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-   -   [SW3] [MOD] - The SW3.Expansion Mod - 0.5.3G (http://forum.fulqrumpublishing.com/showthread.php?t=229453)

oxygenes 07-17-2017 08:41 PM

it looks like probably missing modul Turret (wrong name or missing imd), missing texture is allowing display modul itself

nocalora29 07-17-2017 10:23 PM

@kolomas
 
Thanks for notifying me about it. Going to roll out HotFix #13 in the next few minutes.

EDIT: Hotfix #13 RELEASED
http://www.moddb.com/mods/sw3exp/dow...-rc3-hotfix-13
ALSO: There will be a GoogleDrive Mirror to all current and future Releases.

There is also going to be a Video Showing all the new ships at hand in the very near future.

Areneth 07-23-2017 01:05 PM

Google download links are messed up in first post, link on full version somehow downloads latest hotfix and link on hotfix downloads full version.

oxygenes 07-23-2017 02:47 PM

Battleship or cruiser, class will depends on size, hangar can be placed on bottom side
https://ulozto.cz/!sBkh7ZKYntgS/lion-battleship03-jpg
https://ulozto.cz/!dUfMGw826Ujj/lion-battleship04-jpg

nocalora29 07-23-2017 03:18 PM

@Arneth
 
Thanks for the info, fixing it right now

@Oxygenes: That looks really neat!

Areneth 07-23-2017 03:58 PM

2 Attachment(s)
Re-decided to re-install this beautiful mod year later and still crashing at launch. :(
Normal exe starts fine, exp exe (both non64 and 64) crashing with dark gray screen. GoG version (read somewhere in this thread that it supposed to work too) with russian language (not sure if that matters, but just in case)

Im not sure what to attach so just to be safe...

nocalora29 07-23-2017 05:56 PM

Could you tell me if there is a MapInitialization in the data folder? if so, could you post its contents to pastebin or something similiar?

This has most likely something to do with the way the game tries to read the new Addons\ folder and stuff, which is solely made by modifying the MapInit file.

Areneth 07-23-2017 06:52 PM

Yep, its there.
https://pastebin.com/NbGnGQ88

nocalora29 07-23-2017 07:22 PM

Are you sure that you have installed the mod correctly?
This seems just very bizzare to me.

Areneth 07-23-2017 08:35 PM

Install order: RESOURCES -> MAIN -> MAIN OPTIONALS* -> UPDATES -> UPDATES OPTIONALS* -> HOTFIX -> HOTFIX OPTIONALS*

Unless this is outdated and i didnt miss Resources step, everything is installed correctly. Though, now i am crashing with c++ error, and im afraid to use GoblinWizard fix because it might break ru localization...


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