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-   -   Mod/Patch/Enhancement (http://forum.fulqrumpublishing.com/showthread.php?t=3754)

Pizzadvl 05-16-2009 09:05 AM

The mod isn't even out yet?

AHO 05-17-2009 01:57 PM

Quote:

Originally Posted by bcz (Post 76331)
I am having some problems with the mod. I extracted the files as said in the changelog, then I put everything in the directory and did the backup thing. But when I load the game, a new window pops up with the picture of the spy aiming his gun at an officer. Then the game crashes for no reason. Have I done something wrong in the installation process?

This occurs on some machines because the logo and intro movie of my mod are encoded with DivX. Just delete the two video files (*.avi)

@Pizzadyl: Current state is Beta-3 and I think there will no other Beta ;)

Liz Shaw 05-21-2009 01:58 PM

Actually, I've got something odd for you:

German crates in Training mission

Pizzadvl 05-22-2009 06:13 AM

Quote:

Originally Posted by AHO (Post 76676)
This occurs on some machines because the logo and intro movie of my mod are encoded with DivX. Just delete the two video files (*.avi)

@Pizzadyl: Current state is Beta-3 and I think there will no other Beta ;)

Since when is my username 'Pizzadyl'? :P.

Where can you download it then ? :).

Liz Shaw 06-04-2009 08:51 AM

Hey, I just realised:

None of the Germans have backpacks! What's the point of having backpacks in the game if the only one who uses them is Strogov? Maybe you could then give some of them wire-cutters in their inventory or something...

AHO 06-12-2009 07:44 AM

Quote:

Originally Posted by Liz Shaw (Post 78745)
Hey, I just realised:

None of the Germans have backpacks! What's the point of having backpacks in the game if the only one who uses them is Strogov? Maybe you could then give some of them wire-cutters in their inventory or something...

I experimented with backpacks, but the game crashes if I put on the
backpack of a german soldier...

Liz Shaw 06-13-2009 01:27 AM

Quote:

Originally Posted by AHO (Post 79402)
I experimented with backpacks, but the game crashes if I put on the
backpack of a german soldier...

Oh dear, that's not very good! Maybe that problem will be sorted out someday...

Another oddity is that there are German crates in the Training mission, yet it takes place in a Soviet training camp.

Liz Shaw 06-27-2009 03:31 AM

Hey, I think I've come up with an idea for a new mission objective!

Hotel:

You still remember the kissing couple, right? An optional objective here could be stealing a spare key to the diplomat's safe from the guard in that room. I was thinking you could call this guard the head of security and change his character model to one of Volkov's bodyguards from "Embassy".

AHO 07-27-2009 03:53 PM

Quote:

Originally Posted by Liz Shaw (Post 80920)
Hey, I think I've come up with an idea for a new mission objective!

Hotel:

You still remember the kissing couple, right? An optional objective here could be stealing a spare key to the diplomat's safe from the guard in that room. I was thinking you could call this guard the head of security and change his character model to one of Volkov's bodyguards from "Embassy".

Interesting idea, but I do not plan to make such "big" changes anymore!"
Thanks anyway.

--------
Something other:
You all know the traiter "Konstantin Volkov" from the last mission.
I found some interesting infos about him:
http://books.google.de/books?id=nI15...FT-lKqPk&hl=de

Xerxes712 07-28-2009 01:26 AM

How did you place subtitles onto the cutscenes? I wanted to change them to English. In fact, where are the cutscene video located at?

I do say a very nice mod! :)

Edit: OK I found them. It was right in front of me. I used the English Addon mod to change it to English. Very nice. Now I can understand what they are mumbling about in the cutscenes :)


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