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-   -   Dogfighting -does 4.11-4.12 patch address this? (http://forum.fulqrumpublishing.com/showthread.php?t=40789)

MaxGunz 09-30-2013 03:12 PM

Since yesterday when visiting this thread and when posting I get:

Malicious URL blocked from my AV.

Problem is in
http://nexlson.wissensde.com/2.jpg

Could 1C Publishing deal with this please, I'm going to have to run ANOTHER SCAN to find ANOTHER bit of MALWARE on my drive.

I wonder how many others got that and had nothing blocked?

X-Raptor 09-30-2013 10:59 PM

Quote:

Originally Posted by majorfailure (Post 509742)
Immune to G effects, yes that may well be. And should and will perhaps be corrected.
And AI can hit you at 600 to 700m, yes. But usually they use up a lot of ammo to get that hit -and if you do not fly straight and level it does not happen that often. This is no cheat IMHO, because I can do it, too -though I will usually not do that -waste of ammo.

As for AI insta killing you in every head on, that does not happen to me. Though I usually avoid head-on passes, because it gives the enemy a low deflection shot at critical areas of my plane. There are certain situations where it is almost unavoidable to go into head-on passes if you want to shoot at the enemy at all (e.g. faster, less manuverable plane with worse climb, Bf110 vs. AI Hurricane). If I open up fire before the enemy does it most of the times discourages AI to fire at you - so one short burst in the general direction, and another trying to hit.

And by now I have shot down hundreds of AI planes without beeing shot down near instantly by its wingmen.

If you engage the enemy, ALWAYS have an idea how you will get out of the fight, if you don't you may well get out of the fight at a parachute.
It is easy if you have the faster plane and an altitude advantage -you can engage and disengage at will. But do not let the AI team kill you -while one drags you down the others keep thier alt and if you fall for it you are at a disadvantage.
If you have the faster plane and less altitude, judgement call, if you think you can waste the enemys initial advantge, go for it, else turn, climb, come back
If you only have the altitude advantage, you need to make the most of it. Leave the fight before you use up your advantage. And AI is quite good at team tactics here, so you need to disengage before one of them (usually not the on in front of you) gains an advantage.
If you have neither alt advantage nor the faster plane, you are where you should not be and in trouble, and you have made mistakes to get there. You can still make some of it, if you can outturn or outroll the enemy, do so. But vs. multiple AI you are near helpless, and again the AI will work together and while you try to defend vs. one of them the other will get in a good position and you need to defend against that and so on.

But basically if YOU get shot down, then YOU made a mistake.

What a great pilot you are m8... please post a track of your good skill engaging 8 vs 8 veteran A.I. (and notice that I even not ask for "ace" A.I. setting;).. 109 K4 with a spit LF IXe seeing you killing all of them, show us what a ace you are not only with words... .I'm waiting to see you... may be ..but don't cheat you eh? ;)

IceFire 10-01-2013 01:55 AM

Quote:

Originally Posted by gaunt1 (Post 509740)
Well, Im quite satisfied with the AI (even though there are a few problems). But, for example that AI is immune to G effects, or AI can hit you up to 6-700meters, can be considered as cheating.

Immunity to G effects is still very likely an issue... give the guys some time and I'm sure they can make the AI deal with that too. There was some effort to make the gunners more affected by G effects too and that's worked fairly well.

The AI shooting you at 700 meters isn't cheating... I can do that. If a plane flies straight enough then I can even do it semi-reliably (i.e. not a lucky one in a million type shot). Particularly if I have a fighter with guns mounted in the nose (Yak, 109, P-38, etc.).

gaunt1 10-01-2013 08:32 AM

Quote:

Originally Posted by IceFire (Post 509763)
The AI shooting you at 700 meters isn't cheating... I can do that. If a plane flies straight enough then I can even do it semi-reliably (i.e. not a lucky one in a million type shot). Particularly if I have a fighter with guns mounted in the nose (Yak, 109, P-38, etc.).

Well, this is primarily the problem of AI bombers. They are quite accurate at those distances. The 20mm at the tail of the G4M is a good example, but the american bombers are also quite good at sniping you from 6-700 meters, even at rookie skill level.

Laurwin 10-01-2013 02:20 PM

Ouch I just had some really tough battles withbf109-g6/as vs yak3p in my campaign.

I could basically fight earlier battles quite well bf109g-6 vs la5

But that yak3p is a monster lol. And there was something like 12 of them in final mission.

Honestly I felt like they had definitely some g-force advantage. MAYBE even roll rate advantage (or the roll rate is just perception of the sluggish bf109 controls)

I shot down like two of them. One was head on, diving from climb. I felr like there wasnt muh to do because the mission started as a scraamble and yaks were almost on top of us anyway. I had the mk108, but barely got any shooting opportunities at all.

Yaks were just buzzing around like ufos and wasting my AI-buddies. It was a sad sight I tell you. Sad to see my own AIs turnfighting with yaks and wasting all their E.

Honestly I would say that somehow my own team AI seems a lot worse in these kind of matchups. And my own AI wingman always abandons me just so he can turnfigjt with a llow flying yak (when there are multiple high bogeys aheaad in sight).

Laurwin 10-01-2013 02:27 PM

Quote:

Originally Posted by gaunt1 (Post 509767)
Well, this is primarily the problem of AI bombers. They are quite accurate at those distances. The 20mm at the tail of the G4M is a good example, but the american bombers are also quite good at sniping you from 6-700 meters, even at rookie skill level.

Lol if the bomber gunners were as accurate irl when compared to il2 accuracy. Clearly the bomber gunners should have been reassigned to fighter pilot training! War would have been over by christmas 1939 lol.

I mean judging by gun cam footage, fighter vs fighter was hard enough to do. Luftwaffe managed about 2% gunstat vs heavy bombers in real life (1944-45)

gaunt1 10-01-2013 03:26 PM

Quote:

Originally Posted by Laurwin (Post 509771)
Ouch I just had some really tough battles withbf109-g6/as vs yak3p in my campaign.

Yak-3P? Dont be surprised, thats a cheat plane! In reality, it was nothing more than an unsuccessful pre-series aircraft, which never fought. There were lots of unsolved problems with the engine, and it was so incredibly unreliable that development was abandoned finally. In your campaign, use basic Yak-3 instead.

JtD 10-01-2013 04:55 PM

I think you're thinking about the Yak-3 with the VK-107. The Yak-3P is pretty much identical with the Yak-3 except for the substitution of the 2xUBS+1xShVAK with 3xB-20 guns. According to wikipedia, serial production started in August 1945 and nearly 600 were built.

majorfailure 10-01-2013 05:38 PM

Quote:

Originally Posted by X-Raptor (Post 509761)
What a great pilot you are m8... please post a track of your good skill engaging 8 vs 8 veteran A.I. (and notice that I even not ask for "ace" A.I. setting;).. 109 K4 with a spit LF IXe seeing you killing all of them, show us what a ace you are not only with words... .I'm waiting to see you... may be ..but don't cheat you eh? ;)

Sorry you misread me, I am a mediocre pilot at best -and I do get shot down by AI (but less and less), but not because AI cheats, but because I do make mistakes.
As for your duell 8 109K4 vs. 8 SpitLFIXe -you are IMHO expecting to much from the start -killing all is way too much. I also don't think that happened ever in real life. So why should it be doable in Il2-?
Try real life goals -for starters engaging your 8 Spit and surviving.
And then get into real good position, use the sun in your back, or go lower than the enemy so they do not spot you early (yes, you can surprise the AI since 4.11), shoot at one of them, and get the hell outa there - that is what a good real life pilot probably would have done.
Net result: Maybe you got one enemy. But you still live -you can try again. Rinse, wash, repeat. Or don't.
Or try TnB style fighting and claim getting shot down on the mad AI skills.

Quote:

Originally Posted by Laurwin (Post 509771)
Honestly I would say that somehow my own team AI seems a lot worse in these kind of matchups. And my own AI wingman always abandons me just so he can turnfigjt with a llow flying yak (when there are multiple high bogeys aheaad in sight).

I'm of the opinion too that your own AI does not work well with you, and most of the times doesn't bother too much about what you order them to do.

X-Raptor 10-01-2013 10:06 PM

m8, whatever you say you have to admit what the reality of il2 1946 is now with A.I. : IT CHEAT. and it cheat more and more patch after patch. It is UBER A.I. EVEN IN AVERAGE LEVEL. They shoot at you at incredible distance with no challenge to survive. I know what you are tell about "my mistakes" but you have to discern Your mistakes to UBER-& CHEATING A.I. coded by DT that is a FACT. Is simple to verify. try to make a clean copy of your game patched just to 4.7 (still is a possible and easy downgrade of the game..) try to load a quick combat 8-8 spit/me109 (whatever version just same year of production..43, 44, 45 eg.) -and that is however a Historical dogfight ;) set all to -average- level (just to notice that I want to give chance even to a medium level player..) Now try to challenge this quick mission and you will notice how more "real" is the balance between you and your team vs A.I. - Now try same mission in 4.12.1 game version and tell me how many SECONDS you survive (....) sun or not sun help.. clouds or not clouds help....altitude advantage help.... energy management strategy.... speed management ... m8, you can argue and try whatever tactic you want but the sad and frustrate result is always the same: you not survive more than about 30-60 sec after engaging the dogfight. this is not possible. .. and isn't historic... is this a SIMULATOR? Then I would like to SIMULATE WWII aereal combats! ..not to challege with a UBER-CHEATING A.I. for just 60 sec every mission ending with a prompt bullets salvo into my tail or in front of my engine just every time.


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