alert I guess
Heres how I managed to get past this. I reloaded following your advice, I also changed motherships from the Ramada to the one you have in your first save for its extra durability, with one extra step. I made sure phantom had alien 2 tech learned and sold all the small autocannons on the fighters for extra cash for another turret. That second sector goes a ton smoother being able to mount the alien tech, yes alien blaster autocannons are 10x better than the human ones, you pick up from the start. Even still I had to pause and think my tactics on each fight. So far I am loving this mod and it is just the begining. Thank you for bringing it over to us Goblinwizard! |
I have problems with the ms with 7 turret slots ... the 3 turret slots (where you can mount it) in the line with the 2 system slots, i cant mount turrets here it. Says that the device (or how the standard message for this is) is not mountable to this slot ... could someone fix that?
PS: Has someone a workable link or can upload the IMDEditor pls? |
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But it won't help with your current game. Your ms parameters are saved along with many other things. Even if you fix it you have to start a new game to see changes (or buy the same ms again - just to get fixed version). Hmm..have you tried double-click instead of drag&drop method? It sometime works with ships that contain only minor bugs. P.S. If someone get to the end of the demo, please, let me know. I'll need a saved game to test some things. Thanks in advance. |
Sry just forget a minute that there is a sufu but thanks ... yes i already tried it with double-click (I always use this, if i dont replace modules).
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The thing is that the mod was written for the Russian version of the game with using the Russian cured exe :)
The ones who still want to try the mode can try the following thing: 1. Download the "original" mod files from Starrover site (4 files) 2. Delete or rename the whole folder DATA in the original game 3. Unpack the folder Retrospedtion v.4 into game folder 4. Unpack Retro (Video) and Retro (Audio) into game_folder/DATA 5. Delete all *.loc files in direction game_folder/DATA/LocData/Russian and copy Goblin's translated files into that directory from game_folder/DATA/LocData/English. 6. I think you can use licenced exe or (if it crashes) better use the tablet. 7. Forget all the 6 points above, come to Starrover site and sign into beta-testers (I don't think there are too many people testing this mod now). There you will get the complete folder with the game and translation from Goblin Wizard :grin: |
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I assume later on we will be able to buy corvettes, like the butcher, and this is just one of the changes the mod team made. I am finding alot of little things like needeing uranium to make a system jump, that they modded to make thier story fit thier vision. |
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Turrets that can be fitted on MS are: 1. flack turrets (only multi-barreled machine-guns) - against small, quick targets like fighters 2. BS turrets (kinetic, laser, plasma) - against big, thick and slow targets like BS's of different kinds. Quote:
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oK I think I found a game breaking bug. I am at the point in the story where I have 2 active quests:
Shadows of the past Return to Eritrea In the second quest it states that all I need to do is enter Eritrea and Lekstel will give me further instructions. Thing is, I am in that sector with Lekstel in tow and nothing happens. I have tried flying around the eintre sector with him docked in the mothership as well as flying alongside the MS. I am aslo unable to dock at any station in the sector. Really enjoying this mod but I am at a loss on what to do here, any clues? |
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You can stop the game for now - nothing really exciting will happen :) I'm planning to upload the continuation for beta-testing in a month or two. The whole story should cover 15 human sectors, 1 alien one and Precursor's labirinth (32 sectors). |
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