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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   August 6 2011 Development Update (http://forum.fulqrumpublishing.com/showthread.php?t=25222)

klem 08-17-2011 10:20 AM

Quote:

Originally Posted by Peril (Post 324508)
Thanks DB605

So to clarify that point, if you look out your window now should it be worse than 1940?? The original comment said "this looks so much better, looks like im looking out of my window"

Umm :)

Playing Devils Advocate I know, and I'm assuming the writer was referring to the new haze change, but the main point was do not reflect on what we have 'now' as evidence for accuracy for a 1940s sim build. That mistake gets made all too often, eg. a true 1940 coastline anyone??

If your touting 'accuracy' as one of you goals you gota be real careful what to refer to as more accurate or 'better'. It's real easy to pick holes in many arguments re graphical representation of accuracy for times past (as I have done), it's better to compare with data or images than today's atmosphere.

Which I can 'hope' is what they used.


1920, zoom in to Folkestone and see Hawkinge Aerodrome to left of Hawkinge town:-
http://www.ponies.me.uk/maps/osmap.html

1940, Hawkinge Aerodrome not shown but its obvious where it is from the map above:-
http://www.npemap.org.uk/tiles/map.html#207,46,2

Jabo2009 08-18-2011 09:51 AM

Hi all
 
can anyone give me suggestions concerning the "new graphic engine" issue, announced by Luthier on the next patch:

I'll get COD delievered tommorrow and am currently considering, if I should wait with the game installation until the upcoming patch is into action??

-> just want to avoid that I install game before the next patch and then it gets messed up with the new engine settings after patching?? Im especially thinking about my ATI 6850 GPU here, which works quite nice, but gave me some setup challenge in the past on other sims..

Welshman 08-18-2011 11:22 AM

everyone esle will be updating there game when the patch is out as steam does it so i cant see what the problem will be as you will be the same as the rest of the planet

louisv 08-18-2011 02:56 PM

Quote:

Originally Posted by Peril (Post 324197)
I am a little concerned that the reference haze we see in 2011 Europe is NOT the same as 1940. Pollution was not as great in 1940 as it is there today, don't make the mistake of looking out your window and thinking it was always this way..

If you want to see skies with less haze, perhaps come visit Australia :)

Actually, pollution in London was at its worst well before the 60's...
There were smog alerts in the 50's that killed thousands, because of coal used extensively in England. Birds in the air and fish in the Tames were mostly gone since the 19th century. Now with strict anti-coal burning laws, the birds and the fish are back.

So its quite possible that the haze was worse then. Even in the summer, plants used a lot of coal in this uber-industrial time and place. There were smokestacks then that are gone now.

Louis

Ze-Jamz 08-18-2011 04:13 PM

Quote:

Originally Posted by Jabo2009 (Post 324804)
can anyone give me suggestions concerning the "new graphic engine" issue, announced by Luthier on the next patch:

I'll get COD delievered tommorrow and am currently considering, if I should wait with the game installation until the upcoming patch is into action??

-> just want to avoid that I install game before the next patch and then it gets messed up with the new engine settings after patching?? Im especially thinking about my ATI 6850 GPU here, which works quite nice, but gave me some setup challenge in the past on other sims..

I think your be fine mate...wouldnt worry

Greyson 08-18-2011 04:14 PM

Hey guys,

I've read through this topic and I cant find a recent update on the progress of any patch / fix for the issues the game is causing with some radeon cards. Like many others have reported, I have unplayable framerate stutter when flying over land or buildings, and my PC is reasonably high end.

Can anyone tell me when we can expect this problem to be patched?

Ze-Jamz 08-18-2011 04:18 PM

Seems Odd considering your rig...

Not sure about crossfire working as it should..what settings are you using?

Welshman 08-18-2011 05:04 PM

xfire does work but not out of the box so too speak .. ( there are posts about that )

i have 2x 4890 and get reasonable fps over land and even london with my settings , will be too slow if the gfx is maxed out for sure ..

my cpu is a AMD 1090T plus 8ghz of ram

so he should be fine imo

albx 08-18-2011 05:14 PM

Quote:

Originally Posted by Greyson (Post 324920)
Hey guys,

I've read through this topic and I cant find a recent update on the progress of any patch / fix for the issues the game is causing with some radeon cards. Like many others have reported, I have unplayable framerate stutter when flying over land or buildings, and my PC is reasonably high end.

Can anyone tell me when we can expect this problem to be patched?

no, nobody can tell you. Well, somebody maybe can... but don't hold your breath for an answer

Greyson 08-18-2011 05:54 PM

Quote:

Originally Posted by Ze-Jamz (Post 324924)
Seems Odd considering your rig...

Not sure about crossfire working as it should..what settings are you using?

Thanks for the replies guys - I am using medium/high settings.

I dont think it is a setting issue though, I have played on lower settings and still encounter unpredictable and bad intermittent stutters. It seems fine in some situations and unplayable in others. I was hoping (and I think it may still be) related to the known bug where some radeon cards suffer horrible render lag in specific circumstances. If that is the case then hopefully its a problem which can be fixed.

klem 08-18-2011 08:15 PM

Quote:

Originally Posted by Jabo2009 (Post 324804)
can anyone give me suggestions concerning the "new graphic engine" issue, announced by Luthier on the next patch:

I'll get COD delievered tommorrow and am currently considering, if I should wait with the game installation until the upcoming patch is into action??

-> just want to avoid that I install game before the next patch and then it gets messed up with the new engine settings after patching?? Im especially thinking about my ATI 6850 GPU here, which works quite nice, but gave me some setup challenge in the past on other sims..

You've bought it.

Install it.

Steam will patch it for you the first time you go on-line so you don't have to worry. And you will see how it does under the current patch.

CAVEAT: The beta tomorrow (or soon after, it wasn't a firm promise) is a personal download and install. You don't have to use it. As soon as the beta has been tested by a few of us brave souls and reported back it will either be released as an automatic Steam patch about a week later or it will be tweaked and released as a Steam patch as soon as possible after that.

caprera 08-18-2011 11:12 PM

Any news about the next patch release ?


P.s.
sorry if it has been asked a moment ago, but i missed most of the discussion :)

Greyson 08-18-2011 11:33 PM

It seems we are all still waiting for info caprera.

caprera 08-19-2011 12:01 AM

Thanks Greyson, i've subscribed to this thread not to lose anything else.

Maybe this engine upgrade is taking more time than expected; could be good news anyway, don't you guys think ?

nashash 08-19-2011 12:44 AM

i would say in 2 weeks :)

caprera 08-19-2011 03:07 AM

Nothing bad can come from this, i'd be happy to wait a week more for more improvements.

robin00795 08-19-2011 02:27 PM

C'mon put the su-26 in this patch

skouras 08-19-2011 02:44 PM

Quote:

Originally Posted by robin00795 (Post 325228)
C'mon put the su-26 in this patch

yeahhhhh
but unfortunately i'm sure they going to sell it to us
and don't put it us a free in a patch
hope im wrong
personally i would like to see the E4-E7 and the correct MkIa with CSP 100 octane fuel

Allons! 08-19-2011 03:20 PM

yep she could engange the tiger moth in a helluva pillow fight. I´m off to assign the "slap right up" key. :grin:

JG27CaptStubing 08-19-2011 03:20 PM

Quote:

Originally Posted by robin00795 (Post 325228)
C'mon put the su-26 in this patch

A complete waste of effort. How about letting them finish what they started.

CrisGer 08-20-2011 03:48 AM

I am new here but am very interested in this update you describe esp >...the German Trains..

I am a long time modder and researcher of Train sims and esp German trains and would be very interested to see these and happy to help with any additional information or resources you may need....thanks so much for taking the time for this. If you are placing the models into France as I suspect you are, much of the equipment was French, and that is a particular area of interest and again expertise of mine if I can help ..and I have contacts in the French train sim world and we may indeed be able to get you permission to convert existing train models from 3D formats used in MS Train sim. Just wanted to offer aide on this little corner of things, I am still just new here and learning the ropes but would be happy to help if i can.

http://desmond.imageshack.us/Himg411...jpg&res=medium

http://desmond.imageshack.us/Himg72/...jpg&res=medium

http://desmond.imageshack.us/Himg638...jpg&res=medium

http://desmond.imageshack.us/Himg683...jpg&res=medium

L'Etoile De Gray - a great MSTS route from France in 1938 some of the common French equipment...

ATAG_MajorBorris 08-20-2011 04:33 AM

Those trains are wicked cool! Every little bit they add is just another brush stroke to what is already a very diverse landscape. Having simers like ChrisGer is only going make it better!

Mysticpuma 08-20-2011 06:40 AM

Quote:

Originally Posted by CrisGer (Post 325428)

BUT I WANT TO STRAFE THEM NOW!!!!!!! Cross your fingers, we may get some trains to shoot up one day...hopefully with the P-47 and P-51 add-on ;)

Cheers, MP

furbs 08-20-2011 07:38 AM

Mystic, did a train hurt you as a kid? :)

Plt Off JRB Meaker 08-20-2011 10:25 AM

Beautiful trains ChrisGer wow!!

Baron 08-20-2011 10:26 AM

Quote:

Originally Posted by cheesehawk (Post 325460)
Are you kidding?! I'm dying to see the steam clouds when you hit it. I've always loved the footage I saw as a kid of USAF strafing trains in WWII, nothing quite as spectacular as that! (Well, maybe the strafing of Japanese merchant ships, those boilers went up with a HUGE cloud!)


U know u can do that now, right?


And it does look cool. ;)

Blackdog_kt 08-20-2011 01:09 PM

QMB
-->Axis attack mission (the one that starts you a few miles off manston)
-->select 110
-->fly on original heading until you see Manston airbase, then make a bit of a left turn to skirt the airfield boundaries, you'll see some vehicles
-->keep going a bit more, you'll see a railway line among two tree lines
-->train!

Have fun ;-)

Les 08-20-2011 07:03 PM

Quote:

Originally Posted by CrisGer (Post 325428)
I am new here but am very interested in...the German Trains...

Hi CrisGer, one of the other forum members here, 'Foo'bar', made some of the trains for Cliffs of Dover. IIRC he did the German one's we haven't seen yet.

Here are some earlier examples of his work - http://fooblog.mexxoft.com/category/...ilway/engines/

There were also examples of his work for Cliffs Of Dover shown in the develoment updates before the game was released.

I have no idea if he's still working on things for Cliffs of Dover, but maybe you could contact him and ask if there's any way you can help bring more trains into the game.

Just an idea.

Edit - Interesting coincidence, Foo'bar is quoted in the post just above this one. If you click on the arrow it will take you to a post by him, where you can see one of his trains used as a sig pic.

Richie 08-21-2011 04:18 AM

Has anyone seen any pics or hints of aeroplanes coming up? For example a 109 F-4 or witch theater is next and how long of a wait will it be? I'm pretty sure it's the Mediterranean.

Phazon 08-21-2011 06:57 AM

Quote:

Originally Posted by Richie (Post 325667)
Has anyone seen any pics or hints of aeroplanes coming up? For example a 109 F-4 or witch theater is next and how long of a wait will it be? I'm pretty sure it's the Mediterranean.

It was revealed on VE day that the next theatre will be Operation Barbarossa. Sneak-peek pictures of an IL-2 Sturmnovik and the Kremlin were shown.

caprera 08-21-2011 08:37 AM

Quote:

Originally Posted by Phazon (Post 325682)
It was revealed on VE day that the next theatre will be Operation Barbarossa. Sneak-peek pictures of an IL-2 Sturmnovik and the Kremlin were shown.

Hurray for the wild imagination of the Devs...:o


Seriously, AGAIN !? Why not for once try a different theatre that has not been seen a hundred times already ??

Richie 08-21-2011 08:50 AM

Quote:

Originally Posted by Phazon (Post 325682)
It was revealed on VE day that the next theatre will be Operation Barbarossa. Sneak-peek pictures of an IL-2 Sturmnovik and the Kremlin were shown.


VE Day?....

Where's a link?

Richie 08-21-2011 08:54 AM

Ah....


http://forum.1cpublishing.eu/showthread.php?t=22713

caprera 08-21-2011 09:01 AM

My interest dropped again...

41Sqn_Stormcrow 08-21-2011 09:05 AM

I wonder when we get these things fixed:

- a decent system for looking through German gunsights. The current mechanism is neither realistic (it really is not, so please don't mention that one just has to move a little bit right as supposedly the pilots did - which they did not) nor helpful (please don't mention that with mouse one can recentre. This definitely does NOT work for TrackIR users). Has to be replaced. Preferably including that what Lixma has pointed out a couple of weeks ago that is including some mechanism to simulate real binocular view as close as possible.

- correct flight models with historic performance for ALL aircraft

- the tracers of gunners have still an off-set of several meters to its aircraft.

xnomad 08-21-2011 09:11 AM

Quote:

Originally Posted by caprera (Post 325695)
Hurray for the wild imagination of the Devs...:o


Seriously, AGAIN !? Why not for once try a different theatre that has not been seen a hundred times already ??

Maddox Games were the first (and only?) to bring the Eastern Front to the genre. There are way more Battle Of Britain, Defense of the Reich and 'the Pacific' Flight Sims out there so how can you say 'hundred times already'?

caprera 08-21-2011 09:33 AM

Quote:

Originally Posted by xnomad (Post 325711)
Maddox Games were the first (and only?) to bring the Eastern Front to the genre. There are way more Battle Of Britain, Defense of the Reich and 'the Pacific' Flight Sims out there so how can you say 'hundred times already'?

I know and it was the feature that made me buy it in the first place. I'm just tired of seeing the classic scenarios passing through every single game that takes place in WW2.

I thought it was time to move the action to the Mediterranean to see something rather different from oceans of water or grass we've been plenty of for years now...

Maddox Games brought us the Eastern first: maybe now it's time for a new record.

Phazon 08-21-2011 09:58 AM

Well at least they'll have an easy time with the R&D for it, being based in Moscow and being Russians and all. ;)

I hope that the personal passion for that particular theatre means they'll do something more interesting this time around in terms of trying to simulate the actual campaign rather than just the aircraft that fought in it.

41Sqn_Stormcrow 08-21-2011 10:00 AM

I think there are some gread scenarios not yet really explored:

- Mediterranian (some was possible in IL2 but just a little)
- The Battle of France (there had been some fighting even if it was not as intense as during BoB and there had been a lot of ground ops from both sides)
- Early Pacific

But although I never really warmed up to Soviet planes I understand their move. Let's be honest: It was the Russian market that kept IL2 going I would say and the community there is perhaps as big as all the rest combined (ok here I am just guessing :) but during the years I learned that there has been a more constant and overall serious passion for this game in Russia). But anyhow they need to fix the things first.

Blackdog_kt 08-21-2011 10:19 AM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 325708)

- a decent system for looking through German gunsights. The current mechanism is neither realistic (it really is not, so please don't mention that one just has to move a little bit right as supposedly the pilots did - which they did not) nor helpful (please don't mention that with mouse one can recentre. This definitely does NOT work for TrackIR users). Has to be replaced. Preferably including that what Lixma has pointed out a couple of weeks ago that is including some mechanism to simulate real binocular view as close as possible.

If you have trackIR it's the easiest thing of all to keep it centered: lean left, hit your center trackIR key, return to your normal position and voila, you're looking through the sights in wide view without the movement restrictions.

I do the same thing with freetrack and it works fine, i also did this a lot with trackIR whenever i would change phase of flight: i would center lower than normal so that when sitting correctly on the chair i would be able to see above the nose for take-off/landing without straining myself, similarly i would also lean to one side and hit center so that when i returned to my original position my virtual viewpoint would be off the side for taxiing without me having to keep leaning.

I'm not saying it shouldn't be adjusted, but workarounds exist that make it a not so critical fix compared to others, especially for people with head tracking equipment.

I'd rather prefer they fix the JU88's gyrocompass, along with the top turrets and bomb release controls on the Blenheim and Br.20, because they are strictly gameplay bugs with no workarounds that prevent certain aircraft from fulfilling their intended role. Any 109 pilot can use a work-around to look through the sights and dogfight (people do it daily on multiplayer servers), but using the bombers is hampered in more ways than one.

caprera 08-21-2011 10:31 AM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 325728)
But although I never really warmed up to Soviet planes I understand their move. Let's be honest: It was the Russian market that kept IL2 going I would say and the community there is perhaps as big as all the rest combined (ok here I am just guessing :) but during the years I learned that there has been a more constant and overall serious passion for this game in Russia). But anyhow they need to fix the things first.

Surely you are right, Russian fans are way too many to be "ignored".

I think i will be old when i'll see the Med in such a sim :D

Richie 08-21-2011 10:41 AM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 325708)
I wonder when we get these things fixed:

- a decent system for looking through German gunsights. The current mechanism is neither realistic (it really is not, so please don't mention that one just has to move a little bit right as supposedly the pilots did - which they did not) nor helpful (please don't mention that with mouse one can recentre. This definitely does NOT work for TrackIR users). Has to be replaced. Preferably including that what Lixma has pointed out a couple of weeks ago that is including some mechanism to simulate real binocular view as close as possible.

- correct flight models with historic performance for ALL aircraft

- the tracers of gunners have still an off-set of several meters to its aircraft.

I have the real thing right hear.


http://www.youtube.com/watch?v=swnzBslfRWM

41Sqn_Stormcrow 08-21-2011 01:10 PM

To richie: But you have just monocular view. Not realistic - at least if you have two eyes like the vast majority of people.

To caprera: it DOES NOT work for TrackIR. As has been written on this forum a thousand times before.

5./JG27 Lehmann 08-21-2011 01:31 PM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 325767)
To richie: But you have just monocular view. Not realistic - at least if you have two eyes like the vast majority of people.

Wait, so hang on a second; you think that they should position the sight unrealistically in the cockpit so it's more convenient for you?

And yes, it does work fine with TrackIR.

skouras 08-21-2011 01:34 PM

i have no track IR but i like the gunsights as it is now
i think that they finally capture the real thing very close;-)
never have a problem to shoot someone in COD
just learn the sights people
or buy a track IR instead....

caprera 08-21-2011 01:37 PM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 325767)
To caprera: it DOES NOT work for TrackIR. As has been written on this forum a thousand times before.

I think you quoted me on no purpose ;) i was speaking about theatres of operations

41Sqn_Stormcrow 08-21-2011 02:11 PM

Oups, I meant blackdog.

skouras, just learn that TrackIR is no help in learning sights. And it is not close to the real thing. I understand that it is difficult to understand and to explain why we actually have a representation that is definitely not close to reality and there had been a huge thread on this and still some ppl don't grasp it (no offence meant, as it is really difficult to understand without proper means of demonstration).

Basically what we have ingame is the view you would get when flying always with one eye closed. But the real thing would be to have a representation what one sees with two eyes open (stereoscopic view). While overall this does not matter much as we just get a 2D perspective view instead of a 3D picture it does matter when it comes down to sight view - a feature that is essential for air combat and not eye candy. So I say: As the current thing is not close to reality AND it is awkward and NOT helpfull, let it be replaced by either something that is really close to reality OR helpfull (or better both but I will be satisfied with one of it).

JG53Frankyboy 08-21-2011 02:12 PM

Quote:

Originally Posted by skouras (Post 325776)
i have no track IR but i like the gunsights as it is now
i think that they finally capture the real thing very close;-)
never have a problem to shoot someone in COD
just learn the sights people
or buy a track IR instead....

but i am still wondering why the headmovement is limited in this "lean forward" and for bombercrewpositions..............

caprera 08-21-2011 02:14 PM

I get it: you mean the gunsight is positioned in line with my right eye, so having both opened would "trick my view"

skouras 08-21-2011 02:22 PM

41Sqn_Stormcrow
you probably have right in some point i guess
i just want the sim to be close as is gets thats it..

ps
i have no track IR
Just use my mouse

41Sqn_Stormcrow 08-21-2011 02:31 PM

Quote:

Originally Posted by caprera (Post 325785)
I get it: you mean the gunsight is positioned in line with my right eye, so having both opened would "trick my view"

exactly.

I too had initially some difficulties to understand this but due to the extraordinary patience by some I finally understood it. In fact both eyes open would make the cross appear somehow floating in the air and a little transparent. You can get a similar effect when you hold up your hand in front of one of your eyes at a small distance and then stare just in front of you with both eyes open (don't look at your hand). Your hand will "move" slightly to the other side (towards the eye with no hand in front of you) and get transparent. A similar thing would happen with the gunsight. That would be the closest thing to reality and would circumvent the awkward thing we have right now.

BTW: I also learnt that when using gunsights with shotguns it will be done with both eyes open too and the effect will be similar.

retrojet 08-21-2011 02:50 PM

I don't need no stinking gunsight... I use the Force!!! :twisted:

41Sqn_Stormcrow 08-21-2011 02:58 PM

lol

Blackdog_kt 08-21-2011 03:02 PM

What you say is correct but i don't know if it's worth the effort at this point compared to other bugs, that's all i was trying to say: there are workarounds for the gunsight issue but no workarounds for other issues that affect gameplay, so i place more importance on the latter.

It's just a matter of preference really ;-)

41Sqn_Stormcrow 08-21-2011 03:25 PM

[mantramodus=on]
There is no workaround with TrackIR
[\mantramodus=off]

jpaquila 08-21-2011 10:08 PM

when update are be realese? no launch date yet? Thenks you

Blackdog_kt 08-22-2011 12:16 AM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 325808)
[mantramodus=on]
There is no workaround with TrackIR
[\mantramodus=off]

Mate, it's as simple as pie. Lean your head a bit to the left, press F9 and then move your head back to your original center position, you'll be looking through the gunsight now.

Is it ideal? No it isn't.
Is it doable? Of course it is, it's recentering your trackIR.

If you can't recenter it, maybe it's the profiler software/drivers that are at fault? I would backup my profiles and do an uninstall/reinstall of my trackIR software in such a case.

Sorry, i still think fixing the Ju88's gyrocompass is more important simply because people can dogfight in the 109 every day by using this workaround, but we can't bomb in the Ju88 unless the gyrocompass that controls the autopilot is fixed: we have two aircraft, one can do what it's supposed to do, the other can't.

tintifaxl 08-22-2011 05:09 AM

+1 for the JU-88 gyrocompass fix!

LcSummers 08-22-2011 05:29 AM

The last few comments/messages are very interesting indeeed.
I like these kind of posts.
Stormcrow, thank you for explaining about gunsights, Finally i understand it now.

Hopefully "grave" bugs will be ironed out with the oncoming (beta) patch.
And hopefully it will be this week.

S!

41Sqn_Stormcrow 08-22-2011 07:29 PM

Quote:

Originally Posted by Blackdog_kt (Post 325964)
Mate, it's as simple as pie. Lean your head a bit to the left, press F9 and then move your head back to your original center position, you'll be looking through the gunsight now.

Is it ideal? No it isn't.
Is it doable? Of course it is, it's recentering your trackIR.

If you can't recenter it, maybe it's the profiler software/drivers that are at fault? I would backup my profiles and do an uninstall/reinstall of my trackIR software in such a case.

Sorry, i still think fixing the Ju88's gyrocompass is more important simply because people can dogfight in the 109 every day by using this workaround, but we can't bomb in the Ju88 unless the gyrocompass that controls the autopilot is fixed: we have two aircraft, one can do what it's supposed to do, the other can't.

[mantramodusagainon]
NO, it is NOT a workaround as it DON'T work. With F9 I just pause TrackIR so that I can no longer use TrackIR. I may move it as you described but as soon as I turn on TrackIR again (in order to use it), it takes me back to default centre. I tried it. Others tried it. It never worked. Only valid conclusion: With TrackIR working it is not possible to shift the centre.
[/mantramodusagainoff]

albx 08-22-2011 07:38 PM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 326219)
[mantramodusagainon]
NO, it is NOT a workaround as it DON'T work. With F9 I just pause TrackIR so that I can no longer use TrackIR. I may move it as you described but as soon as I turn on TrackIR again (in order to use it), it takes me back to default centre. I tried it. Others tried it. It never worked. Only valid conclusion: With TrackIR working it is not possible to shift the centre.
[/mantramodusagainoff]

why do you pause it? of course it will return back at his center position, what you need to do is to assign the new center with the hotkey.

6S.Manu 08-22-2011 07:43 PM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 326219)
[mantramodusagainon]
NO, it is NOT a workaround as it DON'T work. With F9 I just pause TrackIR so that I can no longer use TrackIR. I may move it as you described but as soon as I turn on TrackIR again (in order to use it), it takes me back to default centre. I tried it. Others tried it. It never worked. Only valid conclusion: With TrackIR working it is not possible to shift the centre.
[/mantramodusagainoff]

Then you all are doing wrong! I tried some minutes ago and it works.

You don't have to pause TIR, you only need to recenter it while your head is a little on the left.

41Sqn_Stormcrow 08-22-2011 07:49 PM

I don't know which TrackIR you have but with my TrackIR I don't have a hotkey that allows to define a different position as centre.

I have following Hotkeys:
F7: Precision moving (basically reduces the gradients of the curves)
F8: Profile (whatever this is. But having tried it it does not work as blackdog described)
F9: Pause button
F12: Re-centre (back to initial centre)

I don't have further possibilities to edit hotkeys with the TrackIR software (I use TrackIR 5 software with TrackIR4 hardware)

These are default settings.

Maybe what blackdog describes works with TrackIR5. This I cannot judge. I have TrackIR4 like so many others and it does not work.

EDIT: No, Manu, also pressing F12 in the way as blackdog described it, does not work. It just puts me back to the default centre position.

And even if it did work: everytime I would look around I would have to repeat this manoeuvre as every looking around slightly shifts the centre to some arbitrary position. So definitely not a good solution.

I however support blackdog that the Ju88 gun sight should be fixed. They may fix the other gunsights at the same time. It should not need much programming.

JG52Krupi 08-22-2011 07:55 PM

Quote:

Originally Posted by Blackdog_kt (Post 325964)
Mate, it's as simple as pie. Lean your head a bit to the left, press F9 and then move your head back to your original center position, you'll be looking through the gunsight now.

Is it ideal? No it isn't.
Is it doable? Of course it is, it's recentering your trackIR.

If you can't recenter it, maybe it's the profiler software/drivers that are at fault? I would backup my profiles and do an uninstall/reinstall of my trackIR software in such a case.

I use this all the time :D

6S.Manu 08-22-2011 08:04 PM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 326226)
I don't know which TrackIR you have but with my TrackIR I don't have a hotkey that allows to define a different position as centre.

I have following Hotkeys:
F7: Precision moving (basically reduces the gradients of the curves)
F8: Profile (whatever this is. But having tried it it does not work as blackdog described)
F9: Pause button
F12: Re-centre (back to initial centre)

I don't have further possibilities to edit hotkeys with the TrackIR software (I use TrackIR 5 software with TrackIR4 hardware)

These are default settings.

Maybe what blackdog describes works with TrackIR5. This I cannot judge. I have TrackIR4 like so many others and it does not work.

EDIT: No, Manu, also pressing F12 in the way as blackdog described it, does not work. It just puts me back to the default centre position.

And even if it did work: everytime I would look around I would have to repeat this manoeuvre as every looking around slightly shifts the centre to some arbitrary position. So definitely not a good solution.

I however support blackdog that the Ju88 gun sight should be fixed. They may fix the other gunsights at the same time. It should not need much programming.

I have TIR4 on TIR5 software too.
My steps are:

1) Start a quick mission
2) I press F12 to center my standard position (6dof activated)
3) I move a little my head on the left
4) I press F12 again

I don't know why you can't.

Anyway I agree that it's not a optimal solution!

NervousEnergy 08-22-2011 09:21 PM

Quote:

Originally Posted by 6S.Manu (Post 326232)
I have TIR4 on TIR5 software too.
My steps are:

1) Start a quick mission
2) I press F12 to center my standard position (6dof activated)
3) I move a little my head on the left
4) I press F12 again

I don't know why you can't.

Anyway I agree that it's not a optimal solution!

This is the way I've always flown German aircraft (or any plane with an offset gunsight) since 6DoF came out. Just center with your head slightly to the left, and you wind up in the old alt-F1 gunsight position with your head positioned normally.

Re-centering the software should simply put the center at wherever your head is oriented at the time, not 'put it back to the default center', as there is no default. He also indicates that simply looking around moves the center about, which shouldn't happen unless your track clip is loose on your head. Perhaps a hardware problem?

jpaquila 08-22-2011 10:53 PM

Quote:

Originally Posted by jpaquila (Post 325937)
when update are be realese? no launch date yet? Thenks you

sorry for make the same question, any news to the date launch?

Chivas 08-22-2011 11:08 PM

Quote:

Originally Posted by jpaquila (Post 326284)
sorry for make the same question, any news to the date launch?

No news other than it should be soon, but with software this complicated, it rarely launches without a delay.

MegOhm 08-23-2011 04:40 PM

Wow.........New graphics engine did not turn out so well? Guess someone was a little too ambitious..

Hope the remake does turn out well. If it does, there's hope.

Maybe they should have taken a cue from the IL2 1946 UP modders. If CLOD worked as well I would be happy...

Mulitplayer? LOL

Dog fight missions on those worthless dogfight maps just don't cut it.

Not much appeal does it have until we can write a mission on a decent map that my squad mates and I can all jump in and fly some historic BoB ...

Too bad the Planes are such slugs....not everyone wants to do CEM all the time.

Waiting for the patch and hoping...

MegOhm 08-23-2011 05:10 PM

Quote:

Originally Posted by NervousEnergy (Post 326258)
This is the way I've always flown German aircraft (or any plane with an offset gunsight) since 6DoF came out. Just center with your head slightly to the left, and you wind up in the old alt-F1 gunsight position with your head positioned normally.

Re-centering the software should simply put the center at wherever your head is oriented at the time, not 'put it back to the default center', as there is no default. He also indicates that simply looking around moves the center about, which shouldn't happen unless your track clip is loose on your head. Perhaps a hardware problem?

Yup this works fine... Highly recommend the proclip over the track clip tho...worth it and you can make it wireless

Blackdog_kt 08-23-2011 05:51 PM

1 Attachment(s)
Quote:

Originally Posted by 41Sqn_Stormcrow (Post 326226)
I don't know which TrackIR you have but with my TrackIR I don't have a hotkey that allows to define a different position as centre.

I have following Hotkeys:
F7: Precision moving (basically reduces the gradients of the curves)
F8: Profile (whatever this is. But having tried it it does not work as blackdog described)
F9: Pause button
F12: Re-centre (back to initial centre)

I don't have further possibilities to edit hotkeys with the TrackIR software (I use TrackIR 5 software with TrackIR4 hardware)

These are default settings.

Maybe what blackdog describes works with TrackIR5. This I cannot judge. I have TrackIR4 like so many others and it does not work.

EDIT: No, Manu, also pressing F12 in the way as blackdog described it, does not work. It just puts me back to the default centre position.

And even if it did work: everytime I would look around I would have to repeat this manoeuvre as every looking around slightly shifts the centre to some arbitrary position. So definitely not a good solution.

I however support blackdog that the Ju88 gun sight should be fixed. They may fix the other gunsights at the same time. It should not need much programming.

Ah, i see where the confusion is coming from, it's the bolded part. Well, F12 doesn't return to the original center, it makes your current head position the new center position and centers the in-game view.

In other words, it enables you to move the default center position towards one direction, so that your default in-game view will move to the opposite one.

It worked with my trackIR4 on both trackIR4 and trackIR5 software and it works with freetrack that i'm currently using.

Have a look at this image:

http://forum.1cpublishing.eu/attachm...0&d=1314121513


I've used this for ages in pretty much every sim that i had which supported 6DoF. You can center left to shift your default view right and keep the gunsight in view, you can center low to shift the default view up and see over the nose during a landing approach, you can center high to shift the default view down and keep the instruments in sight, you can center to one side to shift the default view to the other if you want to look out the side of the nose during taxi and take-off.

It only takes 5 seconds to do it before take off.

It works.

Blackdog_kt 08-23-2011 05:58 PM

Quote:

Originally Posted by MegOhm (Post 326472)
Wow.........New graphics engine did not turn out so well? Guess someone was a little too ambitious..

Hope the remake does turn out well. If it does, there's hope.

Maybe they should have taken a cue from the IL2 1946 UP modders. If CLOD worked as well I would be happy...

Mulitplayer? LOL

Dog fight missions on those worthless dogfight maps just don't cut it.

Not much appeal does it have until we can write a mission on a decent map that my squad mates and I can all jump in and fly some historic BoB ...

Too bad the Planes are such slugs....not everyone wants to do CEM all the time.

Waiting for the patch and hoping...


"I didn't like the previous situation, i don't want to wait for new improvements to correct it so i'll suppose they couldn't do it and stick to a 10 year old engine which has reached its technical limits, i don't like the maps, realism settings and missions people choose to run in their servers and planes are now harder to fly".

Well, there are easy solutions for all of your problems:
1) Stick to IL2+mods
OR
2) Rent your own server, host your own missions and set CEM to off.


Welcome to the forums :-P

furbs 08-24-2011 09:09 AM

Quote:

Originally Posted by joker68 (Post 326589)
I used to save the position in a manner that would not require me to recenter every way. It's simple: just start the game with trackir running, but WITHOUT the clip. Then, inside the plane, your head will be at the "default" center position. Just use the ins/home/pgdn/pgup/end/delete keys to position your head where you want it to be when you center the trackir, and press F10. This will sabe that position as the new default "center position" for that plane.

That's all. Now you can put on your clip and center the trackir using whatever key you have programmed in trackir software. I use a button on the joystick, because sometimes during a fight you become "off center" in your chair, and so it is faster to recenter without reaching for the keyboard.

You will need to do this for every plane, but just once per plane.
When I started to fly RoF, I used the center position aligned with the sights, but now I'm flying with my head centered in the cockpit and leaning everytime I want to take a "precision shoot". I think this was the way they did, because you wouldn't be flying leaning all the time (most of the planes have the sights off center).

Cheers.

Does that work in CLOD, i thought that only worked for ROF?

Varrattu 08-26-2011 09:28 AM

hot August night without Cliffs of Dover
 
Hi Luthier,

please take all the time you need to test the patch. Today, friday 08-26-2011, we get a hot August night in our region, and I'm really looking forward to a nice, low-key weekend without Cliffs of Dover.

Regards Varrattu

FG28_Kodiak 08-26-2011 09:30 AM

Schleudert den Purschen zu Poden ;)

Aer9o 08-26-2011 09:31 AM

Quote:

Originally Posted by Varrattu (Post 327248)
Hi Luthier,

please take all the time you need to test the patch. Today, friday 08-26-2011, we get a hot August night in our region, and I'm really looking forward to a nice, low-key weekend without Cliffs of Dover.

Regards Varrattu

You are soooooooo boring mate! ;-)

Cataplasma 08-26-2011 09:47 AM

Quote:

Originally Posted by Varrattu (Post 327248)
Hi Luthier,

please take all the time you need to test the patch. Today, friday 08-26-2011, we get a hot August night in our region, and I'm really looking forward to a nice, low-key weekend without Cliffs of Dover.

Regards Varrattu

Have you ever heard about air-conditioned offices?

Trumper 08-26-2011 12:43 PM

Quote:

Originally Posted by Varrattu (Post 327248)
Hi Luthier,

please take all the time you need to test the patch. Today, friday 08-26-2011, we get a hot August night in our region, and I'm really looking forward to a nice, low-key weekend without Cliffs of Dover.

Regards Varrattu

Persisting with rain here,would have liked to have bought and tried the new patch over our bank holiday weekend,oh well :(

Allons! 08-26-2011 02:52 PM

Quote:

Originally Posted by Varrattu (Post 327248)
Hi Luthier,

please take all the time you need to test the patch. Today, friday 08-26-2011, we get a hot August night in our region, and I'm really looking forward to a nice, low-key weekend without Cliffs of Dover.

Regards Varrattu

+1 - Luthier, if you wait until next Friday you have plus one week for honing graphics (and who wouldnt like honing on graphics), playing bomben auf Engelland on a combflute, check the again-forgotten Jericho-horns and i aint got my ADW team off for testing the patch. :grin:

Greetz, Allons!

joker68 08-26-2011 03:41 PM

Quote:

Originally Posted by furbs (Post 326647)
Does that work in CLOD, i thought that only worked for ROF?

You're right, I was reading RoF and CLoD forums at the same time on different tabs, and posted thinking I was reading RoF forum... LOL. Original post deleted to avoid confusion. Thanks.

stephan87 08-28-2011 03:14 AM

the patch ...... approximately when?

drewpee 08-28-2011 03:51 AM

Quote:

Originally Posted by stephan87 (Post 327868)
the patch ...... approximately when?

Join Date: Aug 2010
Posts: 1

Thats about enough of that Stephan, way to much chatter. ;-)

Hunden 08-28-2011 02:20 PM

Quote:

Originally Posted by drewpee (Post 327874)
Join Date: Aug 2010
Posts: 1

Thats about enough of that Stephan, way to much chatter. ;-)

Now thats funny:)

MoGas 08-28-2011 02:34 PM

Quote:

Originally Posted by drewpee (Post 327874)
Join Date: Aug 2010
Posts: 1

Thats about enough of that Stephan, way to much chatter. ;-)

Well...I am not much better, but I have the same question...;)

pupo162 08-28-2011 03:28 PM

Quote:

Originally Posted by MoGas (Post 327998)
Well...I am not much better, but I have the same question...;)

and my self only have seen 345 patches releases so far :grin:

satchenko 08-29-2011 03:19 AM

Get MY MONEY back Luthier... I am so tired with this s%$&·...
:mad:

undpilot87 08-29-2011 03:45 AM

Quote:

Originally Posted by satchenko (Post 328113)
Get MY MONEY back Luthier... I am so tired with this s%$&·...
:mad:

Seriously I understand that people are upset with the games performance so far, but seriously we should be happy that there is still a team of developers out there that has a love for these kinds of games. Can you name any game that has as much detail that is a WWII flight sim as this one? I'm afraid not. I was at first pretty annoyed but they have come a long way and they are still working hard to fix the rest of the problems. I really think people should be more considerate and appreciative that these guys are working as hard as they have to provide a good game for us. These guys could have put their time and effort into another lame XBOX game and you would be without this game altogether. Show some respect and give them time to fix it.

MoGas 08-29-2011 05:38 AM

Quote:

Originally Posted by undpilot87 (Post 328118)
Seriously I understand that people are upset with the games performance so far, but seriously we should be happy that there is still a team of developers out there that has a love for these kinds of games. Can you name any game that has as much detail that is a WWII flight sim as this one? I'm afraid not. I was at first pretty annoyed but they have come a long way and they are still working hard to fix the rest of the problems. I really think people should be more considerate and appreciative that these guys are working as hard as they have to provide a good game for us. These guys could have put their time and effort into another lame XBOX game and you would be without this game altogether. Show some respect and give them time to fix it.

exactly, I love COD, even with some bugs, here and there, if this SIM gets fixed with a fancy sound, some fixes in the FM/DM it will be awsome, and a very need future for us, what would come next.......

as you have said, there is NO, NO flight simulator without some bugs, some have more some are less, but be honest COD has no game stopper bugs. Look at the ATAG server, 20-30 people are online on the weekends, and there is no issue for me to fly, even when the server is running 10h+.

I fly only MP, SP is nothing for me so I cant tell what is working or not, I saw some guys reporting "comms" issues with wingmans and so on, but I guess this will be a easy fix for the dev.....

As people like to pitch about FC2/DCS as well, what is not working or what so ever, this few companies are the only ones, who give us what we need, if it takes longer or not, at least they are there......

klem 08-29-2011 06:12 AM

Quote:

Originally Posted by satchenko (Post 328113)
Get MY MONEY back Luthier... I am so tired with this s%$&·...
:mad:

Contact your supplier, I doubt you'll have trouble getting a refund.

Or hang in there like most of us as it gets fixed. There's nothing else out there that is comparable to what it will be when fixed.

chungpe84s 08-29-2011 06:38 AM

Very nice! Keep it up!

Richie 08-29-2011 06:40 AM

Quote:

Originally Posted by satchenko (Post 328113)
Get MY MONEY back Luthier... I am so tired with this s%$&·...
:mad:

stachenko, it may sound like a long time but wait 6 months, a year. I bet you will be eating your words. No offense meant.

caprera 08-29-2011 11:07 AM

I've been playing with World of Tanks lately, and anybody who complains here has no idea what it means to be let down by Devs...

pupo162 08-29-2011 11:17 AM

Quote:

Originally Posted by caprera (Post 328200)
I've been playing with World of Tanks lately, and anybody who complains here has no idea what it means to be let down by Devs...


WOT is free to play

caprera 08-29-2011 11:21 AM

Quote:

Originally Posted by pupo162 (Post 328201)
WOT is free to play

Not really, there are still pay to win options, and i meant the Devs behaviour when you expose problems & bugs...

Fjordmonkey 08-29-2011 12:17 PM

Quote:

Originally Posted by caprera (Post 328202)
Not really, there are still pay to win options, and i meant the Devs behaviour when you expose problems & bugs...

None of the gold-tanks are pay-to-win. In fact, the current Flavor of the month-tank, the Löwe, is actually damn easy to kill. The clue is knowing HOW to fight it.

I find Wargaming's devs to be more easy to deal with than the stony silence that you get from 1C, at least. If you feel let down by the devs in World of Tanks, then truly you were expecting too much from the game. I say game, because despite what many harp, WoT is no sim. At all.

caprera 08-29-2011 12:42 PM

Surely is not a sim and i never expected it to be such as IL-2; nor gold-tanks are meant to be the winning ones, but premium account and special ammo.

But despite their willingness, there is no real communication except responses like "working as intended" or "our stats say otherwise"... I'd rather be in silence than see my intelligence insulted everytime i point out a biased aspect of the game or a bug that takes 4 months only to be recognized as such and 4 more to be fixed in a patch that introduces new ones.

This is not how i feel with 1C, even if i admit my presence here is limited to reading mostly...

esmiol 08-30-2011 05:29 AM

well...i think COD team need to work on his com! REALLY!

i don't ask a full report of each action of the staff but a little word every weeks will be really a good thing!

if the sim had nothing wrong and turn like it does it won't be so bad to have so few infos... but at his state it is really a shame!

we need infos just to be sure that this staff don't take us for idiots!

Jabo2009 08-30-2011 06:57 AM

Quote:

Originally Posted by esmiol (Post 328403)
well...i think COD team need to work on his com! REALLY!

i don't ask a full report of each action of the staff but a little word every weeks will be really a good thing!

if the sim had nothing wrong and turn like it does it won't be so bad to have so few infos... but at his state it is really a shame!

we need infos just to be sure that this staff don't take us for idiots!

100% agreed with that...I dont mind if the patch is comin a bit later, but at least a few words would be great....not leaving us here with guessing


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