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Bridges destroyed offline, cannot be destroyed online
Setting Bridges as targets for an online mission.
Tested in IL2 multiplay the bridge is destroyed by 2 x 1000lb bombs, the target is closed. When tested online with the same loadout, the bridge cannot be destroyed. The target cannot be closed. This has been tested over several days with no change in the result. |
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Merry XMas all. |
Thanks for the great work TD :). Enjoing IL-2 since it's first hour (more than 10 years ago).
In MDS (hosted dogfight Mission with 4 - 10 players) the position of a moving carrier is not on the same place for all players. It seems that the position is not synchronized on the clients. I can regularly see planes spawning (and take off or land) from an invisible deck appearing some hundred meters behind or in front of the carrier (it moves with it). For the Client which takes off, everything looks normal, but on the other machines the carrier is not on the same position. The Problem exists already since carriers can move in df-missions (afaik). I thought it's not a bad Moment to report it now. I hope it can be fixed with one of the next patches. Has anyone seen the same Problem so far? I don't think I'm the only one with this Problem, am I? |
I have seen it in track playbacks; because tracks are essentially network packet recorders, yes. It's a confirmed "bug."
Albeit a cosmetic one, but still fairly significant when/if you consider movie making or something like that. Quote:
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This is a 4.12.2 dedicated server running the stock game only with FBDj running as our server daemon (not that that part should make any difference). No issues with clients. Are you running a dedicated server? |
missing markings for france and new zealand in h75a4 and mohawk
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@IceFire: Ist a no-mod clean IL-2 Installation, version 4.12.2m, which is hosted on my own machine (via hyperlobby), played with two or three friends. It happens in every mission with a moving carrier. I can send you the sample Missions, if you want.
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I suspect the mission file wouldn't reveal all that much. Standard home base with a carrier in its circle? No overlap? |
N1K1-Ja
Not sure if this was posted yet but, the cockpit slides forward when AI N1K1-Ja is taxiing (repeatable. Kyushu/Ayisha Airfield 3/45). [IMG]http://i30.photobucket.com/albums/c3...-C/niki-ja.jpg[/IMG] |
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You cant aim throug it. |
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