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-   -   King's Bounty - artifacts, wives etc. (http://forum.fulqrumpublishing.com/showthread.php?t=4559)

maverick6146 10-28-2008 04:26 AM

Quote:

Originally Posted by Xelian (Post 55865)
Children's are determined in the start of the game. No matter what you do you will always get the same child in the same slot. Thats a way to prevent cheating :)

Hmm I saw the patch notes and i got what you mean. I doubt they will let you change your child with a simple load. This will make the game too easy. Still i don't get exactly what they mean with this patch note.

This setting simply sucks... This game has already way too many random factors and the playing experience becomes a bit frustrating.

I was against using console/trainers but I should say, fortunately, I still get other way around.

DaviddesJ 10-28-2008 06:51 AM

Quote:

Originally Posted by maverick6146 (Post 56872)
This setting simply sucks... This game has already way too many random factors and the playing experience becomes a bit frustrating.

I think it sucks when games make it too easy to cheat. And, as you say, there are already plenty of other ways to exploit if you want to make the game easier. Not to mention you can just skip having children if you don't want that random factor.

Kings Bounty Hunter 10-30-2008 05:55 PM

Which wife does everyone think is the best to have? Depending on strategy of course but surely Xeona? or maybe the Elf wife. I think Mirabella and her 100% Attack to pirates (sea dogs) is the best for me.

DaviddesJ 10-31-2008 04:14 AM

It seems to me that Royal Snakes with the frog queen bonus are (a lot) better than Sea Dogs with Mirabella bonus. Faster, better initiative, lunge, no retaliation.

Fate 10-31-2008 04:40 AM

The elf princess is my fav. I don't think i will use snakes and pirates till the end game. Not that they are bad but i prefer ranged troops.

maverick6146 10-31-2008 04:00 PM

Quote:

Originally Posted by DaviddesJ (Post 56889)
I think it sucks when games make it too easy to cheat. And, as you say, there are already plenty of other ways to exploit if you want to make the game easier. Not to mention you can just skip having children if you don't want that random factor.

First, for a single player game, there WILL be trainers/codes around and it is nothing game design can do about it.

Second, as I said in other threads, this game has too MUCH influence from random factors. Not only wives, but also spells, troops, equipments, etc. If the random factor is so important that it can alternate the gaming process, I would rather call it a flawed design.

Also it ruined part of the fun of playing a strategy game because people can hardly experience the full potential of the game. What if I want to go all undead troop? Sorry you can't because you can only get zombies until Elf's land. Or what if I want make a fighter sorceror? Sorry again because you can't get +int items and your wives only give you +scroll kids...

Look at those good strategy games, they give players the choice, but the choice is hard to make.

At last, this is by no means bashing the game. In modern days PC games, gems like KB is hard to find. since I play this game intensively, I have more thought about it. Please forgive my little rant.

Peace.

monkeydog 10-31-2008 05:14 PM

1 Attachment(s)
Chart with all possible wives/children and percentage chance of bonus based on weight.

Kings Bounty Hunter 10-31-2008 07:34 PM

Quote:

Originally Posted by DaviddesJ (Post 57195)
It seems to me that Royal Snakes with the frog queen bonus are (a lot) better than Sea Dogs with Mirabella bonus. Faster, better initiative, lunge, no retaliation.

I'm level 22 Paladin playing on hard level and my Sea Dogs are putting out 49 on Attack. So the snakes perform better at this stage do they? I will no doubt restart with Mage on impossible if I have not move onto a different game by then.

Metathron 11-01-2008 10:27 AM

Quote:

Originally Posted by monkeydog (Post 57258)
Chart with all possible wives/children and percentage chance of bonus based on weight.

Thanks, but I'm not sure I understand it. When I married Mirabella in my last game, she gave a 100% attack bonus to pirates and robbers (I think it was), which turned out to be useless to me since I never recruited those units much. But there's no such bonus in your chart? :confused:

DaviddesJ 11-04-2008 10:45 PM

Quote:

Originally Posted by maverick6146 (Post 57253)
First, for a single player game, there WILL be trainers/codes around and it is nothing game design can do about it.

That's fine, I have no problem if you want to cheat. I just don't think the designers have any obligation to make it easy for you. And personally I prefer it to be less easy.


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