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-   -   Where are the Game Makers (http://forum.fulqrumpublishing.com/showthread.php?t=18168)

bboywampa 01-30-2011 02:11 AM

Good idea :P

Krazee DD 01-30-2011 03:38 AM

Looks like they are back in hiding......

BALLZ 010 02-06-2011 06:28 AM

Quote:

Originally Posted by Off-roader (Post 216274)
1. Free-roam.
UnrealEngine3 does not work well with large highly detailed spaces - some problems with game process occur.
On the contrary, the engine assumes corridor approach to the construction of levels. Therefore, unfortunately, free-roam is not expected.

Are you serious I mean no disrespect but as a seasond gamer I've seen what the Unreal engins can do. They render massive UBBER high detail enviroments.
I find it hard to belive that it wouldnt do free roam. Once again no disrespect.

Krazee DD 02-06-2011 03:34 PM

Quote:

Originally Posted by BALLZ 010 (Post 220955)
Are you serious I mean no disrespect but as a seasond gamer I've seen what the Unreal engins can do. They render massive UBBER high detail enviroments.
I find it hard to belive that it wouldnt do free roam. Once again no disrespect.

I was suggestion use the Natural Motions "Euphoria" engine. Then their physics will be spot on as well.

We all know it can handle huge open world madness as well as spot on graphics.

BALLZ 010 02-07-2011 02:55 AM

Quote:

Originally Posted by Krazee DD (Post 221065)
I was suggestion use the Natural Motions "Euphoria" engine. Then their physics will be spot on as well.

We all know it can handle huge open world madness as well as spot on graphics.

Yeah im not sure why they said it wouldnt work I mean they said it doesnt work well with large high detailed spaces wait what...... then why does it make everything so high detailed lol.

Yeah the Euphoria engine would work verry well.


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