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-   -   Missing sound effects........... (http://forum.fulqrumpublishing.com/showthread.php?t=8452)

butterfield 07-30-2009 09:55 PM

Quote:

Originally Posted by DigitalMan (Post 85543)
I know exactly how you feel, its dissapointing it doesn't appear in BoP, I can't tell when I'm pulling the stick too tight. Lets hope it appears in a DLC or Title update, which seems to me very probable considering the amount of feedback from us sim guys.

Wow someone agrees with me... thank you!! I thought I was going crazy.

I messed with 2 sound systems and 2 different xboxes yesterday for about 3 hours. Someone in the audio dept made mistake deciding what was important and what could slide by....hell you can here fires burning on the ground at 200 meters.....lol... that could of been sacrificed for this one little sound effect letting you know when you are stalling.

SR91 Aurora 07-30-2009 10:20 PM

OK. I've been toying around with this and it seems that the sound is there, but only in EXTERNAL view. I can hear it in both arcade and realistic difficulty. Obviously I can't hear it in simulation because there is no external view. It's quieter than in Il-2 1946, but it's there.

Also, the planes don't seem to shake or buffet at all before stalling.

Spitfire23 07-30-2009 10:26 PM

Quote:

Originally Posted by SR91 Aurora (Post 85566)
OK. I've been toying around with this and it seems that the sound is there, but only in EXTERNAL view. I can hear it in both arcade and realistic difficulty. Obviously I can't hear it in simulation because there is no external view. It's quieter than in Il-2 1946, but it's there.

Also, the planes don't seem to shake or buffet at all before stalling.

yes its there, i swear i could hear it in cockpit view, i may have to double check.

oh and whats with your signature? id like to know about that picture

butterfield 07-30-2009 10:30 PM

Quote:

Originally Posted by SR91 Aurora (Post 85566)
OK. I've been toying around with this and it seems that the sound is there, but only in EXTERNAL view. I can hear it in both arcade and realistic difficulty. Obviously I can't hear it in simulation because there is no external view. It's quieter than in Il-2 1946, but it's there.

Also, the planes don't seem to shake or buffet at all before stalling.


You know what I hadn't thought of trying external view...just tried arcade mode in external view...and there is an audio effect for a tight turn which would produce a stall in sim or realistic... too bad it isn't audible from within the cockpit.

That's why I keep seeing posts that there is a sound effect ... it just doesn't work from within the cockpit!

SR91 Aurora 07-30-2009 10:31 PM

Hmm... I've been listening very carefully and I can't hear it in cockpit view. I think we need Anton to talk to the dev team about this.

The picture in my sig is of a Spitfire "tipping" a V-1 flying bomb.

Spitfire23 07-30-2009 11:00 PM

Quote:

Originally Posted by SR91 Aurora (Post 85575)
Hmm... I've been listening very carefully and I can't hear it in cockpit view. I think we need Anton to talk to the dev team about this.

The picture in my sig is of a Spitfire "tipping" a V-1 flying bomb.

ahhh i see now, never seen a picture of a spit actually performing that manouvre

l88bastard 07-30-2009 11:42 PM

Quote:

Originally Posted by butterfield (Post 85548)
Wow someone agrees with me... thank you!! I thought I was going crazy.

I messed with 2 sound systems and 2 different xboxes yesterday for about 3 hours. Someone in the audio dept made mistake deciding what was important and what could slide by....hell you can here fires burning on the ground at 200 meters.....lol... that could of been sacrificed for this one little sound effect letting you know when you are stalling.

No the sound is not there, I too am an ol 1946 veteran and am pissed at this HUGE oversight!

MAYAman 07-30-2009 11:47 PM

Maybe the problem is that since this was a console release they play tested with a bunch of flight sim noobs? Who are used to blazing angels?

butterfield 07-30-2009 11:56 PM

Quote:

Originally Posted by MAYAman (Post 85591)
Maybe the problem is that since this was a console release they play tested with a bunch of flight sim noobs? Who are used to blazing angels?

That is a possiblity. You know what the funny thing is though.. they actually succeeded in making the game more difficult for console users by leaving the sound effect out. Everyone playing sim mode is going to be unexpectedly spirraling to their deaths.

MAYAman 07-30-2009 11:58 PM

iTS ok I thank them for even making this game in this day and age of punk jerkoffs talking smack in halo or jump shooting with the sniper rifle.

Thank you 1C


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