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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, February 24, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=29967)

Robert 02-27-2012 10:05 PM

Quote:

Originally Posted by Pluto (Post 394891)
... Custer died at the battle of "Little Big Horn", where he and his 7.th US cavalry were defeated by the Lakota, Arapaho and Cheyenne Indians.
(and he deserved it!)

Sorry for being a smart-ass, couldnt resist when I read this.
The above mentioned "die ignorant" was not meant as a personal insult or so.
:!:

No I don't mind. I goofed and should have known better. Thanks.

BaronBonBaron 02-27-2012 10:16 PM

hmmm, he usually says "Have a good week" or, "See you next week" or something similar.


Maybe this:
Quote:

Originally Posted by BlackSix (Post 393634)
Have a good weekend!

is a hint that the patch will come BEFORE Friday this week! :-P ;)

SlipBall 02-27-2012 10:22 PM

Quote:

Originally Posted by BaronBonBaron (Post 394936)
hmmm, he usually says "Have a good week" or, "See you next week" or something similar.


Maybe this:

is a hint that the patch will come BEFORE Friday this week! :-P ;)


I think your on to something Dr Watson

badaboom 02-28-2012 01:35 AM

I can't wait to find out if the new performance in the patch will help me turn up the settings in the game.

Ernst 02-28-2012 04:05 AM

Right now we can only select the controls input by moving the sensitivity bar on controls menu. Is there any way we can manually enter the output sensitiviness on controls config? I mean like we can do in il2 using IL2 Joy Config building our personal sensitivity curves.

Is there any way to develop a tool like il2 joy config to CloD?

oddeball 02-28-2012 06:03 AM

Quote:

Originally Posted by ernst (Post 394975)
right now we can only select the controls input by moving the sensitivity bar on controls menu. Is there any way we can manually enter the output sensitiviness on controls config? I mean like we can do in il2 using il2 joy config building our personal sensitivity curves.

Is there any way to develop a tool like il2 joy config to clod?

+1 :)

machoo 02-28-2012 06:06 AM

Quote:

Originally Posted by BaronBonBaron (Post 394936)
hmmm, he usually says "Have a good week" or, "See you next week" or something similar.


Maybe this:

is a hint that the patch will come BEFORE Friday this week! :-P ;)

Right.....

Tree_UK 02-28-2012 06:11 AM

Although I have no interest in driving around in a ground vehicle especially in a flight sim (I have a real one on my drive) I have to say that I am very encouraged by them, Obviously it means they have fixed the 'no tree collision' which is wonderful news and also they will have fixed the issue where you could turn trees off, by that I mean I have my trees on max settings and my opponent has them on minimal I think I’m losing him in a dog fight by dropping down into a clearing and all he see's is just ground and wonders what the hell I am doing!
It’s clear this has now been addressed and will hopefully be in the next patch, I would imagine the massive FPS increase as allowed them to now have a permanent landscape (i.e. cant increase decrease tree amounts), which the guy working on ground vehicles would of insisted on, you see if you had hidden your tank in the woods but your opponent can’t see the woods because he's turned them off it kind of destroys any idea of having ground vehicles that can be used in a simulation/ground war. So, by introducing drivable vehicles we will have a more realistic sim with tree collision and a permanent landscape so I think that it’s great news.

Fredfetish 02-28-2012 06:20 AM

:)
 
PATCH! PATCH! PATCH! PATCH! :grin::grin::grin::grin::grin:

What do we want?! PATCH! When do we want it?! NOW!!! Or, I mean, please sir? :rolleyes:

furbs 02-28-2012 06:22 AM

Im more excited by the boost in FPS, it should mean the broken FSAA and AF can be fixed after a year!

FPS boost
Tree fix
FSAA
AI fixes
CTD crash fixed
FM fixes

At last CLOD can rise from the ashes.

Roll on patch Friday i say!


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