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-   -   Impossible, Mage - No unit loss. (http://forum.fulqrumpublishing.com/showthread.php?t=7824)

Razorflame 06-15-2009 10:14 PM

yeah orc embassy is a bitch with those fast orcs:P

i still haven't found a way to do it quickly and easy:P

Vilk 06-16-2009 04:27 AM

Quote:

Originally Posted by Chase (Post 79541)
Hehe that would probably have been less painfull. Its more "job" then you would think clicking defend on all those units :). And you have to be awake as you cant go def with the ranged ones.

I tried the Orc Embassy and failed misserably, so no shamans for me for a while :). Ill go back there in not to long however.

I don't remember very well how I did the orc embassy and did it at end of pirate isle right before kraken and the undead underground. But do it with no loss would not be possible for me at this character level except by using the bears trick I already explained.

EDIT: I did the orc embassy with the base of cursed ghost with target and blocking right with them and left with polar bears and horsemen and few traps. But shaman and time to kill all veteran still generate too many loss.

Chase 06-16-2009 08:28 AM

Orc Embassy: Im thinking Glots Armor and units with A LOT of hitpoints. Giants/cyclops etc. You only need to have 3 units infront, so 2 of your units are safe.

Cleared out all of Lower/Upper Hadar now except a few heroes.

Grand news! I found resurrection in Demonis. I went in there and it was sitting there in a chest. Now hopefully I can get out again as I got quite abit of loot there. Its also tempting to pick up succubi and go full demon army now, but hmm.

Quelthos 06-21-2009 08:07 PM

I am on a similar quest - impossible, mage, no unit loss - up to level 16.

My current strategy is little more than starting every combat with double level 3 geyser spells. Distortion is my clear cut favorite for keeping control of a fight - I only recently acquired Geyser and Phantom, and mostly relied on slow/trap up through the forests and pirate islands.

I leveled with archmages, archers (priests vs. undead), royal snakes, inquisitors, and horsemen. Took on evil beholders and royal thorns when I found them in the pirate islands. My current army is cyclops, giants, royal snakes (+frog Feonora), inquisitors, and evil beholders.

I've had some luck with spells - gift in the islands, resurrection in a hidden chest in dwarven mines, and geyser after completing titan's tear quest. Hard to imagine where I'd be without those.

Quelthos 06-22-2009 10:08 PM

At level 17 I went back and cleared the orc embassy. My army was 106 royal snakes, 34 evil beholders, 3 giants, 5 cyclops, and 73 inquisitors.

Round 1: Giants, cyclops, snakes in front. Opened with double geyser (level 3). Killed 3 unit troops, weakened most except for two stacks of 70+ goblins. Used beholder mind control to burn one of the large goblin stack's turn. Threw down Lina's orb to slow down traffic. Enemy cast slow on my snakes. Shaman put down a totem that I killed with the orb.

Round 2: Another geyser. Everything dead but a few orcs, 2 shaman, two stacks of 20-40 or so goblins. Put up a stone wall in front of my army. Enemy cast magic pole axe on my giants for low damage.

Round 3: Enemy cast magic pole axe, kills some inquisitors. They resurrected themselves and I cleaned up the rest.

An incredibly easy fight at that level.

Chase 06-23-2009 07:49 AM

Yo, nice to see that Im not alone in sharing this challenge :).

Im level 25 now and Ive cleaned out all of Dwarftown and Elfsvile. Have 4 mobs + Necrocom left in Undead County.

I used Geysir ALOT myself, but I havent really had any success with casting 3x2. First off thats 40x6 mana = 240 which I cannot afford to put on my gear if I want my INT over 30. Im hoovering around 200 mana depending on the fight. And 2nd I have yet to see a mob that does not reach your army in some way within 3 turns and can damage you :). So if 2 of my mobs took damage that would be tricky to recover from. Not impossible, but it would require alot of mana preservation and kiting. (Also I dident get resurrection until I found it in Demonis while exploring

My goal is to clear out every mob in the game so I went for the good old Dryad, Lake Spirit, Sprite, Elf and Hunter "trick". Or actually it was required once I started facing the more nasty mobs in the elfland.

Oh and packs with alot of black dragons are a pain. Ive laid waste to a few 30+ black dragon packs and it takes ages and sometimes you get beat up so bad that you have to reload. (3 of the 4 mob groups left in the undead place Black dragon packs). Sure dragon arrows help, but you still have black dragons having their way with you for 2-4 turns.

Ive taken a truckload of screenshots, Ill update a bit later :).

Chase 06-23-2009 07:52 AM

Quote:

Originally Posted by Quelthos (Post 80436)
At level 17 I went back and cleared the orc embassy. My army was 106 royal snakes, 34 evil beholders, 3 giants, 5 cyclops, and 73 inquisitors.

Round 1: Giants, cyclops, snakes in front. Opened with double geyser (level 3). Killed 3 unit troops, weakened most except for two stacks of 70+ goblins. Used beholder mind control to burn one of the large goblin stack's turn. Threw down Lina's orb to slow down traffic. Enemy cast slow on my snakes. Shaman put down a totem that I killed with the orb.

Round 2: Another geyser. Everything dead but a few orcs, 2 shaman, two stacks of 20-40 or so goblins. Put up a stone wall in front of my army. Enemy cast magic pole axe on my giants for low damage.

Round 3: Enemy cast magic pole axe, kills some inquisitors. They resurrected themselves and I cleaned up the rest.

An incredibly easy fight at that level.

Yeah I posted earlier that using Giants + cyclops would probably be viable on that fight. I never tested it myself tho, but its nice to know that it works for when/if I try do this with a warrior :).

Razorflame 06-23-2009 01:26 PM

you just have to be faster than those biggie orcs:)
^^
then the fight is EASY
with rage on u can wall off and rape all of them easy ^^

Chase 06-24-2009 06:24 AM

My motivation is slowly geting drained at this point, reached level 26 last night after a 147 round fight vs Xeona.

I ran into a random mob spawn with 54 black dragons, and the effort required to do that one without any losses as a mage....

Im not that far from the end, but having no losses all the way does require you to know and perform all the tricks in the book, and that can get slightly tedious :).

Oddly enough I have motivation to start on Impossible Warrior with no losses, but should be quite harder then mage, so we will see. Perhaps Ill just take a break until AP once Im done with this mage.

Razorflame 06-24-2009 12:22 PM

you are very mistaken though ;)

a warrior is way more easy than a mage:)

at least i find to do so

since warrior has WAY more troops

especially on impossible that counts(damaging spells ain't that good anymore on impossible)

and knwoning that u can easy buf up your troops or debuf/slow the enemy and let your TROOPS do the killing ^^


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