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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday update and discussions 2011-03-18 (http://forum.fulqrumpublishing.com/showthread.php?t=19267)

Dano 03-23-2011 03:36 PM

It was funny, very funny...

FS~Lewis 03-23-2011 03:39 PM

Sorry Dano...I got cold feet and deleted it

Chivas 03-23-2011 03:58 PM

Quote:

Originally Posted by Tree_UK (Post 237597)
Time will tell. i guess UBI advertising CLOD with DX11 isnt misinformation??

Certainly time will tell. I don't have a problem with Ubi advertising DX11, as the game engine is capablable of using DX11, its just delayed until Microsoft and Maddox games can work out the problems with the unstable API.

sallee 03-23-2011 06:55 PM

Quote:

Originally Posted by FS~Lewis (Post 237713)
http://www.youtube.com/watch?v=R9api-Xk1Cs

For those that are a little concerned about the landscape in that video......Well accurate as it may be for 1940, England doesn't actually look like that anymore....We had the landscape and coastline changed in 1953 to a more acceptably conventional and random shape.....This decision was partly due to old ladies getting lost in corners and youths on motorcycles endlessly racing round in circles......

Nonsense. This is before the drainage works were carried out around the North and South Circular. You're probably too young to remember.
The square bit is Brent Cross.

Matt255 03-23-2011 07:35 PM

Quote:

For those that are a little concerned about the landscape in that video......Well accurate as it may be for 1940, England doesn't actually look like that anymore....We had the landscape and coastline changed in 1953 to a more acceptably conventional and random shape.....This decision was partly due to old ladies getting lost in corners and youths on motorcycles endlessly racing round in circles......
Thx for clearing that up.

I thought that map was based on artificial islands made by the British to confuse German bomber crews and send them flying in the wrong direction or drop the bombs in the middle of that big ring.

Guess i was wrong.

Damixu 03-23-2011 07:58 PM

Quote:

Originally Posted by Matt255 (Post 237885)
Thx for clearing that up.

I thought that map was based on artificial islands made by the British to confuse German bomber crews and send them flying in the wrong direction or drop the bombs in the middle of that big ring.

Guess i was wrong.

What an utter and complete noncense! Back in 1941 Göring ordered Luftwaffe to bomb England to squares and circles. Humble airmen of the Luftwaffe had to obey and they did their job as good as they could. This video is the evidence of marvellous success and what Allieds tried to hide as war secret later on. ;)

Heliocon 03-23-2011 10:24 PM

Quote:

Originally Posted by B25Mitch (Post 237629)
From looking at the World Wide Distribution thread I'd say we have 10 or so regular posters from Australia.

Half Australian but living in the US atm

Heliocon 03-23-2011 10:28 PM

Quote:

Originally Posted by Chivas (Post 237798)
Certainly time will tell. I don't have a problem with Ubi advertising DX11, as the game engine is capablable of using DX11, its just delayed until Microsoft and Maddox games can work out the problems with the unstable API.

Its an issue with the dev team working with the API, not the API itself which is praised as far better then dx10 which it was based off.

If you buy a game advertising dx11 play on the box legally it has to be dx11 when you play it, adding a feature later entails that the advertising has to say that it will be added later or that conditions apply.

Otherwise its false advertising, irrespective of the product.

EAF51/155_TonyR 03-23-2011 10:36 PM

Quote:

Originally Posted by Heliocon (Post 237960)
If you buy a game advertising dx11 play on the box legally it has to be dx11..... Otherwise its false advertising, irrespective of the product.

It says DX9.

http://il2sturmovik.ubi.com/cliffs-o...ion/index.aspx

Tree_UK 03-23-2011 11:07 PM

Quote:

Originally Posted by EAF51/155_TonyR (Post 237966)

It says this:-

New 3D engine – Latest-gen graphics engine with DX10 and DX11 API support. Huge variety of photorealistic ground vehicles, buildings and other environmental elements recreate minute details of 1940s Europe.

and also this:-

Advanced physics – wind, lift, turbulences, rain, fog… Feel the air rush on your wings as you push your aircraft to the limits in epic dogfights. See your fuselage torn to pieces while every single enemy bullets ballistic and damages is calculated.


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