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-   -   4.12 development update discussion and feedback (http://forum.fulqrumpublishing.com/showthread.php?t=31734)

EJGr.Ost_Caspar 10-04-2012 12:16 PM

Not for 4.12.

Fighterace 10-05-2012 05:16 AM

It's my understanding that we are using the old P-40 cockpit with the new 3D model for 4.12?

What other P-40 versions will we get in 4.12 as flyable/AI?

310_Pepno 10-06-2012 09:28 AM

Quote:

Originally Posted by Fighterace (Post 467032)
It's my understanding that we are using the old P-40 cockpit with the new 3D model for 4.12?

What other P-40 versions will we get in 4.12 as flyable/AI?

This interested me, too, would like to add at least P-40 N / F / K which were made ​​a thousand and put it to use in a large number of maps.

Fighterace 10-07-2012 02:50 AM

Any updates on the P-47 cockpit and etc?

EJGr.Ost_Caspar 10-07-2012 08:51 AM

Quote:

Originally Posted by Fighterace (Post 467567)
Any updates on the P-47 cockpit and etc?

Is in work by 3rd party. We don't know the current status though.

Fenice_1965 10-07-2012 09:30 AM

Very impressive amount of worthy features.
Why not putting a switch to allow only in cockpit padlock ?
Disabling padlock online causes complains by people lacking tracking devices because They feel handcapped compared to track ir or freetrack users.

Lagarto 10-07-2012 03:52 PM

Any news on the forthcoming maps?

1984 10-07-2012 04:15 PM

only now looked "User interface changes" update...

well, lot of necessary things for online (long waiting of this), and, in total, sometimes looks very very promising...


Quote:

Originally Posted by Fenice_1965 (Post 467599)
Very impressive amount of worthy features.
Why not putting a switch to allow only in cockpit padlock ?
Disabling padlock online causes complains by people lacking tracking devices because They feel handcapped compared to track ir or freetrack users.

sorry, you talking about when (in external view) you can follow by enemy if you press Fx button (oh, forgot name)? well, it's= track ir effect...

well, anyway, i think what this option (when using in cockpit, not only in external views) can be very useful for users without free track, on servers without external views etc (i understood long time ago, what TI or FT not for me)...

Fenice_1965 10-07-2012 05:24 PM

I mean leaving f4 and disabling f6.
With cockpit always on track ir users can easily follow enemy A/C without using padlock.
No track ir users rely on their mouse and this is much more difficult.
Actually if you disable padlock you disable both F4 and F6. There's no way to enable F4 (internal padlock) and disable F6 (external padlock).

Mysticpuma 10-07-2012 05:56 PM

Is there no-way that the server can check what button is mapped to Padlock External and just disable it (the button that is)?


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