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The map is obviously a deathmatch arena map, so i'm not fretting over it. On another note, if you pause at 5:57 you can clearly see three individual bullet holes on the left wing of the crash-landed Spit (right after the 109 makes a strafing run on it). |
The map is just wrong, but the ground textures itself look better than even in some most recent screenshots and vids IMO.
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In this particular video, you can see Luthier is jumping from one Spit to another, the one with the flaps deployed, he slows the Spit down and deploys the flaps as if for landing, the 109's are going much faster and overshooting. The historical flaps deployed till they were either up or down, you can see that is the case in the video, they did not stop halfway. By the way, re. flap deployment speed, the 109 flaps were handcranked, and took 30 seconds from completely retracted to completely deployed. By the way, the 109 continues to look quite plastic, not sure if this is a function of its weathering not being finished at this point in the Beta. |
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Try downloading the HD version off YouTube and watching it full-screen! :)
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At 8:35 you can see the grass swinging when the 109 impacts the ground, nice... :)
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Can we get back on track?
Each individual bullet hit is shown exactly where it strikes, as a individual bullet hole decal. In addition to that, large Il-2 style holes are displayed in predetermined spots when the damage is heavy enough. We still cannot do large holes dynamically, or rather, we can't make them look very good, jagged edges, internal damage, etc. Compared to Il-2, the planes are split up into many more smaller individually damageable sections, each of which display their larger damage individually. For instance, an Il-2 wing was made up of three sections, and a BoB wing is 14 - or in total, while an Il-2 plane had about 30 damageable components, most planes in BoB have over 300. This means that you rarely see similar-looking damage, as it's hard to damage the exact same components every time. |
Hi Luthier - great video! You look very relaxed :) Best relaxed demo that been released yet.
BTW - I like the little dogfight map. It's nostalgic - brings back memories of the Il2 islands and other small dogfight maps that were the rage in the early days. This video made me think/hope for something new - especially for new pilots who never flew Il2 like we did. I'd be very happy if I opened up the sim and found in the new FMB maps labled "Online 1, Online 2" etc.... Exact recreations of the "Mountain Map" and a few others at least. It would be very, very cool. Sometimes you guys have no appreciation for Pop aesthetics. It's cool in the same vein as 'All your base are belong to us!' and because many of us learned to dogfight on maps like that - although I guess not all are man enough to admit it :) Besides, it'll provide some relief from the "Scheisskanal". Sometimes I think there's this vocal minority of "Recreationists" who live to spoil fun. I've lived and loved locked cockpit, no icons for at least 7 years - but the other things can be fun if you just open yourself up to them. Again, think about all the Newbs for once. If you think I'm going to fly my 109 at stall speed after 18 August because "Goring tells me too" or that I'm going to limit team flying on RAF to Vics and "idiotrotte" then you've got another thing coming. S! Gunny |
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