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I would presume online vehicle places will be blockable by the server or, as the sim grows in popularity and the number of players is limited then I could imagine a small amount of friction occurring if pilots find their places nicked by tankie types :-)
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When we were doing Arma2 missions in our squad one of the best was working a patrol down through enemy territory and lasing targets for one of us up in a Harrier. It was all on to keep him (and yourself) alive to complete the objective. The fact that the Harrier was 'light' in terms of realism didn't detract from the overall mission. As I see it 1C have the same in mind but the other way round. That kind of gameplay is completely immersive and if 1C could combine their level of detail in air sims with ground support even if it wasn't as realistic as their aircraft they would have a real winner on their hands . |
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Did they most of the bugs squashed out of the game? Quote:
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Note I never said the vehicals in ARAM could not or do not add to the game! What I did say is those vehical simulations are very Very VERY dumbed down simulations. My point being that ARMA's main focus is on first person shooter (FPS) and all the ground, sea, and air vehicals are there only to add to the game as a whole, but are not done to the same level of detail as the FPS aspects of the game The analogy being 1C is doing the same in CoD, only 1Cs main focus is on flight and all the other aspects will not be done to the same level of detail as the flight aspects |
So basically we're getting an additional "tank sim" that's gonna go 20 fps on high-end rigs ?
I'm all in! |
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in my opinion, i prefear Afrika, italy or more East front:cool: |
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