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-   -   Head Tracking with Cliffs of Dover (http://forum.fulqrumpublishing.com/showthread.php?t=18648)

LoBiSoMeM 02-18-2011 11:23 AM

You feed the troll a lot, why you do that?

Give the troll poison, not food:

1) Why Bohemia Interactive can suport Freetrack using Freetrack interface? You believe BIS is a company of hackers?

2) Why most games devs can't even talk about using other HT interfaces than NP?

The first point makes the troll run... Just use it!

SEE 02-18-2011 12:16 PM

Quote:

Originally Posted by Wolf_Rider (Post 225577)
The makers of alternative headtrackers should play nice by copyright and patent holders

MS Flightsim series does not have TIR native support. NP have to use MicroSofts 'Simconnect' interface, as does FT. SimConnect is open to all 3rd party devs.

NP developed there own interface/hardware and 'encouraged' game devs to us it - these titles were advertised as having 'TrackIR Native support'.

FT gave the Headtracking community an opportunity to access Titles with 'TrackIR native support' by reverse engineering the NP interface to accept Webcams, etc.

NP failed to prevent this in terms of Copyright/Patent infringement.


FT has its own interface + 4 others, Simconnect and TrackIR being two of them to be compatible with TrackIR enhanced titles and FSX.


NP has an encrypted version (which also ties its hardware to it). Any future title advertised as being 'TrackIR enhanced' will be using this.

The rights and wrongs of the above are what you guys cannot agree on, but don't feel too bad - neither could the courts!..........:grin:)

Rather than argue about the legalities (in which opinions are entrenched) would it not be better to email/contact the people who will make the decision and request that both interfaces are supported?

Wolf_Rider 02-18-2011 01:05 PM

the better thing is to allow for any alternative headtracker.... and FSX is TrackIR Enhanced

LoBiSoMeM 02-18-2011 01:23 PM

Quote:

Originally Posted by Wolf_Rider (Post 225664)
the better thing is to allow for any alternative headtracker...

As Bohemia Interactive did in their new titles and 1C can do in IL-2:CoD: suport to the two major HT solutions available, at least: TIR and FT.

Now we agree. In the future, maybe it's time to game industry think about one unified and open 6DOF HT interface.

LoBiSoMeM 02-18-2011 01:33 PM

Quote:

Originally Posted by SEE (Post 225640)
FT gave the Headtracking community an opportunity to access Titles with 'TrackIR native support' by reverse engineering the NP interface to accept Webcams, etc.

Said as that, sounds like Freetrack is all "reverse engineering". No, Freetrack makes the link with a webcam, acquire a image, do the computing to create 6DOF data. Nothing of this is "reverse engineering". This is some misconception that leads to a lot of confusion.

What Freetrack did was can link with TIR hardware (feature removed after NP request). And use TIR interface to link the 6DOF data and games.

Freetrack didn't "reverse engineering the NP interface to accept Webcams". There is no need to "reverse engineering" a software to use a 2D image of tree dots and create 6DOF HT data. It's simple.

Wolf_Rider 02-18-2011 01:37 PM

Quote:

Originally Posted by LoBiSoMeM (Post 225677)

Now we agree. In the future, maybe it's time to game industry think about one unified and open 6DOF HT interface.

where have you been?

Consensus was reached way long ago and Mouse Look has been in use for ages




*Edit

Quote:

Originally Posted by LoBiSoMeM (Post 225682)

Said as that, sounds like Freetrack is all "reverse engineering". ~ Nothing of this is "reverse engineering". This is some misconception that leads to a lot of confusion.



its no misapprehension numbnut... its how it got started in the first place

SEE 02-18-2011 03:24 PM

My last post, you guys can argue all you like but just to clarify my penultimate contribution - from the public domain and there for all to access -


NaturalPoint have filed five patent applications for optical motion tracking as a means of view control in virtual environments since 2005, but as of 2008 none have been issued. [1


In October 2008 NaturalPoint changed the TrackIR interface and began encrypting the data stream sent to some new titles. Third party devices which had reverse-engineered the previous TrackIR interface were rendered incompatible with these new game titles due to the encryption.

Some larger gaming and simulation titles still do not support the TrackIR interface natively, such as Microsoft Flight Simulator X. Microsoft Flight Simulator X requires the TrackIR to send view control data to it using Microsoft's own SimConnect interface.




'reverse engineered' = punter could use a web cam or Wimote instead of the NP bespoke optics.

I suggest you all kiss and make up and badger the devs........:grin:

swiss 02-18-2011 03:25 PM

Quote:

none have been issued.

After you submit a patent application to the U.S. Patent and Trademark Office (USPTO), your invention is officially “patent pending” and you may use that term when describing the invention to others. In fact, because of the large backlog of cases at the USPTO, your invention is likely to stay “patent pending” for several years.[.] If an inventor has a patent pending for an invention and a company begins to use that invention without his permission, the inventor can proceed to get the patent issued and sue the company for patent infringement.


http://mlwise-law.com/CustomContentR...spx?ID=1108990

LoBiSoMeM 02-18-2011 04:39 PM

Quote:

Originally Posted by Wolf_Rider (Post 225685)
where have you been?

Consensus was reached way long ago and Mouse Look has been in use for ages

You STILL not understanding what "Mouse Look" is... Or better, is playing idiot.

Quit that game, please.

LoBiSoMeM 02-18-2011 04:46 PM

Quote:

Originally Posted by SEE (Post 225780)
'reverse engineered' = punter could use a web cam or Wimote instead of the NP bespoke optics.

"Reverse engineering is the process of discovering the technological principles of a human made device, object or system through analysis of its structure, function and operation. It often involves taking something (e.g., a mechanical device, electronic component, or software program) apart and analyzing its workings in detail to be used in maintenance, or to try to make a new device or program that does the same thing without using or simply duplicating (without understanding) any part of the original."

From Wikipedia, no need to search deeper definition.

Freetrack uses "reverse engineering" only to get the data Freetrack uses and communicate with games through TIR interface.

If you put in "general terms", people think that Freetrack itself is only one "hack" of NP HT solution, using a webcam insted of the fancy NP webcam without IR filter. No, it's an independent and fully functional 6DOF HT solution, with own interface.

That point can't be stressed enough, because some people don't even understand that in 2011. Freetrack can do all your work through Freetrack own interface without a trace of "reverse engineering" NP work. We just need that games access Freetrack data through Freetrack Interface.

If someone is against this, don't know what free market and free choice means.


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