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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Development Update and Roadmap – April 14 (http://forum.fulqrumpublishing.com/showthread.php?t=21362)

Havoc04 04-14-2011 08:30 AM

Yes i would ALSO like to see a Gamma slider in game as well. Be good to reduce the bright green some :)

Thxs for the update btw Luthier

Gourmand 04-14-2011 08:36 AM

thank you for the Reactivity to include applications for players in the patches (SSAO optional) ... I had reason to trust you and buy this game
I am confident for the future of this game with such response on the requests of fan ...

good job !
:grin:

kammo 04-14-2011 08:37 AM

Great update Luthier!

I very much like the approach you taken on controlled modding and keeping on-line cheat free!

Wolf_Rider 04-14-2011 08:44 AM

Quote:

Originally Posted by Blue Scorpion (Post 262558)
Before posting trying to be a smart arse, perhaps you should have read my follow up post made before your own trying to clear the issue up for those that may be affected by mods that DO affect textures in exactly the same way a transparent skin would.

You may not be too bright, and have no knowledge how various checks are made within code to check for cheats, however, internally a change to a texture for whatever reason is still a change to a texture, and unless checked manually will trigger bans in vac as has been the case in the past, sanctimonious ahole.

As I already pointed out, it won't affect me as I refuse to bother with the title until ffb is added, I was just trying to clarify what was said to prevent others being affected by vac bans, that permanently ban users from all steam titles.

well sadly for you, you're poor attempt at clearing something up (and what follow up post?), which was quite clear before your poor attempt, was cleared up...

as for the rest of your diatribe, blow it out your nose

Rocka 04-14-2011 08:46 AM

Yeah! Great news indeed!

A bit worried about the lack of news on the radio chatter in the game though.
But I'd rather see the fps goes up first too ;)

Hopefully a fix to this comes further down the lane.

Ctrl E 04-14-2011 08:51 AM

Hi luthier. i wonder if you might consider using Jafa's sound mods.

his merlin and damlier benz are brilliant.

Koala63 04-14-2011 08:54 AM

Great work CloD team, thanks.

FFB ASAP please please please.

Did the reversed mix levers get fixed?

Phazon 04-14-2011 08:55 AM

Hi Luthier thank you for another update. The sooner we can get ontop of Clod's performance issues the sooner people will realise what a great game it can be. :)

I understand your stance on mods and thank you for the clarification in regards to the no ssao mod. Looks like these mods will soon not be needed and we thank you for acting on our feedback we as a community like to give (even if we are a little overzealous at times).

One question I would like to ask is will we see a proper working full-screen mode with this patch? The lack of true full-screen is causing 3D clock issues with some ATI/AMD cards such as my HD4870 running on the latest available drivers.

FlyingShark 04-14-2011 08:57 AM

Thank you for the heads up.

One question, what means SDK?

~S~

mcmatt 04-14-2011 09:02 AM

Quote:

Originally Posted by luthier (Post 262502)
3. Texture manager split into a separate core, which does wonders for performance on 4+ cores but offers no improvement on two cores.

Looking forward to test it!!!


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