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-   -   Adding new maps: Which one would be the most useful? (http://forum.fulqrumpublishing.com/showthread.php?t=41519)

shelby 01-28-2014 03:58 PM

the map of Sakhalin island will be useful along with Kuriles map for a small campaign

IceFire 01-28-2014 04:14 PM

Quote:

Originally Posted by Notorious M.i.G. (Post 513877)
Honestly, I'd like some little freelance pocket-sized maps like the Mountains or Online3Summer ones, they're quite fun to make "quick fix" missions with 10 -15 mins flying time on. Something with some varied landscape, a few cities, and roads/railways for people to unleash their imagination on.

That sounds like a good idea too. Very useful for online.

IceFire 01-28-2014 04:17 PM

Quote:

Originally Posted by shelby (Post 513929)
the map of Sakhalin island will be useful along with Kuriles map for a small campaign

That would increase the size of the map significantly... And I'm not sure what campaign would happen there. Sounds like it was mostly an infantry war. No airbases. What else happened?

IceFire 01-28-2014 04:19 PM

Quote:

Originally Posted by Juri_JS (Post 513910)
I think much of the area north of Petropavlovsk can be cut away. Onekotan and Makanrushi didn't play an important role during WW2, but maybe it is better to have them on the map so Paramushir is not too close to the edge.

I will send you a PM with some useful links later.

I just figured it'd be good to have a small buffer around the actual combat areas. Especially as these islands can be seen from the combat area. I'll look into chopping a little north of Petropavlosk... Don't want it to end too soon either.

Got the pm. Links massively useful!

gaunt1 01-28-2014 04:22 PM

+1 for Channel map.

majorfailure 01-28-2014 05:28 PM

Quote:

Originally Posted by Notorious M.i.G. (Post 513877)
Honestly, I'd like some little freelance pocket-sized maps like the Mountains or Online3Summer ones, they're quite fun to make "quick fix" missions with 10 -15 mins flying time on. Something with some varied landscape, a few cities, and roads/railways for people to unleash their imagination on.

Couldn't these, and some "medium" sized (80-150kmx80-150km) maps made out of already existing maps by "cutting" them out - without too much trouble?

Pursuivant 01-28-2014 06:32 PM

Quote:

Originally Posted by IceFire (Post 513932)
That would increase the size of the map significantly... And I'm not sure what campaign would happen there. Sounds like it was mostly an infantry war. No airbases. What else happened?

South Sakhalin island was controlled by Japan until 1945, and there was an airfield there, so it represents a valid target.

And, if the Japanese had more fuel, I'm certain that they would have attempted to provide air support for Sakhalin during the Soviet invasion in 1945 from bases on Hokkaido.

Given that there was very little action on the Kamchatka peninsula during the war (mostly U.S. bombers flying parallel to it on "great circle" flights from the Aleutians). I'd change the area covered by the map so take in as much of Hokkaido as you can (ideally including Sapporo and Chitose), plus the three most southern of the Kurile islands and the tip of Sakhalin.

IceFire 01-28-2014 10:44 PM

Quote:

Originally Posted by Pursuivant (Post 513944)
South Sakhalin island was controlled by Japan until 1945, and there was an airfield there, so it represents a valid target.

And, if the Japanese had more fuel, I'm certain that they would have attempted to provide air support for Sakhalin during the Soviet invasion in 1945 from bases on Hokkaido.

Given that there was very little action on the Kamchatka peninsula during the war (mostly U.S. bombers flying parallel to it on "great circle" flights from the Aleutians). I'd change the area covered by the map so take in as much of Hokkaido as you can (ideally including Sapporo and Chitose), plus the three most southern of the Kurile islands and the tip of Sakhalin.

That would be a map larger than anything in IL-2 right now. I'm not sure how well that would work... nevermind being an issue for a rookie designer like myself.

If we're talking about Japan itself... if all goes well then a community effort to build a Tokyo map would be a better option perhaps.

Sita 01-29-2014 09:15 AM

Btw ... about any Help to MapMakers ...

i think need do and show some tutorial for those Guys wand do some simple 3d models ... like buildings and some small stuff ...

IceFire 01-29-2014 11:04 PM

Quote:

Originally Posted by Sita (Post 513966)
Btw ... about any Help to MapMakers ...

i think need do and show some tutorial for those Guys wand do some simple 3d models ... like buildings and some small stuff ...

Yes, I think that would be helpful. The actual objects tend to be much simpler than aircraft. Some buildings from the original game and even from the newer ones are not much more than some simple shapes and I can't imagine the backend hooks being too much more complicated. Textures are important here.


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