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player controlled AA, as several people have already mentioned.
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You will be able to catch VD from a slapper at a village bar near the airfield?
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Open source the game.
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Maybe with the new look terrain they have manged to increase the area of maps to go all the way to Berlin? That way we could have a Bomber Command missions to the Ruhr.
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Well, who are the competitors? Certainly no WWII sim can compete with Cliffs of Dover as far as historical accuracy, object detail, or realism. If there is a game that gets close (arguably) to a certain element of CoD, it would probably be WWIIOL. ...with it's equally large and detailed terrain.
So, given vehicle commands are already in the keymapper, I'd say they will add "playable" vehicles and/or ships - just like WWIIOL has. Just my 2 cents. rfa |
My guess:
Dynamic online campaign which alows battles to go on over a couple of weeks... This would definitely be something totaly new as far as i know? |
Dynamic campaign would be my wish (but would hardly make the competitors squirm) but weather is my guess.
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Create your own pilot model ingame.
An easy way to make skins ingame without needing to edit templates in seperate software. Animated groundcrew who guide you during taxiing. ~S~ |
Rof and Clod will merge ... :)
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ATC to be able to vector air units i.e. a ground controller
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