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-   -   Missing sound effects........... (http://forum.fulqrumpublishing.com/showthread.php?t=8452)

irrelevant 07-31-2009 12:02 AM

Quote:

Originally Posted by butterfield (Post 85594)
Everyone playing sim mode is going to be unexpectedly spirraling to their deaths.

I can't wait to see a MP match! LOL. :shock:

fuzzychickens 07-31-2009 12:24 AM

Hope this gets fixed if the sound is missing in cockpit.

There's no real reliable way (for me anyways) to get maximum turn and avoid stalling without listening for that sound.

This really needs to be address or the sim mode becomes somewhat crippled.

Saturat 07-31-2009 12:33 AM

also, I find it strange that the engine sounds the same from 0% to 100% throttle. WEP will change the sound but otherwise it doesnt.

I did some landing practise of the Dover level (played thru both levels on arcade first :rolleyes: for the 5th time, not the last, still counting to september 4th:rolleyes:) and on my approach I set throttle to 0%, no change in audio untill airspeed was like 190km/t then the engine sound started dropping.

Anyone else thought about this?

SR91 Aurora 07-31-2009 12:48 AM

I noticed that too, but didn't want to complain about too many things at the same time. :)

butterfield 07-31-2009 12:55 AM

Quote:

Originally Posted by Saturat (Post 85611)
also, I find it strange that the engine sounds the same from 0% to 100% throttle. WEP will change the sound but otherwise it doesnt.

I did some landing practise of the Dover level (played thru both levels on arcade first :rolleyes: for the 5th time, not the last, still counting to september 4th:rolleyes:) and on my approach I set throttle to 0%, no change in audio untill airspeed was like 190km/t then the engine sound started dropping.

Anyone else thought about this?


Yeah I noticed that also...kinda a let down for me also. I keep feeling the need to complain about alot of other little things but I'm just trying to take it as it is for now. I know things can't always be perfect but it's just mind boggling to me how a gamebreaker like the shuddering effect was left out.

Saturat 07-31-2009 12:55 AM

Quote:

Originally Posted by SR91 Aurora (Post 85615)
I noticed that too, but didn't want to complain about too many things at the same time. :)

thats sweet, ha ha. OK, I agree. The sound is fine :-)

xNikex 07-31-2009 12:58 AM

Quote:

Originally Posted by Anton Yudintsev (Post 84875)
Technically, it is possible - we have such event reported by flight model.
However, we've switched this option off in the game (at least in Arcade/Realisitc, don't remember about Sim).
It is really confusing for most players, and was reported as a bug by all players: press, focus group, players on public events. It would definetly be a bug in final platformholder's QA.

Thanks for the info.

I think we will have to wait for the game to test this out since the Spitfire has big wings. Let's see how a 109 handles it.:)

xNikex 07-31-2009 01:07 AM

Quote:

Originally Posted by fuzzychickens (Post 85607)
Hope this gets fixed if the sound is missing in cockpit.

There's no real reliable way (for me anyways) to get maximum turn and avoid stalling without listening for that sound.

This really needs to be address or the sim mode becomes somewhat crippled.

I've been playing with the gamepad and I seem to have much more control in simulation mode now. Just trying to avoid getting over excited is the hard part.:)

P-51 07-31-2009 12:51 PM

Here vid off youtube should answer you question on prop sound.
Chris
http://www.youtube.com/watch?v=EsBLlEoVxe8

newps3guy 08-03-2009 09:48 AM

Quote:

Originally Posted by Anton Yudintsev (Post 84893)
I actually don't not sure about this one. In wasn't reported as a bug, of course, and guys here told that everything is ok, on their systems.
In any case, need to check with a team this one.

Any new infomration on the sound effect problem?


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