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-   -   Daidalos Team's Room -QUESTIONS AND REQUESTS ONLY - For 4.11 (http://forum.fulqrumpublishing.com/showthread.php?t=18260)

swiss 05-09-2011 08:13 PM

Fix the Mc202 Cockpit/Revi, pleeeease.

Ace1staller 05-09-2011 10:19 PM

It would be nice to see the Sweedish J-22 fighter on the axis side. Also add Sweeden to the axis, they supplied germany with war material (such as coal).

Xilon_x 05-10-2011 05:51 AM

Sweedish J-22? :confused: is this?
http://www.avrosys.nu/aircraft/jakt/113J22_113-1358.jpg

http://www.youtube.com/watch?v=Tyua9...eature=related

and this?

http://www.youtube.com/watch?v=o2S6E...eature=related

and also this?

http://www.youtube.com/watch?v=XZcVo...eature=related

MrBaato 05-10-2011 11:17 AM

Sorry for the source, but i read on wikipedia that due to the changes the
Finnish made on the Fiat G50, it was alot slower than the original Italian version

430–450 km/h compared to 484 km/h

Not sure this is correct but if so,
could it be made faster when the nationality is Italian?

Ace1staller 05-10-2011 08:13 PM


The first vedio is the correct one. It would be nice if Daidlos team would add a neutral group of countries such as Switzerland and sweeden.

Ace1staller 05-10-2011 08:15 PM

Quote:

Originally Posted by Ace1staller (Post 281414)
The first vedio is the correct one. It would be nice if Daidlos team would add a neutral group of countries such as Switzerland and sweeden.

I ment the first vedio on the top of your vedios and guests the picture above was correct.

Romanator21 05-11-2011 03:10 AM

Another thing that would be nice would be opening up the default skin for replacement or editing. If possible, this should be done in a way that doesn't affect the appearance of other default skins online, ie. replacing the default skin with a pink one in order to spot online players more easily.

If not, please continue to update the default skins for some of our older planes as well as adding alternates for winter, desert, and pacific maps.

Secondly, I was wondering if it would be possible to expand the visibility distance for those running in "Excellent" or "Good" in addition to "Perfect" settings. I can't run perfect because my card doesn't run Open GL, but I think it can handle increased visibility distance/loading buffer size. It's a little displeasing to see shape-shifting mountains and obvious pop-in of objects as I fly around them.

swiss 05-11-2011 02:35 PM

He129
Proppitch assigned to an Axis

The way it is right now, I'm pretty sure no one uses it.
What sucks even worse is the fact i cant really tell whether manual is on or off without proppitch% on display.

Romanator21 05-11-2011 04:20 PM

I use it, generally for cruise. From what I've been told, manual settings were never used on the Hs-129. Activating this gives you access to max power, but if you're not careful, you risk ruining the engine. It's also a lot of workload during hairy ground attack missions.

The current system approximates the real thing which had switches rather than a lever. Just check your manifold pressure and rpms.

I see what you mean with regards to setting manual though - there is no hud text indication. It only tells you when you've switched to auto. However, if you look on the instrument panel, you'll see two red switches: up means manual, down is auto.

But I suppose an option is always possible for those who want it.

swiss 05-11-2011 10:33 PM

Quote:

Originally Posted by Romanator21 (Post 281760)
I use it, generally for cruise. From what I've been told, manual settings were never used on the Hs-129. Activating this gives you access to max power, but if you're not careful, you risk ruining the engine. It's also a lot of workload during hairy ground attack missions.

The current system approximates the real thing which had switches rather than a lever. Just check your manifold pressure and rpms.

I see what you mean with regards to setting manual though - there is no hud text indication. It only tells you when you've switched to auto. However, if you look on the instrument panel, you'll see two red switches: up means manual, down is auto.

But I suppose an option is always possible for those who want it.


Uh, yes, I know how it works.
I actually intended to use the manual PP as some kind of an airbrake, diving from 800m @ 40° builds up speed fast - and that's the angle you need for later tanks with the MK.
Not sure if this really works, but right now it's just a joke.


It get'0s even worse if you look at the logic of it:
We have several dozens of aircraft in the game - pp can be adjusted for ALL of them via an Axis, makes things simple right?
But no, just because the freaking Henschel uses a switch, now we have to assign keys to it - I don't have any freaking key left for it! I am going to use another profile for single plane either.
It just makes everything unnecessarily more complicated - and no, it does not add to "immersion" at all.


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