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in the SWD map file. I don't know where and how. It's seems that they are encrypted or something like that... Short: There are some IDs in the scripts and I can only modify them unfortunately :( |
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Example for D. Meltzer (YAZK): http://img204.imagevenue.com/loc537/..._122_537lo.JPG |
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I found his ID at adres 0x00EF68FC as a reverse string (KZAY). But it is not a stored as a number? It's just a reverted string :o Update:// If a NPC does not have an ID, can I give him a new one? Is the space inside the swd empty? How long have the ID to be? I think four bytes (chars)? |
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By the way, where did you get the German voice clips? Some of them came from Commandos and Call of Duty...
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Diplomat Oddities
Here are some oddities in "Hotel":
1. Taking out the diplomat by non-lethal means (ie. chloroform, punching him or throwing a glass at him) is classed as killing him and instantly results in mission failure. Maybe you should make the game recognize that knocking out the diplomat isn't classed as killing him. You did a similar thing with the courier in "Winter Cold". 2. The game crashes when you attack the diplomat while the meeting is going on. |
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Edit:// On my system the game only crashes when I attack the traitor, not the diplomat :o It seems to be a scripting error, but I cannot find it :( |
One of the two anyway! The point is, the text says "Diplomat has been killed" even when you merely knock him out. Alternatively, you could change the text to "Diplomat has been attacked"...
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