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Most of the time they talk about the bugs - however, since many of the threads are current, I can't escape the conclusion that the game was launched in EN and RU together. We have more stuff listed here as bugs, than there. They also include various glitches (like shield bash stunning before the animation, and such). They also have a first impressions topic, and I am sad to say, the opinion doesn't differ much than our own. Some are pleased to have a new KB with new units, others dislike the repetition (mainly the veterans) - and others say that if you don't like the game, you can always go back to the Red Sands KBAP mod. They are also trying for a no-loss, but some hit a brick wall, others do the things we do here in a similar fashion. Oh well... |
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Boy that first island was a chore!
go talk to this guy, then this guy, then back to the same guy, kill your hundredth undead army, talk to this other guy, go talk to the same guy again, now track down 4 evil heroes, who just happen to have....undead armies! Meanwhile, the experience is very slow, I am sitting on a ton of scrolls because I've got a lot of mana, but I haven't gotten enough magic runes to even obtain Order or Distortion Magic to start using them. Plus Rage isn't advancing by design so I keep casting the same Viking rage ability for 4-cost once per turn hoping to cause a little damage to the same undead. Not something I am eager to go through in multiple playthroughs. :-x /rant off Hopefully the 2nd island will be better, though from the slight exploring, it looks pretty linear. |
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