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-   -   We need better flightsticks (http://forum.fulqrumpublishing.com/showthread.php?t=8467)

versapak 07-30-2009 04:27 PM

Quote:

Originally Posted by SleepTrgt (Post 85361)
Another Question, they do work on Pal system right?

That I can't confirm, but I don't think that the 360 has any region locks on controllers.

SeaCat 07-30-2009 04:49 PM

Looks like I'll be getting the T-Flight Hotas, then. Looks like an awesome stick.

MAYAman 07-30-2009 05:04 PM

I have been having lots of fun with the demo. As a PC flight sim guy I am glad to say that this has the best graphics for a flight sim outside of Lock On that I have ever seen. The damage, smoke trails, oil on my windscreen, bullet holes, etc is just astounding.

I wish the Ace Edge stick were more sensative and that the dead zone wasn't present in both rudder and stick. maybe they can tweak it a little before launch but unlikely. I want to add that the deadzone is really minimal and tiny, nothing like Ace Combat.

I would like to thank the developer for releasing this game!!! I cannot overstate this enough, starved for some realistic action on consoles and playing on LIVE since PC is a pain in the ass to setup and find players who I know.

Thank you and hopefully you will make more games like this with support for more realistic peripherals. Maybe you can release your own flight stick with rudder pedals and HOTAS setup, that would be gold!

Hi Versapak! LOL

AstroCat 07-30-2009 07:02 PM

I'm using a Saitek Aviator and the Zoom and Padlock are on the base. Is there a way to fix this, they should be on the stick. There is no way to use them because your other hand is on the throttle.

Anyone know if this is going to be fixed for release?

Thanks! Fun game btw, and yes I play IL2 PC. :)

SleepTrgt 07-30-2009 07:13 PM

Quote:

Originally Posted by AstroCat (Post 85434)
I'm using a Saitek Aviator and the Zoom and Padlock are on the base. Is there a way to fix this, they should be on the stick. There is no way to use them because your other hand is on the throttle.

Anyone know if this is going to be fixed for release?

Thanks! Fun game btw, and yes I play IL2 PC. :)

And your gonna use bombs and rockets with the lower buttons?

Desode 07-30-2009 07:26 PM

Quote:

Originally Posted by MAYAman (Post 85380)

I wish the Ace Edge stick were more sensative and that the dead zone wasn't present in both rudder and stick. maybe they can tweak it a little before launch but unlikely. I want to add that the deadzone is really minimal and tiny, nothing like Ace Combat.


There is no deadzone using the ace edge hotas on this game zero !! I mean none ! If you move it a hair it makes the plane move.

I explained this before,, the ace combat 6 programers made the dead zone there on purpose to not give the flight stick users a edge over the controller gamers.

I don't like the look of it either , but Thank God I have it because Anton was right it is AMAZING with this game. Ever bit as good as my X 52 Pro.

I even made a video showing the Ace edge has no deazone due to its construction, its the programers job. Digg around on this forum if you want to see it, I posted it here a while ago to explain this whole situation to people.

DESODE

versapak 07-30-2009 07:39 PM

Quote:

Originally Posted by Desode (Post 85446)
There is no deadzone using the ace edge hotas on this game zero !! I mean none ! If you move it a hair it makes the plane move.

I explained this before,, the ace combat 6 programers made the dead zone there on purpose to not give the flight stick users a edge over the controller gamers.

I don't like the look of it either , but Thank God I have it because Anton was right it is AMAZING with this game. Ever bit as good as my X 52 Pro.

I even made a video showing the Ace edge has no deazone due to its construction, its the programers job. Digg around on this forum if you want to see it, I posted it here a while ago to explain this whole situation to people.

DESODE




I know the stick has no hardware deadzone. I know for a fact that my specific stick does not have any deadzone.

I also know that I DEFINITELY had some deadzone when I was playing yesterday. It was not Ace Combat or HAWX big, but it was definitely there. I noticed it in the tutorial, when I went to specifically check for it.

It didn't jump out at me when playing the actual campaigns on sim earlier, though I wasn't looking for it, and I may be somewhat used to it from AC6 and HAWX.

Again, I just know that there was definitely some deadzone when I went and checked for it in the tutorial. Maybe it is just there in arcade mode. I dunno. I will check it out in sim mode later, but I wouldn't be surprised to find it there. Maybe you and I just have a very big difference in what defines a hair of movement. :P



.

AstroCat 07-30-2009 08:56 PM

Quote:

Originally Posted by SleepTrgt (Post 85441)
And your gonna use bombs and rockets with the lower buttons?

I think I'd take at least Padlock on the stick. Zoom I could get away with below. Hell, at least put them on the left side of the base, not all the way on the right.

SleepTrgt 07-30-2009 09:13 PM

Quote:

Originally Posted by AstroCat (Post 85510)
I think I'd take at least Padlock on the stick. Zoom I could get away with below. Hell, at least put them on the left side of the base, not all the way on the right.

yea your right, the zoom is pretty good btw.
Whats the padlock? Trimmer?? how does it work exactly?

Edit: oh padlock in Arcade and realistic?

BadKarmaSutra96 07-30-2009 11:04 PM

Padlock is when you lock your view to a target.


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