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forlik 09-27-2009 08:46 AM

Quote:

Originally Posted by Liz Shaw (Post 105292)
When I load the level, a Syntax error is triggered.

1. Equals instead of minus is needed:
Code:

local player - Level.GetPlayer();
2. End of the function is needed:
Code:

function Level.OnChangeWSoldierCloth()
  local player - Level.GetPlayer();
  if ( player !=nil ) then
    Actor.EnableMesh (player, "grm_cap" , false);
  end;


Liz Shaw 09-27-2009 09:05 AM

I'm still getting the error! Which position does it have to be in?

forlik 09-27-2009 11:56 AM

Quote:

Originally Posted by Liz Shaw (Post 105353)
I'm still getting the error! Which position does it have to be in?

http://img140.imagevenue.com/loc526/..._122_526lo.jpg

P. S. http://www.lua.org/manual/5.1/

Liz Shaw 09-28-2009 05:53 AM

I think I messed up the "Winter Cold" LUA, so I decided to withdraw placing spare soldier's uniforms for now.

A new problem has been encountered in "Stronghold" - I can't enter the prison in the spare warden's uniform.

forlik 09-28-2009 08:43 AM

Quote:

Originally Posted by Liz Shaw (Post 105686)
I think I messed up the "Winter Cold" LUA, so I decided to withdraw placing spare soldier's uniforms for now.

You still have LUA compile error? Interesting :)
Send me your posilka.lua by e-mail or PM.

Liz Shaw 09-28-2009 11:59 AM

Quote:

Originally Posted by forlik (Post 105732)
You still have LUA compile error? Interesting :)
Send me your posilka.lua by e-mail or PM.

Too late, I replaced it with a backup from before I was working on the clothes.

Liz Shaw 10-10-2009 02:36 AM

I need help with the following problems:
  • How to make the spare warden's uniform register as the real warden's uniform. Not only does it register on the map, I can't get into the prison.
  • In "Hotel", I've been trying to add two different "Steal Key" actions in two locations. I'm having trouble getting both features to work properly.

Liz Shaw 10-21-2009 05:47 AM

UPDATE:
  • I've replaced the music in most of the German missions with better music from MoT. I also added MoT music in the Training mission.
  • The archives chief in "Embassy" is no longer marked as a target when you steal the key off him.
  • I've added a new mission objective for "Hotel". However, I can't seem to make it work when you load a game saved after it is registered.

I still need to figure out how to make the spare uniform in "Stronghold" register as the warden's.

forlik 10-21-2009 07:41 AM

Quote:

Originally Posted by Liz Shaw (Post 112587)
I also added MoT music in the Training mission.

"Kamerad, nun heisst's marschieren..."? :)

Liz Shaw 10-21-2009 08:23 AM

Quote:

Originally Posted by forlik (Post 112603)
"Kamerad, nun heisst's marschieren..."? :)

No, not that, though I did replace "muz3_ger_loop" with it. I'm talking about the ambient level music.


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