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-   -   Getting past the bloody spider. (http://forum.fulqrumpublishing.com/showthread.php?t=35369)

themaster 11-05-2012 09:05 PM

Quote:

Originally Posted by namad (Post 475383)
the first four islands combine to give me ONE CASTLE, with THREE garrison slots...

It's 2 castles one where you start.. one at fastland :P
Quote:

Originally Posted by namad (Post 475383)
@everyone talking about warrior maidens... darnit darnit... my game I didn't have any! although I think it may even be due to some sort of bug because one of the shops in the game spawned them, but with 1 and only 1 maiden for sale?

My game came with about 30 on fastland.. not sure if completing the zombie quest created "more" ? :confused:

It's my understanding because there's no random rolls.. then everything is supposed to be fixed..? I haven't started a new game yet.. so I don't know yet..

But on my mage game "impossible" I have 30+ maidens on fastland.. (between 2 recruiting points) :rolleyes:
Quote:

Originally Posted by namad (Post 475383)
also no trolls either...

The trolls in my game were hidden at one of those small shops on the side of the mountain.. the one at vestlig
Quote:

Originally Posted by namad (Post 475383)
actually wait nevermind: here is flat out the one and only flaw with this boss fight! the first time you fight this boss you will probably lose, at least depending on random happenstance, what's the problem? well you can't do go anything else! you realize frenzy would be a great ability to use against the boss? oh well too bad by the time you first encounter the boss there aren't enough enemies left in the game to fight to gain even 1 level, so if you don't already have exactly what you need, it's just not fun! typically in king's bounty you can fight a boss, lose, think about strategy, go acquire a different army, maybe level up once or twice, get what you think you might need, and then try again!!!

for example I went for learning rank 3 early because it can pay off in the long run, I could've had glory rank 3 instead but I didn't realize that the bosses weren't things you could come back for later, crossworlds campaign is 90-95% all about skipping every boss and coming back for it later?!!?!!!!!!!!

So your bitching about how hard the game is?? :confused: :rolleyes:

Usually, in the olden days a game kick your ass.. (like it did mine!! many times those 4 islands were tough as nails) but you take some time you re-think.. and you conquer/persevere..

You want a easy game against them..? see my how I beat the turtle "no loss" on royal griffins above :P

I want to be clear.. I had to cheat to beat the turtle.. and what I mean is.. I didn't want to start all over and get "rune magic" cause (I didn't choose it) so I used cheat codes to give me the runes.. but starting over as you call it/mentioned above.. was the other option..

Sometimes it's just easier to cheat a little.. the command for giving you better runes is shift + ~ and then rune # (choose your number 1000 if you want :P)

So it's not that I feel I cheated really.. I just didn't want to start over like your bitching about above.. :rolleyes: I just chose to side-step the games flaws by using "the matrix" I mean re-structuring the game to my liking..

The thing is once you have the knowledge about the map and units.. you will make educated decisions even in say "crosswords" or kings bounty the original.. if I had started over.. I would have focused on "rune magic" as a priority for a no loss boss-fight.. but simply entering a cheat code.. by-passed hours of boring work just to beat him.. fairly.. :rolleyes: :D :P lol

Razorflame 11-05-2012 09:07 PM

Quote:

Originally Posted by themaster (Post 477872)
I came up with a loss-less solution for the giant spider.. (at first I thought it WAS impossible) :) (am playing impossible)

Here's how you do it..

- Get rune magic level 3 (you need the spell gift)
- Next get the scroll "song of the wind" I believe you get it as a reward for fulfilling a quest for a map
- Then use it until you get "Royal Griffins" (as in travel to a map cast it and reload a new map if you don't get "royal griffins") I would also recommend only loading this with MAX leadership as in it's time for the fight.. the more royal griffins you have.. the more units you create.. I had 23 of e'm creating 53 heavenly guard

- I would also recommend level 3's in magic on transmute and concentration (I say recommend but transmute is probably a must have for no loss :P)

I would also recommend you pick up the griffen banner at fastland.. (I believe it's always there?) because if you equip you get about 5 more griffins then normal leadership..

Anyway, all you do in battle is kill spiders and continually reload "royal griffins" at 20 spell points a shot.. I had 5700 leadership (mostly with equipment) and was level 18 protect your units w/ griffins/heavenly guard or use the "maidens" to consistently restore any lost core troops

(I think this is obvious.. but do NOT attack the spider with your core troops only heavenly guard because he counter attacks half the time killing your units.. only do this for no loss anyway :P)

Also it's helpful to have the spell "phantom" and use it on maidens which will allow you to restore every troop including maidens! :)

Actually, wish I took a screenshot.. (had like 8-10 heavenly guards) could show you too.. anyway.. I won no loss with giant spider.. but before I figured that out.. I did think it was impossible.. my battle went to like round 18 or something and I'm a mage.. but I'm sure there are faster/better ways?

smart solution:)

themaster 11-05-2012 09:07 PM

Quote:

Originally Posted by aghiuta (Post 477875)
sorry to burst your bubble but the wanderer scroll you get is random and the griffin banner same random in shop.
For me the setup was berserkers, ancient snakes and jarls, plus whatever you can find for spiderlings.

Ohh.. well, sorry to hear it.. :P

I guess, I got a lucky setup :P

Or there is the idea.. you create your own luck! :D

Is the wander scroll really random? I wonder.. :P

themaster 11-05-2012 09:16 PM

If the game really is semi-random..? happy to provide my 1st save of mage on impossible.. so that you can have a match up for what I got.. :P

themaster 11-05-2012 09:44 PM

Quote:

Originally Posted by Razorflame (Post 477880)
smart solution:)

The new "gift" spell is probably one of the most powerful in the game I think.. :P or of the new "rune magic class"

I was considering using it mainly for "maidens" but then I realized that "phantom" a spell I have never used in any other king's bounty games.. :P gives you her restore ability and it only costs 15 spell points.. vs. the 20 that a level 3 gift does :P + you get a free unit for 3 turns

I think it's possible to beat him no loss with maidens and phantom maybe too :P

FromWisdomToHate 11-05-2012 11:00 PM

Quote:

Originally Posted by Xargon (Post 475047)
Would you mind posting your strategy for the battle (which seems to work very well)? Looks like many people have problems beating it...

I used biggest DMG dealers (pirates and sea dogs, i also had weapon called driller which gives 25% DMg bonus to melee troops and maxed berserker skill)
i almost did 9k crit dmg on him :)

here is the video

http://www.youtube.com/watch?v=-undkI6d-Xs

namad 11-06-2012 06:49 AM

Quote:

Originally Posted by themaster (Post 477879)
It's 2 castles one where you start.. one at fastland :P
My game came with about 30 on fastland.. not sure if completing the zombie quest created "more" ? :confused:

It's my understanding because there's no random rolls.. then everything is supposed to be fixed..? I haven't started a new game yet.. so I don't know yet..

But on my mage game "impossible" I have 30+ maidens on fastland.. (between 2 recruiting points) :rolleyes: The trolls in my game were hidden at one of those small shops on the side of the mountain.. the one at vestlig So your bitching about how hard the game is?? :confused: :rolleyes:

Usually, in the olden days a game kick your ass.. (like it did mine!! many times those 4 islands were tough as nails) but you take some time you re-think.. and you conquer/persevere..

You want a easy game against them..? see my how I beat the turtle "no loss" on royal griffins above :P

I want to be clear.. I had to cheat to beat the turtle.. and what I mean is.. I didn't want to start all over and get "rune magic" cause (I didn't choose it) so I used cheat codes to give me the runes.. but starting over as you call it/mentioned above.. was the other option..

Sometimes it's just easier to cheat a little.. the command for giving you better runes is shift + ~ and then rune # (choose your number 1000 if you want :P)

So it's not that I feel I cheated really.. I just didn't want to start over like your bitching about above.. :rolleyes: I just chose to side-step the games flaws by using "the matrix" I mean re-structuring the game to my liking..

The thing is once you have the knowledge about the map and units.. you will make educated decisions even in say "crosswords" or kings bounty the original.. if I had started over.. I would have focused on "rune magic" as a priority for a no loss boss-fight.. but simply entering a cheat code.. by-passed hours of boring work just to beat him.. fairly.. :rolleyes: :D :P lol


my game spawned 1 maiden, also there is only 1 castle, saying there are 2 is a bit like lying :-p

I don't want the game to be easier, I'm saying that the boss should be on island 3, so that you encounter it sooner, so that you have more time to plan your skills and recruits around it's specific challenges, then IF this was done they could afford to make the boss EVEN HARDER, the lack of time to adjust to the boss is something that's caused them to scale it DOWNWARDS!

of course then you beat the spider and the entire game is a joke because rune mages are broken, although I think a person could just play without any rune mages and the game might be fine? although I'd prefer a mod to just restore rune mages to their CW state.


anyways you didn't correctly understand what I was trying to say, I blame my own poor writing skills, none of your responses were really on point to my points.

tiberiu 11-06-2012 06:52 AM

Quote:

Originally Posted by namad (Post 478037)
anyways you didn't correctly understand what I was trying to say, I blame my own poor writing skills, none of your responses were really on point to my points.

I'm afraid it's not this. :D

Donnylicious 11-10-2012 05:34 PM

For anyone having trouble with the Giant Spider, here's what I did. This took me a bout a week of frustration. I read up on the posts here that going into the might tree is a must. However, I had about 3 skills in might as I was a soothsayer and pretty much put all my points down that tree, which was pretty useless in this boss fight, except for maybe level 2 distortion and level 1 creation points. Here are my stats:

18 Soothsayer hard mode
13 attack
16 defense
18 int
3964 leadership
--- talents ---
3 might
8 spirit
18 magic

Thought I was screwed because this is an attack damage heavy fight and I had mostly magic (destruction was useless because units were too mixed up) So here's what I went with;

66 berserkers
99 vikings
113 skalds
19 war maidens
8 jarls (had possible 12 but couldn't find any more)

The biggest problem most people don't realize is morale. If it's poor you will get -10% attack/defense. If it's positive you will get +10%. Skalds were very important in that they boost morale of all vikings by 1. This plus the racial morale bonus gives you 2. The spiders will automatically lower you morale with their attacks so this is crucial.

The main trick I did was to bring the Giant Spider's health down as fast as possible to avoid the strengthening spiderlings.

Here's what you do:
First put your vikings in the Giant Spider's head, put him on berserker and watch the super crits. He will always attack the Giant Spider. Buff him with a stone skin or blessing to max damage. Group him up with your jarls for the jarls aura. Just have the rest of your party kill the spiderlings.

When the Giant Spider switches positions, have your Berserker ready and do the same thing.

The third switch will be tricky because you'll have to maneuver your damage dealer around the spiderlings.

On the fourth switch go all out; have 3 units attacking the Giant Spider to finish him off.

Hope this helps. Took me a while to figure it out =/ (also got the achievement for beating it under 15 rounds)

ivanvazovv 11-11-2012 01:23 PM

So anybody found a way to kill this boss without any losses? Is there any way to kill with the console or is there any way to cheat?


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