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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Vidmakers, show us the new prop! (http://forum.fulqrumpublishing.com/showthread.php?t=23089)

BigPickle 05-22-2011 02:22 PM

its not modeled, also the clouds stay ontop of the prop layer looks really odd. TBH, i dont see hardly any difference especially at high rpm

mazex 05-22-2011 03:01 PM

This new hollywood prop effect must be the most stupid thing ever introduced... You don't friggin see the prop from inside the cockpit of a real plane like that. Period.

A camera taking a series of still shots at 25-30 fps sees those effects, but not the human eye! Just open you computer chassis and have a look at one of you fans spinning at some 1000 rpm. See anything accept a slight reduction of sight that is like looking through a thin light grey plastic sheet? Did not think so.

Is there an ini-file switch for us real pilots to turn this crap off? No I don't what to enable anti-epilepsy which will remove that but also a lot of other effects I want, and impact the fps.

Vengeanze 05-22-2011 03:18 PM

Quote:

Originally Posted by mazex (Post 287310)
This new hollywood prop effect must be the most stupid thing ever introduced... You don't friggin see the prop from inside the cockpit of a real plane like that. Period.

I'm not a "real pilot" but looking at motorcycle wheels with spokes it does look something like what's currently implemented.

And hey, if you don't like the Hollywood thingy then go join a real war then!!

Vengeanze 05-22-2011 03:19 PM

Quote:

Originally Posted by Dutch_851 (Post 287279)
Blimey, the things you blokes ask for.:rolleyes:

Welcome to the most boring clip I've ever made, and believe me I've made some boring ones, uploaded @360p for speed.

Fraps slowed fps down to about 15, so it's not too smooth. No AA on either.

Enjoy! (If you can!):grin:

http://www.youtube.com/watch?v=2Wc6Y9doF6M

Lovely!!! Looks really nice. Love it when the blades seem to rotate backwards.
Thank you, Dutch_851.

White Owl 05-22-2011 03:38 PM

Quote:

Originally Posted by mazex (Post 287310)
This new hollywood prop effect must be the most stupid thing ever introduced... You don't friggin see the prop from inside the cockpit of a real plane like that. Period.

A camera taking a series of still shots at 25-30 fps sees those effects, but not the human eye! Just open you computer chassis and have a look at one of you fans spinning at some 1000 rpm. See anything accept a slight reduction of sight that is like looking through a thin light grey plastic sheet? Did not think so.

Is there an ini-file switch for us real pilots to turn this crap off? No I don't what to enable anti-epilepsy which will remove that but also a lot of other effects I want, and impact the fps.

In real life, the propeller is almost invisible at full RPM; you can just barely see it if you're deliberately looking for it. Very much like what's currently modeled. The closer you are, the harder it is to see. An airplane 100 yards away has a more clearly visible propeller than what's 5 feet in front of you.

In real life, the propeller starts to become more visible and individual blades can be seen rotating at lower RPM. Very much like what's currently modeled. For more perfect visuals, I'd say the prop disc should remain mostly invisible until RPM drops to around 1200 RPM or so... but still, this is a very small issue. I'm just so very glad the props don't look like IL-2 1946. Those were terrible.

Yes, I'm a real pilot. Aircraft mechanic too, so I've done my share of standing right next to spinning propellers even closer than the pilots ever get.

I'll admit I see a random flickering effect in the prop disc for just a split second every once in a while; that's not very realistic. I'm not sure whether it's a bug or a feature... either way it's a small enough issue to ignore, IMO.

Buchon 05-22-2011 04:01 PM

Quote:

Originally Posted by Dutch_851 (Post 287279)
Blimey, the things you blokes ask for.:rolleyes:

Welcome to the most boring clip I've ever made, and believe me I've made some boring ones, uploaded @360p for speed.

Fraps slowed fps down to about 15, so it's not too smooth. No AA on either.

Enjoy! (If you can!):grin:

http://www.youtube.com/watch?v=2Wc6Y9doF6M

Thanks for the vid.

Where the original prop shines is using the slow motion, playing tracks for example.

Now the slow motion mode affect to the prop, switching time 1/4 you can see it in slow motion :grin:

DK-nme 05-22-2011 05:24 PM

Quote:

Originally Posted by Vengeanze (Post 287318)
I'm not a "real pilot" but looking at motorcycle wheels with spokes it does look something like what's currently implemented.

And hey, if you don't like the Hollywood thingy then go join a real war then!!

Thank you so much for the support.
And yes, when the light is at a certain angle, the light reflexions get visible in the propellar disc - I've tried flying in RL aswell (only a cessna 172 though, but it is still called flying).

DK-nme 05-22-2011 05:31 PM

Quote:

Originally Posted by cheesehawk (Post 287305)
Your video shows the prop effect through the eyes of a camera, which is not the same as what you'd see as the pilot. Unfortunately (as has been posted many times), you simply cannot use a film to judge what it should look like.

I'm not talking about visible propellars, but of the light-reflexions that sometimes occur, when the light comes from a certain angle...

Strike 05-22-2011 06:05 PM

Quote:

Originally Posted by White Owl (Post 287325)
Aircraft mechanic.

I'll admit I see a random flickering effect in the prop disc for just a split second every once in a while.

Totally agree with you White Owl

Aircraft mechanic here too. I think the prop visuals in CloD are quite good, like you say, just perhaps lower the RPM for where it starts fading out completely so that it's less visible at lower RPM's. Idle however should be fairly easy to see :)

Also the only time I can see a prop blade IRL is when moving my eyeballs. The human eye is very quick and if you move your eyes the relative speed between the prop-blade and eyesight decreases in the time period your eyeball uses to shift direction. In this miniature window you'll see the colour and shape of the prop blade that is traveling in the same direction as your vision. Try it out the next time you guys see a helicopter, it's even easier to do there. Try focusing on a blade tip and move your eyes after it. You'll see the blade "pop out" every time your eyeball shifts direction.

I've flown a cessna with an instructor for about 3 hours and never seen the blade when piloting the plane in air. On the ground however during startup and taxi, yes, it's visible, but only if you're looking for it :) Forget about youtube or videos. It's just like saying for a PC sim you want the monitors to flicker ingame, but that's just something that happens because of the cameras FPS versus the monitors refresh rate.

mazex 05-22-2011 06:09 PM

Quote:

Originally Posted by White Owl (Post 287325)
In real life, the propeller is almost invisible at full RPM; you can just barely see it if you're deliberately looking for it. Very much like what's currently modeled. The closer you are, the harder it is to see. An airplane 100 yards away has a more clearly visible propeller than what's 5 feet in front of you.

In real life, the propeller starts to become more visible and individual blades can be seen rotating at lower RPM. Very much like what's currently modeled. For more perfect visuals, I'd say the prop disc should remain mostly invisible until RPM drops to around 1200 RPM or so... but still, this is a very small issue. I'm just so very glad the props don't look like IL-2 1946. Those were terrible.

Yes, I'm a real pilot. Aircraft mechanic too, so I've done my share of standing right next to spinning propellers even closer than the pilots ever get.

I'll admit I see a random flickering effect in the prop disc for just a split second every once in a while; that's not very realistic. I'm not sure whether it's a bug or a feature... either way it's a small enough issue to ignore, IMO.

Exactly. Just as you say the prop is almost invisible, and in CoD until the latest patch it felt very good. Now there is a constant flickering / rotating effect that annoys me so much I can't play the game! It's completely unrealistic...


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