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-   -   Announcement of the game "IL-2 Sturmovik: Battle of Stalingrad" (http://forum.fulqrumpublishing.com/showthread.php?t=36417)

klem 11-17-2013 08:40 AM

Quote:

Originally Posted by Robert (Post 511178)
...................................
I have CoD, despite 1C abandoning it and thanks to Team Fusion, but I also have BoS. I don't think it will be as in-depth as CoD, on the other hand nor do I think it was ever advertized as such............................

I hop you will be willing to give us some objective feedback on graphics, FMs, DMs etc when BoS beta begins.

Robert 11-17-2013 05:51 PM

Quote:

Originally Posted by klem (Post 511185)
I hop you will be willing to give us some objective feedback on graphics, FMs, DMs etc when BoS beta begins.


I'll try to do so without the fanboi fanatasizm. ;)

I'm expecting the game to have the same level of graphics, DMs and FM as RoF - but updated to a WW2 setting. I still think RoF has had a decent development cycle where at least graphical improvements have been steadily added. I like the feeling of flight, but can that be updated to a WW2 setting? I hope so.

I don't expect anything revolutionary or groundbreaking in BoS...... which is sad considering the depth that CoD was going for. In the last developer update Loft mentioned on several occasions that this was like playing IL2 (the original game). As much as we liked it, the game wasn't as in-depth as what is currently allowable with today's technology. I think his comment (whether he realizes it or not) is an honest assessment of what BoS will be. Nothing more, nothing less. On the whole, I can live with that.

I still have CoD and TF is continuing to greatly improve the game. When I hear some positive updates from Luthier and fans I'll invest in DCS 1944. It's finally a good time to be a flight sim enthusiast. No?

klem 11-17-2013 09:33 PM

Quote:

Originally Posted by Robert (Post 511200)
I'll try to do so without the fanboi fanatasizm. ;)

I'm expecting the game to have the same level of graphics, DMs and FM as RoF - but updated to a WW2 setting. I still think RoF has had a decent development cycle where at least graphical improvements have been steadily added. I like the feeling of flight, but can that be updated to a WW2 setting? I hope so.

I don't expect anything revolutionary or groundbreaking in BoS...... which is sad considering the depth that CoD was going for. In the last developer update Loft mentioned on several occasions that this was like playing IL2 (the original game). As much as we liked it, the game wasn't as in-depth as what is currently allowable with today's technology. I think his comment (whether he realizes it or not) is an honest assessment of what BoS will be. Nothing more, nothing less. On the whole, I can live with that.

I still have CoD and TF is continuing to greatly improve the game. When I hear some positive updates from Luthier and fans I'll invest in DCS 1944. It's finally a good time to be a flight sim enthusiast. No?

Yes, absolutely. :)

kendo65 11-17-2013 11:41 PM

Quote:

Originally Posted by Robert (Post 511200)
...

I don't expect anything revolutionary or groundbreaking in BoS...... which is sad considering the depth that CoD was going for. In the last developer update Loft mentioned on several occasions that this was like playing IL2 (the original game). As much as we liked it, the game wasn't as in-depth as what is currently allowable with today's technology. I think his comment (whether he realizes it or not) is an honest assessment of what BoS will be. Nothing more, nothing less. On the whole, I can live with that.

...

I tend to disagree with you on this. There are already some demonstrated features in BOS that break new ground - the quality of the pilot figure models sets a new standard, with animation used during normal flying to provide a very believable representation, and also animated bailout sequences.

The new cone-lighting used for the Soviet aircraft landing lights (and vehicle lights) is very impressive. Also interior cockpit lighting that is visible externally.

The quality of the ground-handling physics in the recent dev update video - again a new standard of quality there. They also say that FM is modelled to a new standard too. Time will soon tell.

The idea for the single player campaign of having server-generated missions with server-generated ground units, friendly and enemy AI flights, etc is new and potentially could be very immersive.

If the recently trailed AI is as impressive in reality as it appeared in print (vastly expanded sets of maneouvers) then it will be something special.

Stalingrad is apparently modelled to a very detailed level beyond what has been attempted before in a flight sim.

So I'd say there are already features that are ground-breaking. The focus for the new game seems to be on 'immersion' - if they can achieve that then I'll be happy. I was fortunate enough to be gifted a premium edition of the game a few weeks ago (after initially deciding to hold off on buying) so I'll be interested to try it out and judge for myself.

He111 11-18-2013 12:42 AM

If BOS AI doesn't keep barrel rolling into the deck then it's one up on COD !

Lets hope we also see Aircraft weak-points recorded that enemy AI might know and use to it's advantage - ie attack from 6 low on most aircraft, attack head-on on He111 etc etc etc

H

SlipBall 11-18-2013 06:35 AM

what you are witnessing is a battle damaged AI going down

Feathered_IV 11-19-2013 10:46 AM

Playable alpha is available now. Rather exceeded my expectations too. Very pleasantly surprised. ;)

SlipBall 11-19-2013 10:51 AM

Quote:

Originally Posted by Feathered_IV (Post 511286)
Playable alpha is available now. Rather exceeded my expectations too. Very pleasantly surprised. ;)

Hi Feathered, are screenshots available?...never mind, I went over to the forum and looked at them

Feathered_IV 11-19-2013 11:52 AM

Hi Slipball. Plenty here http://forum.il2sturmovik.com/topic/...ots-vids-here/

;)

Edit, ah! Beat me to it :)

zapatista 11-22-2013 03:24 PM

the funniest part was when the RoF-BS sales reps recently announce that those that had prepaid for the game would only be able to play it on Tuesdays during the beta stages (eg it is linked to some server activation control thingy RoF controls, you dont have normal access to pay it whenever you want to yourself)

roflmao, not something they declared when they asked people to hand over their money now, did they ! unsurprisingly people are starting to ask for their money back already :)


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