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-   -   4.12 Patch - Comments (http://forum.fulqrumpublishing.com/showthread.php?t=40134)

FrankB 06-21-2013 06:41 AM

Wide View changed?
 
My expectation for the new widescreen view would be that the black borders on the sides would simply disappear.

Indeed they did, but it was done so not by expanding the picture to the sides, but by zooming in and cutting off the top and bottom part of the picture, so in fact you now see *less* than before.

E.g. In B-25 cockpit I had to zoom out 2 clicks to see the ball in 4.11 and you could go even a bit further. Now in 4.12 I need to zoom out 4 times to see the ball and no possibility to go further.

Jumoschwanz 06-21-2013 11:06 AM

Quote:

Originally Posted by Bearcat (Post 505268)
is it me or does it seem like some planes like the Mustang get sent spinning too much when they get a hit in the wing..

You mean compared to all the times in real life that you fired on Mustangs and they did not spin as much? Just want to know what real information you are basing your complaint on.....

Like Caspar said, it does not have to be beautiful, it has to be realistic, which might run against what a lot of modders attempt with their hacks, trying to change the sim so it suits their Western Hollywood wet dreams of what WWII aviation was like.

Daidalos does it's research, makes the best decisions and puts in the effort to improving the sims enjoyment for adult simmers. Anyone that has any patience knows they are on the job and if they wait most issues will be sorted in the next patch.

For those who are lacking that adult quality, patience, then hack away....

As usual I will enjoy the latest official patch of the sim, adjust to it's changes and have fun.

Thanks Daidalos

Mysticpuma 06-21-2013 11:33 AM

I posted this in the wrong thread before, so here goes:

Overall a great and much needed update. My only criticism is the smoke effect. It really just seems a little too artificial. The colours and density are great.....but the fact it doesn't fade out but just looks like a stuck on self contained Smokey bubble following the aircraft looks and is really distracting.

Is there any way to enhance it maybe so that the smoke is half the density but twice as long?

That way ot would at-least look like a smoke trail than a smoky non decaying stuck on blob?

Overall a huge step forward but I'd really much prefer a smoke trail than a smoke blob?

Cheers, MP

EJGr.Ost_Caspar 06-22-2013 04:10 AM

Quote:

Originally Posted by FrankB (Post 505275)
My expectation for the new widescreen view would be that the black borders on the sides would simply disappear.

Indeed they did, but it was done so not by expanding the picture to the sides, but by zooming in and cutting off the top and bottom part of the picture, so in fact you now see *less* than before.

E.g. In B-25 cockpit I had to zoom out 2 clicks to see the ball in 4.11 and you could go even a bit further. Now in 4.12 I need to zoom out 4 times to see the ball and no possibility to go further.


Check, if you have 'Widescreen FoV' enabled in your graphic settings! Its below the resolutions. That should give you the wanted view, otherwise you have widescreen, but in FoV for 4:3.

NNFFL=YLB= 06-23-2013 07:41 AM

I am very disappointed not to have the SB-2M100 with FAB-500 as the bomb bay of SB-2 was been specially designed to provide take this bomb!
the SB-2 layout was based on the idea that the overall dimensions should be the smallest to carry the FAB-500 and the whole bomb load was to be housed internally in the fuselage


and if you could also fix the carriage of SB-2M-103 which can be 1500kg in your next patch (2 fab-500 on Der-19 underwing pylons and 1 FAB-500 internal) it will be great

Sita 06-23-2013 08:01 AM

wihtout Der19 SB cannot carry 500fab ... Der19 was mounted only at m103 series ..

FrankB 06-23-2013 01:01 PM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 505353)
Check, if you have 'Widescreen FoV' enabled in your graphic settings! Its below the resolutions. That should give you the wanted view, otherwise you have widescreen, but in FoV for 4:3.

Thanks EJGr.Ost_Caspar, that did it!

I had this option checked, but it did not apply until I switched to another resolution and back to my 1680x1050.

Now just a small glitch: when the mission loads up, the Widescreen FoV zoom is not normal, but "normal - 1 step". No big deal, since pressing End to apply the normal view gets things back to normal.

semor 06-23-2013 05:08 PM

Quote:

Originally Posted by Jumoschwanz (Post 505289)
You mean compared to all the times in real life that you fired on Mustangs and they did not spin as much? Just want to know what real information you are basing your complaint on.....

Like Caspar said, it does not have to be beautiful, it has to be realistic, which might run against what a lot of modders attempt with their hacks, trying to change the sim so it suits their Western Hollywood wet dreams of what WWII aviation was like.

Daidalos does it's research, makes the best decisions and puts in the effort to improving the sims enjoyment for adult simmers. Anyone that has any patience knows they are on the job and if they wait most issues will be sorted in the next patch.

For those who are lacking that adult quality, patience, then hack away....

As usual I will enjoy the latest official patch of the sim, adjust to it's changes and have fun.

Thanks Daidalos

*Facepalm

Jumoschwanz..please do us all a favour...and stop with your hatefull anti-Modding Posts here.

I like the creative work that TD has made with the 4.12 Patch,and I also like the creative work from the Modders who will follow. I enjoy the IL-2 with the best of both worlds,the Official stuff from TD and the Modders artwork.

Bearcat 06-24-2013 03:21 AM

Quote:

Originally Posted by Jumoschwanz (Post 505289)
You mean compared to all the times in real life that you fired on Mustangs and they did not spin as much? Just want to know what real information you are basing your complaint on.....

Like Caspar said, it does not have to be beautiful, it has to be realistic, which might run against what a lot of modders attempt with their hacks, trying to change the sim so it suits their Western Hollywood wet dreams of what WWII aviation was like.

Daidalos does it's research, makes the best decisions and puts in the effort to improving the sims enjoyment for adult simmers. Anyone that has any patience knows they are on the job and if they wait most issues will be sorted in the next patch.

For those who are lacking that adult quality, patience, then hack away....

As usual I will enjoy the latest official patch of the sim, adjust to it's changes and have fun.
Thanks Daidalos

Well Daium!! You don't have to be so condescending.. so based on your assessment then it must have been wrong all along until now huh..? I am just making a friggin comment man so don't act like I slandered your mother or something.. Save the nasty BS for someone else.. Notice I said 4.11.1 .. not HSFX or UPRC3

TD please check out this very short video..

http://www.youtube.com/watch?v=T8lk8xwetk0

This was a 16 vs 16 fight in the QMB.. Notice I have 7 planes attacking me or getting ready to and not a friendly in sight.. My wingman was nowhere to be found.. When I went to friendly padlock I couldn't find a friendly close enough to lock on to... That drives me nuts.. Here I have a rig that can actually run a 32 vs 32 mission .. and by myself it is useless because it is even worse with more planes.. of course.. I am usually dead by then.. I was surprised I actually survived long enough to get 7 on me.. This is with Average blue and ace veteran red... go figure... and other times I could swear there is a live guy in there with me.. Don't get me wrong guys... I appreciate 4.12.. but this AI thing drives me nuts...

I like the sounds thing.. that is really nice... and the widescreen and I also noticed that the speedbar stayed where I set it last which it used to not do.. is that a new feature from 4.12 or is that a part of the infamous W7 Read Only bug .. (a close relative of the W7 cut and paste bug.. not at all related to anything TD did/does but purely MS snafu business )

Woke Up Dead 06-26-2013 08:28 PM

What does the "smart axis" toggle switch in the Controls Hardware do? I'm pretty sure this is a new feature and I couldn't find a reference to it in the 4.12 read-me pdf.


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