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baball 04-10-2019 09:29 AM

Quote:

Originally Posted by stovak (Post 718974)
It's not just the ReadMe though, it's an in-game observation. All of the F4s are displaying mph in the released version. The F6s do appear to be in knots.

That's really strange, because I compared the IAS to the one indicated (in km/h) on the DebugFM console during the bug testing phase of the beta and that's when I found out it was in mph instead of knots. Later betas and RCs had corrected indicated speed after that. That said, I'll check this later with one of the RC I still have installed on my PC.

shelby 04-10-2019 10:42 AM

Quote:

Originally Posted by baball (Post 718975)
That's really strange, because I compared the IAS to the one indicated (in km/h) on the DebugFM console during the bug testing phase of the beta and that's when I found out it was in mph instead of knots. Later betas and RCs had corrected indicated speed after that. That said, I'll check this later with one of the RC I still have installed on my PC.

it was a calibration bug in the DebugFM not in the airspeed indicator.

baball 04-10-2019 11:02 AM

Quote:

Originally Posted by shelby (Post 718976)
it was a calibration bug in DebugFM not in the airspeed indicator.

So, after firing up my RC4 install and doing a quick fly over Kuban at sea level, the IAS still reads in mph instead of knots even after it was supposed to be fixed in beta4.

https://imgur.com/LBu6u5d
https://imgur.com/HzQjNep

shelby 04-10-2019 11:10 AM

Quote:

Originally Posted by baball (Post 718978)
So, after firing up my RC4 install and doing a quick fly over Kuban at sea level, the IAS still reads in mph instead of knots even after it was supposed to be fixed in beta4.

https://imgur.com/LBu6u5d
https://imgur.com/HzQjNep

320 km/h=199 mph/h That is the speed the airspeed indicator shows
320 Km/h=173 knots That is speed the airspeed indicator sould show

baball 04-10-2019 12:01 PM

Quote:

Originally Posted by shelby (Post 718979)
320 km/h=199 mph/h That is the speed the airspeed indicator shows
320 Km/h=173 knots That is speed the airspeed indicator sould show

Yep, and it should be able to fly at around 370 km/h at 200 kt IAS and sea level.

stugumby 04-10-2019 06:12 PM

raising objects in increments measurable?
 
1 Attachment(s)
Have had to rethink my strategy of using raised artillery, i set z as the key with mouse movement but is there a way to make small raises using the mouse wheel or in incremental steps? Was able to put a dshka mg aa gun onto a ferry that was stationary and onto the coastal freighters bow hatch.

Having lots of fun with MBR just gotta figure out whats its threat threshold is, kinda like a beefed up U-2/R-5.

stovak 04-10-2019 08:23 PM

Quote:

Originally Posted by stugumby (Post 718988)
Have had to rethink my strategy of using raised artillery, i set z as the key with mouse movement but is there a way to make small raises using the mouse wheel or in incremental steps?


You can make fine adjustments with your z-move and mouse combo by changing the mouse speed.

In Controls under Mouse Move Object 3D, you can assign keys for Speed: Slow, Normal and Fast (F1, F2 and F3 by default).

I used it to put this gunner on top of a tower:

https://i.imgur.com/MVvZmsu.jpg

Dusty88 04-12-2019 03:48 PM

Hyperlobby won't work with 414 !!
 
Hyperlobby will only take il2fb.exe to start the game in its game search. The dedicated server only has il2server.exe. If you try to rename it from il2server.exe to il2fb.exe it crashes after a message says there are bad .exe files in the folder.

It is nice the new CRT stops other files/hacks from starting but, how do I get Hyperlobby to load??? Thanks!

Sita 04-12-2019 04:34 PM

it will be fixed... working on it.

Dusty88 04-13-2019 02:23 AM

Thank you!
 
Quote:

Originally Posted by Sita (Post 719016)
it will be fixed... working on it.

Good deal! I just heard about 414 last night so, I 'm glad you are already on it!

I have a 414.1 server up at:
76.102.133.254:21088
You can't join in Hyperlobby yet....
No il2fb.exe file in the server folder yet so, no HL..
Thank you!


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