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-   -   Attn: Movie Makers, External Views on Tracks with Full Switch Servers (http://forum.fulqrumpublishing.com/showthread.php?t=32904)

furbs 07-02-2012 07:20 PM

exited steam, how long until the mission ends?

ATAG_Colander 07-03-2012 12:57 AM

Where you able to join latter on?

von Brühl 07-03-2012 03:14 PM

Quote:

Originally Posted by ATAG_Colander (Post 440657)
As I've stated several times before... There is nothing hacked on the server.

The change is done in the track file it self and yes, it works in other server's tracks too but we are currently limiting it to just ATAG.

Thanks Col, that's a better answer, maybe I wasn't phrasing the question right about whether or not you guys would do it to tracks from other places, when I wanted to know if it was possible or if something was different in the code on Bliss's server.

TomcatViP 07-03-2012 07:26 PM

Colander,

This is a terrific add to the sim : cleverly designed and a brilliant idea*.

Was that in C++ ?


*The SA bubble

ATAG_Colander 07-03-2012 07:37 PM

Quote:

Originally Posted by TomcatViP (Post 441040)
Was that in C++ ?

R&D was done in part in C# as development is simpler.
Final version was redone in plain C (didn't have the need for classes etc) to compile it on Linux for the web app.

ATAG_Bliss 07-03-2012 08:03 PM

Quote:

Originally Posted by von Brühl (Post 440945)
Thanks Col, that's a better answer, maybe I wasn't phrasing the question right about whether or not you guys would do it to tracks from other places, when I wanted to know if it was possible or if something was different in the code on Bliss's server.

No cheesehawk,

As Colonder already explained the utility will only work with tracks recorded from the ATAG's Axis vs Allies server, not from any other server. I'm sure the utility could be made for other servers in the future.

And yes, when you were asking what was hacked and what else was being done server side you implied that we were doing something to an ongoing game / or while in-game. This was already explained quite a few posts earlier that this wasn't the case. I guess a lot of confusion on your end could have been avoided if you'd read the thread.

ATAG_Bliss 07-03-2012 08:07 PM

Quote:

Originally Posted by von Brühl (Post 440611)
Ahh, sorry, I don't think you mentioned it was a post-game utility that didn't need anything IN-game. And something still needs to be hacked for it to work, no Bliss? Although hacking the tracks themselves wasn't what I considered, or understood it to be, somewhere it's being broken into, changed slightly, and then re-done to get a different result than the original?

It was mentioned in the 1st post in this thread. The part that states you take a track and process it through a utility should be your 1st clue.

ATAG_Colander 07-06-2012 02:17 AM

All those having disconnects when recording tracks, please vote this issue up on the bug tracker:
http://www.il2bugtracker.com/issues/373

ATAG_Colander 07-08-2012 01:51 AM

Quote:

Originally Posted by ATAG_Colander (Post 441713)
All those having disconnects when recording tracks, please vote this issue up on the bug tracker:
http://www.il2bugtracker.com/issues/373

There's only 5 votes :(

ATAG_Snapper 07-08-2012 02:37 AM

Quote:

Originally Posted by ATAG_Colander (Post 442406)
There's only 5 votes :(

Done. But still just six votes! :(


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