Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Luthier PLEASE install the bail out animation (http://forum.fulqrumpublishing.com/showthread.php?t=25841)

ATAG_Snapper 09-04-2011 10:11 AM

Quote:

Originally Posted by cheesehawk (Post 330708)
If you have a Riley bail out animation, then I insist on a rag-doll, head-shotted Riley corpse falling lifelessly out of the cockpit animation too! ;) With appropriate bounce height after impact with the ground below.

Whatever turns you on, Cheesehawk.

shane 09-04-2011 10:22 AM

+1

Strike 09-04-2011 10:30 AM

http://www.youtube.com/watch?v=MgWWIDNzM78

sorak 09-04-2011 10:38 AM

Quote:

Originally Posted by Robotic Pope (Post 330606)
I'd love to see an injured pilot bailout animation with win/fail outcomes. The more you are injured the less likley you will manage to get out lol

Sometimes falling into the Prop would be awesome.. Arms and legs flying off.. in super slow motion.

Pluto 09-04-2011 11:28 AM

... Huahaahaaahaa !!!
 
Quote:

Originally Posted by sorak (Post 330763)
Sometimes falling into the Prop would be awesome.. Arms and legs flying off.. in super slow motion.

... I was considering to write something like that but I was hesitating.
I didnt want to be taken for a sadistic pervert.
! LOL !
But I was rather thinking of another situation: a pilot bailing out while the pervert in the plane behind him is still shooting at him. Imagine what an effect some cal.50 bullets or a 20mm shell can do to a human body...
:twisted:
It would definitely add some "realism" to the "game".

I can imagine, some peoples reaction who have really experenced the airwar at that time, who maybe have a live experience of how a flakshell blows away their wingmans head and stuff like that every day.
They would probably only shake their heads about what kind of "games" we like.
:roll:

But apart from that, the animation shown is great!
:grin:

vtrelut 09-04-2011 11:39 AM

+ 1 to restore the animation in the game; thanks in advance!

Norseman 09-04-2011 11:50 AM

sry guys.. looks like some nervous new pilot
groundtraining how to bail..
-would prioritize possibility of escaping the craft
after ditching or a bad emergency landing.
Tired of drowning or burning here..lol
~S~:)

furbs 09-04-2011 12:13 PM

reverse it and we have a great scramble start!

ATAG_Snapper 09-04-2011 01:01 PM

Quote:

Originally Posted by furbs (Post 330781)
reverse it and we have a great scramble start!

Great thought, Furbs! Could have that as a selectable feature in FMB, along with other scramble-related personnel animations. If only to add some immersion to otherwise rather sterile airfields.

Fergal69 09-04-2011 01:04 PM

another +1 (+1 for the cat also)

Why go to the trouble of showing the bail out sequence to wet our appitite if it's not going to be used?


All times are GMT. The time now is 06:01 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.